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oweals/minetest.git
2017-01-28
sapier
Make entity on_punch have same signature and behaviour...
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2017-01-28
Paramat
Plantlike: Fix visual_scale being applied squared ...
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2017-01-27
Loïc Blot
Implement player attribute backend (#4155)
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2017-01-26
paramat
Dungeongen: Fix selection of diagonal corridors
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2017-01-26
paramat
Dungeons: Add nodebox stairs to desert and sandstone...
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2017-01-26
Dániel Juhász
Fix after hardware node coloring (#5114)
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2017-01-25
paramat
Dungeongen: Fix out-of-voxelmanip access segfault
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2017-01-25
rubenwardy
Block spam messages before calling on_chatmessage callb...
5070/head
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2017-01-24
number Zero
Add smooth lighting for all nodes
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2017-01-24
raymoo
Wrap to positive degree values (#5106)
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2017-01-24
sfan5
Initialize TileAnimationParams to prevent crashes/bugs...
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2017-01-23
paramat
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
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2017-01-23
paramat
Dungeons: Support nodebox stairs wider than 1 node
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2017-01-23
Auke Kok
core: Add dir_to_yaw and yaw_to_dir helpers
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2017-01-23
Auke Kok
Vector: Add vector.sort(a, b): return box edges
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2017-01-23
Dániel Juhász
Add hardware node coloring. Includes:
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2017-01-22
sfan5
Fix potential crash in chat handling (since 2f56a00d9ee...
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2017-01-21
Loïc Blot
Remove os.exit from the Lua secure sandbox (#5090)
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2017-01-21
Loïc Blot
Add show_statusline_on_connect setting (#5084)
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2017-01-21
Loïc Blot
Revert "Detach the player from entities on death."...
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2017-01-21
sapier
Fix unknown command message not providing number of cmd
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2017-01-21
sapier
Add Entity get_texture_mod() to Lua API
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2017-01-21
red-001
Detach the player from entities on death. (#5077)
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2017-01-21
Loïc Blot
Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76...
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2017-01-21
Loïc Blot
Do not force deletion of players when mapblock is full...
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2017-01-20
red-001
Remove `mathconstants.h` and use the correct way to...
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2017-01-20
Elijah Duffy
Add chatcommand unregister and override API (#5076)
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2017-01-19
SmallJoker
Fix MSVC build Build broken by 98e36d7
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2017-01-18
sfan5
Add particle animation, glow
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2017-01-18
rubenwardy
Add minetest.player_exists() (#5064)
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2017-01-18
rubenwardy
Add search to advanced settings (#4806)
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2017-01-17
sapier
Fix typo in alias for deprecated settexturemod
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2017-01-17
Ezhh
Improve priv descriptions (#5047)
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2017-01-16
red-001
Remove client-side chat prediction. (#5055)
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2017-01-16
rubenwardy
Adjust formspec spacing on the Client tab of the mainmenu
5053/head
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2017-01-16
rubenwardy
Rename ObjectRef methods to be consistent and predictable
5052/head
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2017-01-15
red-001
Add keyword based search to serverlist
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2017-01-15
sapier
Added lua tracebacks to some errors where you have...
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2017-01-15
paramat
Documentation: Correct biome heat / humidity noise...
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2017-01-15
sapier
Add color names from web page referenced in luaapi doc
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2017-01-14
lhofhansl
Only set material flag on rendered meshes (#5023)
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2017-01-14
sfan5
Fix build with freetype support disabled
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2017-01-14
Loic Blot
Fix another missing const reported by clang & @sfan5
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2017-01-14
Loic Blot
Fix missing const in ServerActiveObject::getStaticData
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2017-01-14
ShadowNinja
Organize defaultsettings.cpp
5030/head
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2017-01-13
ShadowNinja
Main menu tweaks
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2017-01-13
Loic Blot
Optimize SAO getStaticData by using std::string pointer...
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2017-01-13
Rogier
Cleanup content_sao by factorizing similar code parts
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2017-01-13
ShadowNinja
Enable mod security by default
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2017-01-13
paramat
Meshes: Make object mesh face shading consistent
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2017-01-11
Rui
Make nametag removable with set_nametag_attributes...
