paramat [Thu, 23 Jul 2015 00:54:45 +0000 (01:54 +0100)]
Default: Add improved mgv5/mgv7 tree schematics
paramat [Thu, 23 Jul 2015 00:24:45 +0000 (01:24 +0100)]
Stairs: Register acacia wood stair and slab
paramat [Tue, 21 Jul 2015 23:16:40 +0000 (00:16 +0100)]
Flowers: Add mushrooms to mgv6
paramat [Mon, 20 Jul 2015 01:33:30 +0000 (02:33 +0100)]
Default: Add biome API tree schematics and enable growing by sapling ABMs
Rui914 [Fri, 17 Jul 2015 14:53:56 +0000 (23:53 +0900)]
Fix not_in_creative_inventory
Update
jeanpatrick.guerrero@gmail.com [Fri, 17 Jul 2015 11:33:53 +0000 (13:33 +0200)]
Grant multiple tiles on stairs model
jeanpatrick.guerrero@gmail.com [Sun, 12 Jul 2015 10:47:04 +0000 (12:47 +0200)]
Add mushrooms
RealBadAngel [Tue, 14 Jul 2015 09:13:19 +0000 (11:13 +0200)]
Better default stone normalmap, sharpened a bit
RealBadAngel [Wed, 8 Jul 2015 13:52:17 +0000 (15:52 +0200)]
Add new texture for leaves, jungle leaves and style simple
paramat [Thu, 9 Jul 2015 22:37:15 +0000 (23:37 +0100)]
Default: New ice texture by Gambit and asl97
paramat [Wed, 1 Jul 2015 12:03:14 +0000 (13:03 +0100)]
Default: Add savanna nodes, textures, crafting and fuels
RealBadAngel [Wed, 8 Jul 2015 18:39:05 +0000 (20:39 +0200)]
Add some normalmaps with heightmap in alpha channel
jp [Sun, 12 Jul 2015 10:06:38 +0000 (12:06 +0200)]
Improved diamond block texture (from #548)
Wouters Dorian [Fri, 10 Jul 2015 00:11:54 +0000 (02:11 +0200)]
Improved stairs model, v2
jeanpatrick.guerrero@gmail.com [Thu, 9 Jul 2015 14:26:21 +0000 (16:26 +0200)]
Improved stairs model
jeanpatrick.guerrero@gmail.com [Fri, 3 Jul 2015 11:02:31 +0000 (13:02 +0200)]
Convert stairs in meshnode
paramat [Sat, 4 Jul 2015 20:00:41 +0000 (21:00 +0100)]
Default/trees: Add checks for air/ignore/needles to pinetree trunk
Speed optimise: Trunk placing, add_pine_needles, add_snow
paramat [Wed, 1 Jul 2015 05:16:06 +0000 (06:16 +0100)]
Default/mapgen: Add missing spaces
Amaz [Tue, 16 Jun 2015 15:26:22 +0000 (16:26 +0100)]
Add the listring functionality https://github.com/minetest/minetest/commit/
c977fbd9288d0e80019554411a2f1885f7760568
Marcin [Mon, 15 Jun 2015 21:25:12 +0000 (23:25 +0200)]
Fix node placing sound being heard on left channel only
paramat [Sun, 14 Jun 2015 03:58:54 +0000 (04:58 +0100)]
Fix is_ground_content settings for nodes
Remove line if set to the default of 'true'
Novatux [Wed, 17 Jun 2015 16:33:54 +0000 (18:33 +0200)]
Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book")
kilbith [Sun, 14 Jun 2015 09:13:56 +0000 (11:13 +0200)]
Improved Iron Bar texture
paramat [Fri, 5 Jun 2015 04:01:53 +0000 (05:01 +0100)]
Bucket: Register river water bucket, add texture
Add groups to registration and use water_bucket group
est31 [Tue, 9 Jun 2015 20:01:25 +0000 (22:01 +0200)]
Add patch files to gitignore
tenplus1 [Sun, 7 Jun 2015 17:48:32 +0000 (18:48 +0100)]
word-wrap book text
This change word-wraps text when reading a book.
