2016-08-28 |
SmallJoker | Builtin: Disallow registering users with the same name
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commit | commitdiff | tree |
2016-08-26 |
paramat | Camera: Higher frequency limit for view/hand bobbing...
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commit | commitdiff | tree |
2016-08-26 |
Auke Kok | Make plantlike drawtype more fun
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commit | commitdiff | tree |
2016-08-18 |
obneq | Mapblock mesh: Fix updateFastFaceRow tiling issue
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commit | commitdiff | tree |
2016-08-18 |
SmallJoker | Script API: Make the craft recipe field 'method' consistent
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commit | commitdiff | tree |
2016-08-14 |
DonBatman | Lua_api.txt: Change 'maxwear' to 'uses' in 'tool_capabilities'
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commit | commitdiff | tree |
2016-08-05 |
paramat | Decorations: Fix decoration height check errors
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commit | commitdiff | tree |
2016-08-04 |
paramat | Mapgen: Remove unused 'flat' and 'trees' flags from...
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commit | commitdiff | tree |
2016-07-30 |
SmallJoker | texture_packs.txt: Document special textures
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commit | commitdiff | tree |
2016-07-30 |
rubenwardy | Documentation: Create texture_packs.txt
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commit | commitdiff | tree |
2016-07-30 |
mtango688 | lua_api.txt: Document how to properly clear node metadata
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commit | commitdiff | tree |
2016-07-27 |
SmallJoker | Upright sprite objects: Horizontally flip the front...
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commit | commitdiff | tree |
2016-07-27 |
Wuzzy | Main menu, lua_api.txt: Fix mod/texture pack screenshot...
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commit | commitdiff | tree |
2016-07-26 |
Tim | Builtin: Add core.MAP_BLOCKSIZE constant
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commit | commitdiff | tree |
2016-07-26 |
Tim | Builtin: Fix check for a player object in core.check_player_...
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commit | commitdiff | tree |
2016-07-21 |
paramat | Mgvalleys / cavegen: Place riverbed nodes under river...
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commit | commitdiff | tree |
2016-07-21 |
James Stevenson | lua_api.txt: Remove tooltip checkbox[] element
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commit | commitdiff | tree |
2016-07-12 |
Duane | Lua_api.txt: Fix description of node drop behaviour
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commit | commitdiff | tree |
2016-07-12 |
paramat | Treegen: Improve use of signed vs. unsigned integers
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commit | commitdiff | tree |
2016-06-24 |
paramat | Mgflat/fractal/v7/valleys: Denser 3D noise tunnels
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commit | commitdiff | tree |
2016-06-24 |
raymoo | Player: New get_look, set_look API
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commit | commitdiff | tree |
2016-06-17 |
paramat | Dungeons: Generalise use, add capabilities, various...
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commit | commitdiff | tree |
2016-06-17 |
Auke Kok | Builtin/game/item: Add `place_param2` nodedef field
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commit | commitdiff | tree |
2016-06-11 |
paramat | Sky.cpp: Improve code style. Define sky colours as...
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commit | commitdiff | tree |
2016-06-11 |
Ekdohibs | Make node timers more efficient
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commit | commitdiff | tree |
2016-06-11 |
Diego Martinez | Server: Add reason for leave to `on_leaveplayer` callbacks
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commit | commitdiff | tree |
2016-06-09 |
paramat | Sky: Darker, bluer sky and improved horizon haze at...
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commit | commitdiff | tree |
2016-06-07 |
paramat | Lua_api.txt: Split long lines. Capitalise 'Biome API...
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commit | commitdiff | tree |
2016-06-05 |
paramat | Biome API: Add per-biome riverbed material and depth
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commit | commitdiff | tree |
2016-06-02 |
paramat | Mgv7: Always carve river channels in mountain terrain
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commit | commitdiff | tree |
2016-05-22 |
HybridDog | Gitignore: ignore idea and ninja files
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commit | commitdiff | tree |
2016-05-22 |
paramat | Item entities: Don't show description as infotext
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commit | commitdiff | tree |
2016-05-16 |
est31 | Android: enable parallelism for main target too
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commit | commitdiff | tree |
2016-05-16 |
paramat | Documentation: Remove incorrect and excessive mapgen...
