2016-11-18 |
tenplus1 | Creative: Fix missing item bug caused by 'start_i'... |
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2016-11-18 |
Auke Kok | Convert many textures to indexed color |
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2016-11-14 |
sfan5 | Do not show item overlay if slot is occupied by item... |
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2016-11-10 |
paramat | Nyancat: Make nyancat and rainbow light sources |
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2016-11-10 |
paramat | Default: Make snowblock change 'dirt with grass' below |
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2016-11-10 |
paramat | Default: Make snow walkable again |
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2016-11-07 |
Wuzzy | Default, vessels: Darken shelf empty slot icons |
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2016-11-07 |
Wuzzy | Sethome: Don't auto-grant home priv to singleplayer |
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2016-11-07 |
Rui | Creative: Fix crash when turning on creative in-game |
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2016-11-07 |
Fernando Carmona... | Fire / tnt: Make flint-and-steel use node on_ignite... |
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2016-11-06 |
paramat | Default: Add 'acacia leaves simple' texture |
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2016-11-06 |
Rui | sethome.get: Copy a return value |
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2016-11-05 |
paramat | Default, flowers: Improve plant selection boxes |
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2016-11-02 |
cx384 | Add and edit fuel registrations |
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2016-11-02 |
Fernando Carmona... | Tnt: Flammable TNT and gunpowder that activates when... |
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2016-11-02 |
Fernando Carmona... | Bucket: Allow buckets to trigger the on_punch of entiti... |
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2016-10-31 |
Wuzzy | Xpanes: Use opaque texture for top+bottom of iron bar... |
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2016-10-31 |
Wuzzy | Add fuel slot to furnace listring |
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2016-10-30 |
Wuzzy | Add icon overlay to shelf inventory slots |
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2016-10-29 |
paramat | Default: Remove unnecessary leaf 'visual scale' |
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2016-10-29 |
paramat | Default: Remove 'player falling damage' sound |
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2016-10-27 |
paramat | Default: Add bush stem and leaves nodes |
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2016-10-26 |
paramat | Default: Remove alpha channel from acacia tree textures |
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2016-10-25 |
LNJ | game_api.txt: Add new metal sounds func. |
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2016-10-25 |
paramat | Fire: Reduce volume of flint and steel sound |
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2016-10-25 |
paramat | Default: Update and set volume of damage sounds |
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2016-10-25 |
Fernando Carmona... | Make flammable: Flowers, grasses and several crafitems |
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2016-10-25 |
Auke Kok | Change many metal nodes to use default metal sounds |
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2016-10-25 |
Auke Kok | Default: Add metal sound table function and metal sounds |
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2016-10-24 |
paramat | Fire: Add flint and steel sound |
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2016-10-24 |
paramat | Default: Add damage and falling damage sounds |
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2016-10-23 |
Fernando Carmona... | Default: Destroy flammable items when in fire or lava |
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2016-10-18 |
paramat | Default: Fix 'leaves simple', 'jungleleaves simple... |
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2016-10-12 |
paramat | Default: Add coral nodes and death ABM |
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2016-10-12 |
paramat | Bucket: Add optional 'force-renew' bool to registration |
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2016-10-11 |
bas080 | Store registered plant on namespace |
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2016-10-10 |
tenplus1 | Tnt: Various optimisations |
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2016-10-08 |
rubenwardy | Creative: Use element instead of parameter to disable... 1317/head |
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2016-10-05 |
paramat | Default/functions: Tune speed of grass spread ABM |
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2016-10-05 |
Tim | Default: Prevent possible nil-crash on invalid book... |
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2016-10-05 |
Tim | Fix sapling placement handling of on_rightclick and... |
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2016-10-05 |
paramat | Default: Add 'silver sand' for cold desert biome |
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2016-10-01 |
paramat | Default: Generalise, optimise and simplify grass spread... |
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2016-09-30 |
paramat | Doors: Remove ability to rotate doors with screwdrivers |
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2016-09-30 |
DS-Minetest | Default/player.lua: Remove outdated comment |
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2016-09-27 |
tenplus1 | Farming: Remove unnecessary overriding of groups |
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2016-09-23 |
paramat | Add settingtypes.txt for Minetest Game |
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2016-09-23 |
paramat | Doors: Trim open fencegate collison box again |
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2016-09-14 |
paramat | Default: New snow textures by Gambit |
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2016-09-14 |
Auke Kok | Stairs: Big simplification of slabs combination |