paramat [Sun, 7 Jun 2015 21:48:26 +0000 (22:48 +0100)]
Default/functions: Fix cactus growing by rotation again. Cleanup code
ShadowNinja [Sat, 24 Jan 2015 15:29:55 +0000 (10:29 -0500)]
Make books writable
Wuzzy [Sat, 21 Feb 2015 00:05:19 +0000 (01:05 +0100)]
Add gunpowder trails
Uses group “connect_to_raillike”
paramat [Sun, 7 Jun 2015 02:31:23 +0000 (03:31 +0100)]
Default/functions: Fix cacti not growing when rotation is 1-3
paramat [Sun, 7 Jun 2015 01:59:35 +0000 (02:59 +0100)]
Default/nodes: Match river_water post_effect_colour hue to that of new texture
Calinou [Thu, 4 Jun 2015 14:33:44 +0000 (16:33 +0200)]
Remove deprecated ore generation code
LeMagnesium [Thu, 4 Jun 2015 18:08:54 +0000 (20:08 +0200)]
Improved flowers' registration system - Specific nodeboxes, - Color groups - All datas were put into a table then unpacked for add_simple_flower
Ombridride [Sat, 18 Apr 2015 14:48:43 +0000 (16:48 +0200)]
Simplified flowers' registration - Created a new local function to register flowers
Calinou [Sat, 6 Jun 2015 11:57:52 +0000 (13:57 +0200)]
Improve water post effect color
paramat [Sat, 30 May 2015 06:20:25 +0000 (07:20 +0100)]
Default: New obsidian brick texture. Add river water textures
paramat [Sat, 23 May 2015 03:02:25 +0000 (04:02 +0100)]
Default: New sandstone brick texture
Calinou [Sat, 29 Nov 2014 10:23:45 +0000 (11:23 +0100)]
Make some common nodes let light pass through
Novatux [Thu, 14 May 2015 15:33:10 +0000 (17:33 +0200)]
Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP
Calinou [Sun, 30 Nov 2014 07:17:50 +0000 (08:17 +0100)]
Give 24 rails per craft instead of 15
Novatux [Thu, 14 May 2015 14:07:19 +0000 (16:07 +0200)]
Fix missing argument for on_rotate
Novatux [Thu, 14 May 2015 12:41:26 +0000 (14:41 +0200)]
Make beds not skip night if nobody is online
Novatux [Thu, 14 May 2015 12:24:14 +0000 (14:24 +0200)]
Make doors not depend on screwdriver.
Novatux [Wed, 13 May 2015 09:49:11 +0000 (11:49 +0200)]
Add screwdriver callbacks, and code them for doors and beds
Wuzzy [Fri, 6 Mar 2015 06:50:27 +0000 (07:50 +0100)]
Use connect_to_raillike for rail
Used value: 2
paramat [Tue, 12 May 2015 22:09:08 +0000 (23:09 +0100)]
Default/mapgen: Add sandstone alias for sandstone biome detection
Novatux [Tue, 12 May 2015 19:03:02 +0000 (21:03 +0200)]
Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here
Novatux [Tue, 12 May 2015 18:55:46 +0000 (20:55 +0200)]
De-duplicate code in doors mod in make_on_blast
Novatux [Tue, 12 May 2015 14:53:04 +0000 (16:53 +0200)]
Fix problems with TNT
Wuzzy [Sat, 7 Mar 2015 07:32:00 +0000 (08:32 +0100)]
Make TNT respect on_blast, implement on_blast for some nodes
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
paramat [Mon, 11 May 2015 22:17:36 +0000 (23:17 +0100)]
Default/mapgen: Add mapgen aliases for sandstone brick and sandstone brick stair, to enable sandstone dungeons