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commit | commitdiff | tree |
2016-05-13 |
est31 | Mainmenu: don't show change keys dialog on android
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commit | commitdiff | tree |
2016-05-11 |
Johnny | README: Update Fedora dependencies list
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commit | commitdiff | tree |
2016-05-10 |
paramat | Lua_api.txt: Fix documentation for facedir rotation
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commit | commitdiff | tree |
2016-05-08 |
paramat | Defaultsettings/Android: Increase 'max block generate...
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commit | commitdiff | tree |
2016-05-08 |
Kahrl | Chat: Keep scroll position constant in ChatBuffer:...
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commit | commitdiff | tree |
2016-05-05 |
Maksim Gamarnik | Android: Increase player_stepheight for thicker snow...
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commit | commitdiff | tree |
2016-05-05 |
paramat | Lua_api.txt: Add warnings of l-system lighting bug
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commit | commitdiff | tree |
2016-05-02 |
paramat | Settings_translation_file: Update mapgen with cave...
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commit | commitdiff | tree |
2016-04-28 |
kilbith | Android menu: Unified serverlist
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commit | commitdiff | tree |
2016-04-28 |
rubenwardy | Builtin: Add basic_privs setting
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commit | commitdiff | tree |
2016-04-28 |
SmallJoker | Mainmenu: Standardize the menu button order and sizes
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commit | commitdiff | tree |
2016-04-26 |
Maksim Gamarnik | Android: Update dependencies, GMP was required as a...
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commit | commitdiff | tree |
2016-04-26 |
Xunto | Inventory: Make ItemStack with different metadata not...
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commit | commitdiff | tree |
2016-04-25 |
SmallJoker | tile.cpp: Automatically upscale lower resolution texture
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commit | commitdiff | tree |
2016-04-21 |
Ekdohibs | Make logging use a fixed-length buffer to avoid race...
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commit | commitdiff | tree |
2016-04-21 |
paramat | Biomes: Make dust fallback 'ignore' to fix y = 63 lighting
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commit | commitdiff | tree |
2016-04-21 |
paramat | Textures: Replace menu background fallback dirt_bg...
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commit | commitdiff | tree |
2016-04-21 |
Auke Kok | Fix timer initialization.
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commit | commitdiff | tree |
2016-04-20 |
paramat | Mgv7: Combine mountain terrain generation with base...
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commit | commitdiff | tree |
2016-04-20 |
Auke Kok | falling: walk 4 additional diagonally down directions.
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commit | commitdiff | tree |
2016-04-12 |
paramat | Mgv7, mgflat, mgfractal: Tunnel generation code optimisation
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commit | commitdiff | tree |
2016-04-12 |
paramat | Mgv5: Optimise tunnels, add biome material in entrances
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commit | commitdiff | tree |
2016-04-12 |
paramat | Mgvalleys: Don't let cavegen place biome nodes everywhere
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commit | commitdiff | tree |
2016-04-08 |
paramat | Mapgen: Optimise cave noises and tunnel excavation
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commit | commitdiff | tree |
2016-03-30 |
paramat | Nodes shader: Decrease amplitude of waving leaves and...
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commit | commitdiff | tree |
2016-03-30 |
paramat | Mgv7: Decrease cliff steepness
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commit | commitdiff | tree |
2016-03-21 |
Auke Kok | Fix connected nodes' selection boxes.
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commit | commitdiff | tree |
2016-03-21 |
paramat | Mgv7/flat/fractal: Stop tunnel-floor biome nodes being...
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commit | commitdiff | tree |
2016-03-19 |
paramat | Builtin/game/falling: Re-add comma removed by recent...
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commit | commitdiff | tree |
2016-03-19 |
Rui914 | Set acceleration only once in falling node
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commit | commitdiff | tree |
2016-03-19 |
paramat | Mgv7: Limit pseudorandom caves to surface mapchunk...
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commit | commitdiff | tree |
2016-03-19 |
Auke Kok | Allow NodeTimer, ABM and block mgmt interval changes.
