oweals/minetest_game.git
2015-06-07 paramatDefault/nodes: Match river_water post_effect_colour...
2015-06-07 CalinouRemove deprecated ore generation code
2015-06-06 LeMagnesiumImproved flowers' registration system - Specific nodebo...
2015-06-06 OmbridrideSimplified flowers' registration - Created a new local...
2015-06-06 CalinouImprove water post effect color
2015-06-02 paramatDefault: New obsidian brick texture. Add river water...
2015-05-31 paramatDefault: New sandstone brick texture
2015-05-14 CalinouMake some common nodes let light pass through
2015-05-14 NovatuxApples give 2 HP instead of 1 HP, bread gives 5 HP...
2015-05-14 CalinouGive 24 rails per craft instead of 15
2015-05-14 NovatuxFix missing argument for on_rotate
2015-05-14 NovatuxMake beds not skip night if nobody is online
2015-05-14 NovatuxMake doors not depend on screwdriver.
2015-05-14 NovatuxAdd screwdriver callbacks, and code them for doors...
2015-05-14 WuzzyUse connect_to_raillike for rail
2015-05-12 paramatDefault/mapgen: Add sandstone alias for sandstone biome...
2015-05-12 NovatuxCopy pos before giving it to on_blast because it can...
2015-05-12 NovatuxDe-duplicate code in doors mod in make_on_blast
2015-05-12 NovatuxFix problems with TNT
2015-05-12 WuzzyMake TNT respect on_blast, implement on_blast for some...
2015-05-12 paramatDefault/mapgen: Add mapgen aliases for sandstone brick...
2015-05-11 paramatDefault/nodes: Increase meselamp light level to light_m...
2015-05-11 paramatDefault/mapgen: Make register function selection compat...
2015-04-27 HybridDogallow overriding papyrus and cactus grow functions
2015-04-23 paramatDefault/mapgen: Add dry shrub to mgv6 tundra
2015-04-19 paramatDefault/mapgen: Add alias for river water source
2015-04-19 paramatDefault: Add river_water nodes
2015-04-14 paramatMinetest.conf: Move mapgen flags to engine .conf
2015-04-06 paramatDefault/nodes: Make water, lava and ice is_ground_conte...
2015-04-05 paramatDefault/mapgen: Fix missing num_spawn_by = 1 line for...
2015-03-29 paramatDefault/mapgen.lua: Remove ores absheight flags. Add...
2015-03-29 RuiAdd max_hear_distance for fire
2015-03-29 MT-ModderSlow down fire spread a bit
2015-03-29 BlockMenAdd Meselamps 446/head
2015-03-29 jpAdd vessels shelf
2015-03-27 paramatdefault/mapgen.lua: Register mgv6 decorations
2015-03-25 paramatflowers/mapgen.lua: Remove unnecessary double quotation...
2015-03-25 paramatflowers/mapgen.lua: Register flower decorations for...
2015-03-21 jp@localhost... Optimize boat model
2015-03-17 paramatdefault/mapgen.lua: Update biomes for new biome API
2015-03-08 ShadowNinjaFix bucket code indentation
2015-03-06 BlockMenFix beds respawn settings check
2015-03-06 kilbithRemove undeclared writing variable
2015-03-06 BlockMenAdd option to disable bed respawn, better recipe for...
2015-02-28 ThatGraemeGuyRemove dupe aliases (fixes #438)
2015-02-28 CalinouMake some tools dig faster
2015-02-28 jpOptimize textures and model (use *.b3d instead *.x)
2015-02-28 tenplus1Make empty buckets stackable
2015-02-28 MT-ModderAdd reverse recipes for hoes
2015-02-24 BlockMenUse only red and white wool for beds
2015-02-24 BlockMenAdd beds
2015-02-22 paramatmapgen.lua: Add dirt/sand/gravel blob ores for mgv5...
2015-02-13 JeijaClean up trapdoors code and make them more flexible... 0.4.12
2015-02-12 Steven SmithFix download URL
2015-02-12 Craig DavisonFix typo in survival formspec & create legacy file
2015-02-12 TimBones mod fixes
2015-02-12 XanthinMake trapdoor better visible when held in the hand
2015-01-25 jeanpatrick... Textures Update
2015-01-24 XanthinFix typo for obsidian glass door texture
2015-01-24 MT-ModderMossycobble fixes
2015-01-17 jeanpatrick... Add straw
2015-01-17 Craig DavisonFollow naming convention of textures and sounds in...
2015-01-17 Craig DavisonAdd fancy inventory for bones
2015-01-11 paramatReturn to original water sink speed for player
2015-01-10 PilzAdamFix typo in water_flowing tile animation Also add missi...
2015-01-10 PilzAdamClarify comment in default:grass_1
2015-01-10 PilzAdamRestructure default/nodes.lua
2015-01-10 PilzAdamAdd tree growing functions to game_api.txt
2015-01-10 PilzAdamRemove weird constants in default
2015-01-10 PilzAdamRemove useless, empty callbacks
2015-01-10 Craig DavisonAdd crafting grid result arrow to creative inventory
2015-01-10 paramatSimple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-01-10 Craig DavisonAdd Obsidian / Obsidian Brick stairs & slabs
2015-01-10 Lean RadaChange furnace fire icons
2014-12-21 Craig DavisonSet number of screwdriver uses to 200 0.4.11
2014-12-20 PilzAdamDon't override param2 bits that are not used for rotati...
2014-12-13 PilzAdamFix typo in furnace.lua
2014-12-12 PilzAdamGive 4 obsidianbrick for 4 obsidian
2014-12-12 PilzAdamOnly allow rotating nodes that could be dug
2014-12-12 PilzAdamCleanup
2014-12-12 tenplus1Screwdriver rewrite
2014-12-12 paramatPinetree (by sfan5, from mg mapgen) lua generation...
2014-12-12 CalinouAdd 3D signs
2014-12-12 ShadowNinjaAdd white to the crack texture
2014-12-12 HybridDogAdd obsidianbrick
2014-12-07 PilzAdamUse an overlay over default_dirt.png for soil 368/head
2014-12-07 PilzAdamCorrect node definitons for pine saplings and pine... 374/head
2014-12-06 PilzAdamRewrite furnace 373/head
2014-12-06 PilzAdamRemove remains of finite liquids from bucket mod 372/head
2014-12-06 PilzAdamRemove remains of weather
2014-12-06 PilzAdamAdd a minetest.conf.example with all available settings 371/head
2014-12-06 PilzAdamMove doc for dyes to game_api.txt 370/head
2014-12-06 PilzAdamFix visibility of global/local dye tables
2014-12-06 PilzAdamSet param2 to 1 if player places leaves 367/head
2014-12-06 PilzAdamMove leafdecay doc to game_api.txt
2014-12-06 PilzAdamDont dry out soil if unloaded blocks are nearby 362/head
2014-12-06 PilzAdamAllow the group book to be placed into bookshelfs 369/head
2014-12-06 PilzAdamFix possible stacking of books in bookshelf
2014-12-03 PilzAdamAdd all saplings to group sapling
2014-12-03 PilzAdamAdd missing groups to pine sapling
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