paramat [Mon, 11 May 2015 21:29:18 +0000 (22:29 +0100)]
Default/nodes: Increase meselamp light level to light_max (14)
paramat [Mon, 11 May 2015 04:15:52 +0000 (05:15 +0100)]
Default/mapgen: Make register function selection compatible with future mapgens
HybridDog [Tue, 26 Aug 2014 11:55:53 +0000 (13:55 +0200)]
allow overriding papyrus and cactus grow functions
dont grow cactus on a lying one
use minetest.get_node 2 times less
do a bit what ShadowNinja wrote
add comment
return true if the plant is set
paramat [Thu, 23 Apr 2015 04:24:38 +0000 (05:24 +0100)]
Default/mapgen: Add dry shrub to mgv6 tundra
paramat [Sun, 19 Apr 2015 02:53:20 +0000 (03:53 +0100)]
Default/mapgen: Add alias for river water source
paramat [Fri, 17 Apr 2015 05:50:06 +0000 (06:50 +0100)]
Default: Add river_water nodes
paramat [Tue, 14 Apr 2015 01:21:33 +0000 (02:21 +0100)]
Minetest.conf: Move mapgen flags to engine .conf
paramat [Sat, 4 Apr 2015 23:40:23 +0000 (00:40 +0100)]
Default/nodes: Make water, lava and ice is_ground_content = false
paramat [Sun, 5 Apr 2015 00:12:32 +0000 (01:12 +0100)]
Default/mapgen: Fix missing num_spawn_by = 1 line for papyrus
paramat [Fri, 27 Mar 2015 23:31:52 +0000 (23:31 +0000)]
Default/mapgen.lua: Remove ores absheight flags. Add aliases for mgv6 snow biomes
Rui [Sat, 14 Mar 2015 04:30:25 +0000 (13:30 +0900)]
Add max_hear_distance for fire
MT-Modder [Thu, 12 Mar 2015 01:53:19 +0000 (21:53 -0400)]
Slow down fire spread a bit
BlockMen [Thu, 5 Mar 2015 15:46:49 +0000 (16:46 +0100)]
Add Meselamps
- Mese glows
- Glass + Mese = Meselamp
- New mese mineral texture
jp [Mon, 2 Mar 2015 09:29:02 +0000 (10:29 +0100)]
Add vessels shelf
paramat [Wed, 25 Mar 2015 23:30:27 +0000 (23:30 +0000)]
default/mapgen.lua: Register mgv6 decorations
Organise and cleanup code
paramat [Wed, 25 Mar 2015 21:54:12 +0000 (21:54 +0000)]
flowers/mapgen.lua: Remove unnecessary double quotation marks
paramat [Tue, 24 Mar 2015 20:48:59 +0000 (20:48 +0000)]
flowers/mapgen.lua: Register flower decorations for mgv6
jp@localhost.localdomain [Thu, 12 Mar 2015 12:10:07 +0000 (13:10 +0100)]
Optimize boat model
paramat [Sun, 8 Mar 2015 05:17:22 +0000 (05:17 +0000)]
default/mapgen.lua: Update biomes for new biome API
Register blob ores in mgv6 to replace addDirtGravelBlobs
Combine ores and blobs functions
ShadowNinja [Sun, 8 Mar 2015 02:26:55 +0000 (21:26 -0500)]
Fix bucket code indentation
BlockMen [Fri, 6 Mar 2015 18:29:16 +0000 (19:29 +0100)]
Fix beds respawn settings check
kilbith [Fri, 6 Mar 2015 10:43:54 +0000 (11:43 +0100)]
Remove undeclared writing variable
BlockMen [Fri, 6 Mar 2015 09:46:05 +0000 (10:46 +0100)]
Add option to disable bed respawn, better recipe for fancy bed
ThatGraemeGuy [Thu, 26 Feb 2015 08:21:28 +0000 (10:21 +0200)]
Remove dupe aliases (fixes #438)