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2017-01-11
Loic Blot
Cleanup some header inclusions to improve compilation...
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2017-01-11
Rogier
Performance fix + SAO factorization
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2017-01-09
Rui
Add staticdata parameter to add_entity (#5009)
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2017-01-09
zeuner
support older PostGreSQL versions (#4999)
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2017-01-09
sfan5
builtin/.../falling.lua: Avoid crash when hitting unkno...
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2017-01-08
paramat
Map generation limit: Cache as 'const' not 'const static'
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2017-01-08
paramat
Map generation limit: Fix checks for block/sector over...
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2017-01-08
Lars Hofhansl
Minor: Fix indentation in serverenvironment.cpp
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2017-01-08
Loic Blot
Move ServerEnvironment to dedicated cpp/header files
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2017-01-08
Loic Blot
Move ClientEnvironment to dedicated cpp/header files
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2017-01-08
lhofhansl
Get neighbor from same map block if possible in ABMHand...
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2017-01-07
Ezhh
Make column alignment consistent in advanced settings...
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2017-01-07
sfan5
Revert "Extend minetest.is_yes()"
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2017-01-07
red-001
Extend minetest.is_yes()
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2017-01-05
LNJ
README.txt: Update the License to 2010-2017
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2017-01-05
LNJ
lua_api.txt: Add registered_chatcommands to global...
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2017-01-05
Wayward1
Add raycast.cpp and tileanimation.cpp to Android.mk
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2017-01-04
rubenwardy
Expose and document chatcommands as minetest.registered...
4987/head
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2017-01-04
Lars Hofhansl
Fixes for using std:vector in ABMHander and further...
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2017-01-04
Rogier-5
Use std::vector instead of std::map in class ABMHandler
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2017-01-04
Dániel Juhász
Improve getPointedThing() (#4346)
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2017-01-04
Loïc Blot
Travis: Build server too for UNIX
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2017-01-03
Lars Hofhansl
Pull occlusion check out of loop, and minor code cleanups.
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2017-01-02
Thomas--S
Fix display gamma documentation
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2017-01-02
sfan5
Add 2D sheet animation for nodes
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2017-01-02
Luke Puchner...
Added "[sheet" to the texture special commands.
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2017-01-02
sfan5
Move TileAnimation code to seperate file
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2017-01-01
Loic Blot
Fix non reverted change on TOSERVER_BREATH compat
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2017-01-01
Loic Blot
Breath cheat fix: server side
4978/head
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2016-12-31
Dorian Wouters
Fix /grant & /revoke not working with custom auth handl...
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2016-12-29
sfan5
Fix interact range check (thanks to @lhofhansl)
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2016-12-29
Rogier-5
Use the outgoing split sequence number for every outgoi...
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2016-12-29
sfan5
Buildbot: Update Gettext version (#4971)
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2016-12-28
Auke Kok
Redo light.cpp.
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2016-12-28
adrido
Dont compare short with bool (#4963)
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2016-12-26
sfan5
Irrlicht 1.9 support
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2016-12-26
sfan5
Various anticheat improvements
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2016-12-24
Ner'zhul
Add gradle wrapper (#4954)
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2016-12-24
rubenwardy
Update Android build tools to latest version (#4872)
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2016-12-24
Rogier
Minimal game: Use field 'tiles' instead of 'tile_images'
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2016-12-24
Rogier
Move PP() and PP2() macros to basic_macros.h
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2016-12-24
Lars Hofhansl
Process ABMs in a spherical volume instead of cubic
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2016-12-24
Lars Hofhansl
Shaders: Remove unnecessary 'if' statements
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2016-12-24
Rogier
Make minetest abort on lua panic
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2016-12-22
sfan5
Continue with 0.4.15-dev
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2016-12-22
sfan5
Bump version to 0.4.15
0.4.15
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2016-12-22
Craig Robbins
Final update to credits before release
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2016-12-22
Nikolay
Translated using Weblate (Russian)
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