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oweals/minetest_game.git
2015-06-07
paramat
Default/functions: Fix cactus growing by rotation again...
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2015-06-07
ShadowNinja
Make books writable
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2015-06-07
Wuzzy
Add gunpowder trails
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2015-06-07
paramat
Default/functions: Fix cacti not growing when rotation...
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2015-06-07
paramat
Default/nodes: Match river_water post_effect_colour...
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2015-06-07
Calinou
Remove deprecated ore generation code
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2015-06-06
LeMagnesium
Improved flowers' registration system - Specific nodebo...
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2015-06-06
Ombridride
Simplified flowers' registration - Created a new local...
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2015-06-06
Calinou
Improve water post effect color
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2015-06-02
paramat
Default: New obsidian brick texture. Add river water...
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2015-05-31
paramat
Default: New sandstone brick texture
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2015-05-14
Calinou
Make some common nodes let light pass through
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2015-05-14
Novatux
Apples give 2 HP instead of 1 HP, bread gives 5 HP...
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2015-05-14
Calinou
Give 24 rails per craft instead of 15
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2015-05-14
Novatux
Fix missing argument for on_rotate
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2015-05-14
Novatux
Make beds not skip night if nobody is online
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2015-05-14
Novatux
Make doors not depend on screwdriver.
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2015-05-14
Novatux
Add screwdriver callbacks, and code them for doors...
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2015-05-14
Wuzzy
Use connect_to_raillike for rail
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2015-05-12
paramat
Default/mapgen: Add sandstone alias for sandstone biome...
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2015-05-12
Novatux
Copy pos before giving it to on_blast because it can...
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2015-05-12
Novatux
De-duplicate code in doors mod in make_on_blast
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2015-05-12
Novatux
Fix problems with TNT
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2015-05-12
Wuzzy
Make TNT respect on_blast, implement on_blast for some...
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2015-05-12
paramat
Default/mapgen: Add mapgen aliases for sandstone brick...
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2015-05-11
paramat
Default/nodes: Increase meselamp light level to light_m...
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2015-05-11
paramat
Default/mapgen: Make register function selection compat...
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2015-04-27
HybridDog
allow overriding papyrus and cactus grow functions
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2015-04-23
paramat
Default/mapgen: Add dry shrub to mgv6 tundra
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2015-04-19
paramat
Default/mapgen: Add alias for river water source
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2015-04-19
paramat
Default: Add river_water nodes
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2015-04-14
paramat
Minetest.conf: Move mapgen flags to engine .conf
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2015-04-06
paramat
Default/nodes: Make water, lava and ice is_ground_conte...
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2015-04-05
paramat
Default/mapgen: Fix missing num_spawn_by = 1 line for...
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2015-03-29
paramat
Default/mapgen.lua: Remove ores absheight flags. Add...
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2015-03-29
Rui
Add max_hear_distance for fire
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2015-03-29
MT-Modder
Slow down fire spread a bit
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2015-03-29
BlockMen
Add Meselamps
446/head
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2015-03-29
jp
Add vessels shelf
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2015-03-27
paramat
default/mapgen.lua: Register mgv6 decorations
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2015-03-25
paramat
flowers/mapgen.lua: Remove unnecessary double quotation...
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2015-03-25
paramat
flowers/mapgen.lua: Register flower decorations for...
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2015-03-21
jp@localhost...
Optimize boat model
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2015-03-17
paramat
default/mapgen.lua: Update biomes for new biome API
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2015-03-08
ShadowNinja
Fix bucket code indentation
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2015-03-06
BlockMen
Fix beds respawn settings check
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2015-03-06
kilbith
Remove undeclared writing variable
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2015-03-06
BlockMen
Add option to disable bed respawn, better recipe for...
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2015-02-28
ThatGraemeGuy
Remove dupe aliases (fixes #438)
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2015-02-28
Calinou
Make some tools dig faster
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2015-02-28
jp
Optimize textures and model (use *.b3d instead *.x)
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2015-02-28
tenplus1
Make empty buckets stackable
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2015-02-28
MT-Modder
Add reverse recipes for hoes
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2015-02-24
BlockMen
Use only red and white wool for beds
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2015-02-24
BlockMen
Add beds
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2015-02-22
paramat
mapgen.lua: Add dirt/sand/gravel blob ores for mgv5...
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2015-02-13
Jeija
Clean up trapdoors code and make them more flexible...
0.4.12
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2015-02-12
Steven Smith
Fix download URL
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2015-02-12
Craig Davison
Fix typo in survival formspec & create legacy file
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2015-02-12
Tim
Bones mod fixes
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2015-02-12
Xanthin
Make trapdoor better visible when held in the hand
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2015-01-25
jeanpatrick...
Textures Update
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2015-01-24
Xanthin
Fix typo for obsidian glass door texture
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2015-01-24
MT-Modder
Mossycobble fixes
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2015-01-17
jeanpatrick...
Add straw
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2015-01-17
Craig Davison
Follow naming convention of textures and sounds in...
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2015-01-17
Craig Davison
Add fancy inventory for bones
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2015-01-11
paramat
Return to original water sink speed for player
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2015-01-10
PilzAdam
Fix typo in water_flowing tile animation Also add missi...
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2015-01-10
PilzAdam
Clarify comment in default:grass_1
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2015-01-10
PilzAdam
Restructure default/nodes.lua
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2015-01-10
PilzAdam
Add tree growing functions to game_api.txt
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2015-01-10
PilzAdam
Remove weird constants in default
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2015-01-10
PilzAdam
Remove useless, empty callbacks
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2015-01-10
Craig Davison
Add crafting grid result arrow to creative inventory
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2015-01-10
paramat
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
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2015-01-10
Craig Davison
Add Obsidian / Obsidian Brick stairs & slabs
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2015-01-10
Lean Rada
Change furnace fire icons
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2014-12-21
Craig Davison
Set number of screwdriver uses to 200
0.4.11
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2014-12-20
PilzAdam
Don't override param2 bits that are not used for rotati...
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2014-12-13
PilzAdam
Fix typo in furnace.lua
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2014-12-12
PilzAdam
Give 4 obsidianbrick for 4 obsidian
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2014-12-12
PilzAdam
Only allow rotating nodes that could be dug
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2014-12-12
PilzAdam
Cleanup
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2014-12-12
tenplus1
Screwdriver rewrite
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2014-12-12
paramat
Pinetree (by sfan5, from mg mapgen) lua generation...
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2014-12-12
Calinou
Add 3D signs
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2014-12-12
ShadowNinja
Add white to the crack texture
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2014-12-12
HybridDog
Add obsidianbrick
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2014-12-07
PilzAdam
Use an overlay over default_dirt.png for soil
368/head
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2014-12-07
PilzAdam
Correct node definitons for pine saplings and pine...
374/head
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2014-12-06
PilzAdam
Rewrite furnace
373/head
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2014-12-06
PilzAdam
Remove remains of finite liquids from bucket mod
372/head
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2014-12-06
PilzAdam
Remove remains of weather
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2014-12-06
PilzAdam
Add a minetest.conf.example with all available settings
371/head
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2014-12-06
PilzAdam
Move doc for dyes to game_api.txt
370/head
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2014-12-06
PilzAdam
Fix visibility of global/local dye tables
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2014-12-06
PilzAdam
Set param2 to 1 if player places leaves
367/head
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2014-12-06
PilzAdam
Move leafdecay doc to game_api.txt
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2014-12-06
PilzAdam
Dont dry out soil if unloaded blocks are nearby
362/head
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