Calinou [Sun, 30 Nov 2014 07:08:45 +0000 (08:08 +0100)]
Make some tools dig faster
jp [Mon, 26 Jan 2015 09:23:25 +0000 (10:23 +0100)]
Optimize textures and model (use *.b3d instead *.x)
tenplus1 [Thu, 19 Feb 2015 20:26:30 +0000 (20:26 +0000)]
Make empty buckets stackable
MT-Modder [Sat, 14 Feb 2015 00:21:36 +0000 (19:21 -0500)]
Add reverse recipes for hoes
- Adds material for crafting (keeps def.recipe compatibility)
- Fix two typos in api documentation
BlockMen [Tue, 24 Feb 2015 20:44:21 +0000 (21:44 +0100)]
Use only red and white wool for beds
BlockMen [Tue, 24 Feb 2015 10:59:15 +0000 (11:59 +0100)]
Add beds
paramat [Wed, 21 Jan 2015 15:27:29 +0000 (15:27 +0000)]
mapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7
Create register ores function. Select and order functions per mapgen
Use blob ore for clay. Update ore height_min/max to y_min/max
Tune flower amount
Jeija [Tue, 3 Feb 2015 19:11:23 +0000 (20:11 +0100)]
Clean up trapdoors code and make them more flexible, so custom trapdoors
can be registered by other mods
Steven Smith [Wed, 4 Feb 2015 01:16:09 +0000 (09:16 +0800)]
Fix download URL
Craig Davison [Wed, 24 Dec 2014 23:13:15 +0000 (23:13 +0000)]
Fix typo in survival formspec & create legacy file
Tim [Sat, 27 Dec 2014 15:46:03 +0000 (16:46 +0100)]
Bones mod fixes
1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
Xanthin [Wed, 4 Feb 2015 13:47:22 +0000 (14:47 +0100)]
Make trapdoor better visible when held in the hand
Screenshots at: https://github.com/minetest/minetest_game/issues/411
jeanpatrick.guerrero@gmail.com [Sun, 18 Jan 2015 21:38:58 +0000 (22:38 +0100)]
Textures Update
Xanthin [Thu, 22 Jan 2015 21:30:30 +0000 (22:30 +0100)]
Fix typo for obsidian glass door texture
I think that was just a typo?
MT-Modder [Tue, 20 Jan 2015 21:48:43 +0000 (16:48 -0500)]
Mossycobble fixes
jeanpatrick.guerrero@gmail.com [Mon, 12 Jan 2015 19:21:06 +0000 (20:21 +0100)]
Add straw
Craig Davison [Sat, 10 Jan 2015 17:02:47 +0000 (17:02 +0000)]
Follow naming convention of textures and sounds in doors
Craig Davison [Wed, 24 Dec 2014 19:54:24 +0000 (19:54 +0000)]
Add fancy inventory for bones
paramat [Sun, 11 Jan 2015 10:13:30 +0000 (10:13 +0000)]
Return to original water sink speed for player
PilzAdam [Mon, 15 Dec 2014 12:27:20 +0000 (13:27 +0100)]
Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names
PilzAdam [Fri, 12 Dec 2014 16:47:31 +0000 (17:47 +0100)]
Clarify comment in default:grass_1
PilzAdam [Sun, 7 Dec 2014 15:29:36 +0000 (16:29 +0100)]
Restructure default/nodes.lua
PilzAdam [Sun, 7 Dec 2014 14:25:39 +0000 (15:25 +0100)]
Add tree growing functions to game_api.txt
PilzAdam [Sun, 7 Dec 2014 14:17:09 +0000 (15:17 +0100)]
Remove weird constants in default
PilzAdam [Sun, 7 Dec 2014 13:58:18 +0000 (14:58 +0100)]
Remove useless, empty callbacks