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oweals/minetest.git
2014-05-17
sapier
Split declaration of GenericCAO from implementation
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2014-05-17
sapier
Fix singleplayer dialogs missing game customization
1310/head
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2014-05-16
sapier
Add formspec toolkit and refactor mainmenu to use it
1241/head
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2014-05-15
ShadowNinja
Make print() NUL-safe
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2014-05-14
RealBadAngel
Map irrlicht log level to minetest. Allow write them...
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2014-05-11
sapier
Fix old client showing duplicated health bar on new...
1290/head
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2014-05-11
sapier
Send max number of characters instead of asserting...
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2014-05-11
sapier
Fix invalid cast fix resulting in chat messages beeing...
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2014-05-11
sapier
Fix incorrect scaling of customized hud item selection...
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2014-05-11
sapier
Fix error messages beeing shown on pressing cursor...
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2014-05-10
sapier
Fix possible deadlock in error conditions
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2014-05-10
sapier
Fix healthbar not beeing hidden on disabled damage
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2014-05-08
ShadowNinja
Use "core" namespace internally
1258/head
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2014-05-07
ShadowNinja
Organize builtin into subdirectories
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2014-05-07
ShadowNinja
Add write_json() to the async API
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2014-05-07
ShadowNinja
Add a limit to node meta data resolving recursion
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2014-05-07
sapier
Fix heart + bubble bar size on different texture packs
1265/head
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2014-05-05
RealBadAngel
Move message about missing normal maps to infostream...
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2014-05-05
RealBadAngel
Bugfix: make waypoints respect camera offset
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2014-05-04
sapier
Fix numeric underflow on calculating window size adjustment
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2014-05-03
BlockMen
Fix player:set_animation() in third person view
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2014-05-01
sapier
Add hack to avoid 2s startup delay on local games
1267/head
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2014-04-29
sapier
Fix usage of deprecated functions in builtin
1264/head
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2014-04-29
sapier
Add proper lua api deprecated handling
1261/head
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2014-04-29
sapier
Add download rate to media progress bar (non http mode...
1254/head
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2014-04-27
ShadowNinja
Make debug text adjust it's border to the screensize...
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2014-04-27
sapier
Fix rounding issue of hud dpi on some machines
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2014-04-27
ShadowNinja
Add support for function serialization to minetest...
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2014-04-27
ShadowNinja
Fix code style of async API
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2014-04-27
ShadowNinja
Remove dependency on marshal and many other async changes
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2014-04-27
ShadowNinja
Only push the Lua error handler once
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2014-04-27
sapier
Add support for dpi based HUD scaling
1198/head
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2014-04-27
Perttu Ahola
Client: Don't crash if trying to draw too many items...
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2014-04-25
BlockMen
Move the old stuff to doc
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2014-04-25
BlockMen
Remove useless MSVC project files
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2014-04-25
BlockMen
Fix directional fog color in front view
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2014-04-24
ShadowNinja
Update documentation on is_ground_content
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2014-04-24
ShadowNinja
Revert "Add backtrace to error function"
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2014-04-24
sapier
Fix lost pause support in singleplayer
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2014-04-23
FessWolf
Fix argument type of the RaiseException() function
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2014-04-23
ShadowNinja
Revert binary database block position encoding
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2014-04-23
MetaDucky
Fixed wrong node texture rotation for facedirs 5 and 7
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2014-04-22
sapier
Fix formspec replacement handling for in game formspecs
1240/head
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2014-04-22
RealBadAngel
make formspec textarea wordwrap
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2014-04-21
sapier
Add missing ip address to player join log entry
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2014-04-21
RealBadAngel
Textureable sun and moon.
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2014-04-21
sapier
Fix red background missing in deathscreen
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2014-04-20
sapier
Fix chat console not working anymore
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2014-04-20
sapier
Fix macro ARRAYSIZE name collision on windows
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2014-04-19
sapier
Reduce log level for incoming crap packets
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2014-04-19
sapier
Fix win32 build (typo in jthread lock cleanup)
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2014-04-19
sapier
Replace deathscreen by formspec variant
1178/head
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2014-04-19
sapier
Bunch of small fixes (coding style, very unlikely error...