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2016-09-10 |
tenplus1 | Bones: Search for nearby 'air' for fallback bones placement |
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2016-09-10 |
Auke Kok | Xpanes: Convert to connected nodeboxes |
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2016-09-08 |
paramat | Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup |
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2016-09-07 |
paramat | Change WTFPL to MIT (part 3) |
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2016-09-06 |
paramat | Licenses: Change WTFPL to MIT (part 2) |
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2016-09-05 |
paramat | Licenses: Change WTFPL to MIT (part 1) |
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2016-09-04 |
paramat | Default: Vary wood burn times according to wood density |
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2016-09-03 |
Auke Kok | Default/furnace: Indicate dst full |
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2016-09-03 |
paramat | Creative: Make dig times near-identical for nodes of... |
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2016-08-28 |
Pinky Snow | Default: Eliminate redundant 'get modpath' calls |
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2016-08-28 |
paramat | Default, stairs, doors: Vary wood flammable and choppy... |
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2016-08-27 |
rubenwardy | Add search on enter press to creative inventory |
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2016-08-21 |
Megaf | Flowers: Add missing aliases for mushrooms from the... |
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2016-08-20 |
paramat | Fire: Use 'enable fire' setting instead of 'disable... |
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2016-08-20 |
pithydon | Default: Improve fences inventory/wield images |
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2016-08-15 |
tenplus1 | Default/trees: Faster 'is snow nearby' function |
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2016-08-15 |
paramat | Default: Optimise and simplify leafdecay ABM, remove... |
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2016-08-09 |
tenplus1 | Add labels to ABMs |
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2016-08-09 |
DonBatman | Changed snow nodebox to 'walkable = false' |
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2016-08-09 |
tenplus1 | Tnt: Limit blown up dropped stacks to stack_max |
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2016-08-09 |
Tim | Use minetest instead of core namespace, discourage... |
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2016-08-09 |
Tim | Let Travis-CI automatically run luacheck on the game |
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2016-08-05 |
Tim | Screwdriver: disallow rotation with `on_rotate = false` |
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2016-08-05 |
Tim | Doors: Allow the screwdriver to rotate doors around... |
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2016-08-04 |
tenplus1 | TNT: Fix bug with huge stacks |
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2016-08-04 |
paramat | Doors: Trim open fence gate collision box |
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2016-08-01 |
Tim | Doors: Fix potential crashes, code improvements |
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2016-08-01 |
paramat | Bones: Improve bones textures |
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2016-07-27 |
SmallJoker | Beds, boats: Replace deprecated get_look_yaw/set_look_yaw |
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2016-07-27 |
paramat | Default: Prevent placing sapling if grown tree intersec... |
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2016-07-27 |
tenplus1 | Bones: Ability to change bones mode. Tidy up code |
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2016-07-23 |
paramat | Flowers: Fix waterlily on-place itemstack code |
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2016-07-23 |
Thomas--S | Doors: Fix orientations of trapdoor textures |
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2016-07-18 |
paramat | Nyancat: Fix texture names |
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2016-07-18 |
paramat | Default/trees: Update to 'get_mapgen_setting()' |
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2016-07-18 |
Thomas--S | Doors: Fix trapdoor on_blast |
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2016-07-18 |
Thomas--S | Doors: Same naming for trapdoors as for doors |
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2016-07-18 |
rubenwardy | Move nyancats into a separate mod |
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2016-07-15 |
tenplus1 | Doors: Make door groups consistent with corresponding... |
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2016-07-15 |
adrido | Beds: Only register respawn callbacks if respawn is... |
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2016-07-15 |
Tim | Clean up fire ABM parameters. |
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2016-07-15 |
Tim | Stop shadowing upvalues and definitions. |
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2016-07-15 |
Tim | Remove unused and clean up missused variable-value... |
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2016-07-13 |
tenplus1 | Beds: Save respawn position when entering bed, only... |
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2016-07-13 |
Tim | Doors: Fix missing node parameter passing |
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2016-07-10 |
paramat | Bones: New textures |
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2016-07-10 |
Tim | Doors: Fix trapdoor crash on can_dig with nil-player... |
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2016-07-10 |
tenplus1 | Default/trees: Faster way to detect snow around pine... |
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2016-07-09 |
Tim | Doors: Remove unnecessary node lookups |
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2016-07-09 |
Tim | Always return the leftover ItemStack for on_place and... |
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next |