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commit | commitdiff | tree |
2016-03-14 |
paramat | Mapgen: Fix light in tunnels at mapchunk borders
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commit | commitdiff | tree |
2016-03-14 |
HybridDog | Fix player teleportation bug whilst sneaking
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commit | commitdiff | tree |
2016-03-12 |
paramat | Documentation: Auto-update conf.example and settings_transla...
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commit | commitdiff | tree |
2016-03-11 |
paramat | Documentation: Clarify global and mapgen-specific mapgen...
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commit | commitdiff | tree |
2016-03-11 |
Auke Kok | Introduce "protection_bypass" privilege.
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commit | commitdiff | tree |
2016-03-06 |
Jean-Patrick Guerrero | Settings Tab: Regroup dropdown datas in tables
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commit | commitdiff | tree |
2016-03-06 |
Rui914 | Faster insertion into table
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commit | commitdiff | tree |
2016-03-04 |
Duane Robertson | Mgvalleys: Correct spawn problems
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commit | commitdiff | tree |
2016-03-04 |
paramat | Decoration API: Allow force_placement of simple decorations
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commit | commitdiff | tree |
2016-02-27 |
paramat | Nodedef: Restore smooth lighting to water
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commit | commitdiff | tree |
2016-02-27 |
Duane Robertson | Mgvalleys: Add Dry Riverbeds
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commit | commitdiff | tree |
2016-02-26 |
RealBadAngel | Mapblock mesh: Allow to use VBO
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commit | commitdiff | tree |
2016-02-26 |
RealBadAngel | Remove new_style_water
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commit | commitdiff | tree |
2016-02-26 |
rubenwardy | Cache some settings
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commit | commitdiff | tree |
2016-02-23 |
RealBadAngel | Shaders: fix fog not affecting opaque liquids
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commit | commitdiff | tree |
2016-02-23 |
paramat | Sheet Ore: Eliminate crash caused by PcgRandom range...
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commit | commitdiff | tree |
2016-02-21 |
BlockMen | Restore simple settings tab and add advanced settings...
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commit | commitdiff | tree |
2016-02-19 |
RealBadAngel | Camera: Don't count camera offset twice for Nametagged...
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commit | commitdiff | tree |
2016-02-19 |
ShadowNinja | Require request_insecure_environment to be called from...
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commit | commitdiff | tree |
2016-02-19 |
paramat | Clientmap: Define p_nodes_min/max as v3s32 instead...
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commit | commitdiff | tree |
2016-02-16 |
RealBadAngel | Mapblock mesh: Eliminate meshgen lags
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commit | commitdiff | tree |
2016-02-15 |
RealBadAngel | Use vertices with tangents only when its needed.
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commit | commitdiff | tree |
2016-02-11 |
paramat | Documentation: Remove now unused 'vertical spawn range'
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commit | commitdiff | tree |
2016-02-11 |
Diego Martinez | Initialize facedir and wallmounted tables only once.
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commit | commitdiff | tree |
2016-02-11 |
Kahrl | Log /clearobjects mode
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commit | commitdiff | tree |
2016-02-11 |
Kahrl | Add '/clearobjects quick'
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commit | commitdiff | tree |
2016-02-09 |
Kahrl | Remove ClientMap::m_camera_mutex
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commit | commitdiff | tree |
2016-02-09 |
paramat | FindSpawnPos: Let mapgens decide what spawn altitude...
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commit | commitdiff | tree |
2016-02-07 |
RealBadAngel | Use tangent space meshes only when shaders are enabled
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commit | commitdiff | tree |
2016-02-02 |
Duane Robertson | Mgvalleys: fix riverbeds below sea level
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commit | commitdiff | tree |
2016-02-02 |
paramat | Mgv5/v7/flat/fractal: Move tunnel noise calculation...
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commit | commitdiff | tree |
2016-01-31 |
Duane Robertson | Mgvalleys: use standard caves
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commit | commitdiff | tree |
2016-01-20 |
paramat | Liquid flow: Prevent water spreading on ignore
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commit | commitdiff | tree |
2016-01-20 |
Auke Kok | Allow per-tiles culling.
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commit | commitdiff | tree |
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