1201/head
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2014-04-19
sapier
Use narrow_to_wide in gettext instead of os dependent...
1204/head
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2014-04-19
sapier
jthread remove locks that aren't absolutely required
1130/head
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2014-04-19
ShadowNinja
Add support for threadnames on BSD, Windows (MSVC-only...
1222/head
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2014-04-18
proller
Fix warnings
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2014-04-18
proller
Remove liquid_finite and weather
1235/head
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2014-04-16
Sfan5
Add redis database backend
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2014-04-16
RealBadAngel
Fix invalid liquid lighting.
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2014-04-15
ShadowNinja
Use bit shifts rather than multiplication in block...
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2014-04-15
ShadowNinja
Use binary operators rather than "Python modulo" in...
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2014-04-15
Sfan5
Fix all warnings reported by clang
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2014-04-14
Sfan5
Fix problem with newer MinGW runtimes
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2014-04-13
ShadowNinja
Add checks for nil in minetest.after
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2014-04-13
ShadowNinja
Reorder initialization of member variables to make...
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2014-04-12
BlockMen
Use integers instead of float values
1114/head
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2014-04-12
BlockMen
Add player:set_eye_offset() by @MirceaKitsune and clean up
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2014-04-12
BlockMen
Add third person view
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2014-04-12
BlockMen
Fix write and read S32 vectors
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2014-04-12
BlockMen
Fix MSVC build
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2014-04-11
sapier
Fix broken Ipv4 serialization on win32
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2014-04-11
sapier
Fix broken win32+bsd build
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2014-04-11
BlockMen
Fix crash when teleporting near unknown node
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2014-04-10
Kahrl
Infer ipv6_server from bind_address; fix client connect...
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2014-04-09
sapier
Add support for named threads (atm linux only)
1199/head
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2014-04-09
sapier
Make config honor build system specified config defines
1205/head
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2014-04-09
sapier
Minor fixes for file/modlist download in mainmenu
1208/head
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2014-04-08
sapier
Cleanup client init states by bumping protocol version
1143/head
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2014-04-06
sapier
Pass pointer to nodedef directly to avoid recalculation...
1203/head
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2014-04-03
sapier
Performance optimized button to button mask evaluation
1194/head
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2014-04-01
sapier
Fix lost change password button
1192/head
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2014-03-26
Perttu Ahola
Fix bug in RemoteClient::GetNextBlocks
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2014-03-24
Ciaran Gultnieks
Fix merge mistake when rebasing for PR #1169
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2014-03-23
sapier
Fix double sending of chat messages
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2014-03-22
Novatux
Fix "ghost stacks" created when a player clicks an...
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2014-03-21
ShadowNinja
Fix serializing of signed numbers in serializeStructToS...
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2014-03-21
RealBadAngel
Normal maps generation on the fly.
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2014-03-15
ShadowNinja
Add more informative error messages for inventory and...
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2014-03-15
ShadowNinja
Remove lua_State parameter from LuaError::LuaError
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2014-03-15
ShadowNinja
Revert "Make sure we get a stacktrace for as many lua...
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2014-03-15
ShadowNinja
Make serializeStructToString use an ostringstream
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2014-03-15
Novatux
Fix sound not being played at the correct place.
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2014-03-15
Sfan5
Make sure we get a stacktrace for as many lua errors...
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2014-03-14
ShadowNinja
Revert "Use fixed-width format specifiers in serializeS...
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2014-03-13
ShadowNinja
Use fixed-width format specifiers in serializeStructToS...
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2014-03-13
BlockMen
Fix game pause in singleplayer
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2014-03-13
BlockMen
Fix special characters in pause and message menu
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2014-03-12
ShadowNinja
Replace usage of long long with u64/s64
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2014-03-12
Selat
Pass arguments by reference
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