jp@localhost.localdomain [Thu, 12 Mar 2015 12:10:07 +0000 (13:10 +0100)]
Optimize boat model
paramat [Sun, 8 Mar 2015 05:17:22 +0000 (05:17 +0000)]
default/mapgen.lua: Update biomes for new biome API
Register blob ores in mgv6 to replace addDirtGravelBlobs
Combine ores and blobs functions
ShadowNinja [Sun, 8 Mar 2015 02:26:55 +0000 (21:26 -0500)]
Fix bucket code indentation
BlockMen [Fri, 6 Mar 2015 18:29:16 +0000 (19:29 +0100)]
Fix beds respawn settings check
kilbith [Fri, 6 Mar 2015 10:43:54 +0000 (11:43 +0100)]
Remove undeclared writing variable
BlockMen [Fri, 6 Mar 2015 09:46:05 +0000 (10:46 +0100)]
Add option to disable bed respawn, better recipe for fancy bed
ThatGraemeGuy [Thu, 26 Feb 2015 08:21:28 +0000 (10:21 +0200)]
Remove dupe aliases (fixes #438)
Calinou [Sun, 30 Nov 2014 07:08:45 +0000 (08:08 +0100)]
Make some tools dig faster
jp [Mon, 26 Jan 2015 09:23:25 +0000 (10:23 +0100)]
Optimize textures and model (use *.b3d instead *.x)
tenplus1 [Thu, 19 Feb 2015 20:26:30 +0000 (20:26 +0000)]
Make empty buckets stackable
MT-Modder [Sat, 14 Feb 2015 00:21:36 +0000 (19:21 -0500)]
Add reverse recipes for hoes
- Adds material for crafting (keeps def.recipe compatibility)
- Fix two typos in api documentation
BlockMen [Tue, 24 Feb 2015 20:44:21 +0000 (21:44 +0100)]
Use only red and white wool for beds
BlockMen [Tue, 24 Feb 2015 10:59:15 +0000 (11:59 +0100)]
Add beds
paramat [Wed, 21 Jan 2015 15:27:29 +0000 (15:27 +0000)]
mapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7
Create register ores function. Select and order functions per mapgen
Use blob ore for clay. Update ore height_min/max to y_min/max
Tune flower amount
Jeija [Tue, 3 Feb 2015 19:11:23 +0000 (20:11 +0100)]
Clean up trapdoors code and make them more flexible, so custom trapdoors
can be registered by other mods
Steven Smith [Wed, 4 Feb 2015 01:16:09 +0000 (09:16 +0800)]
Fix download URL
Craig Davison [Wed, 24 Dec 2014 23:13:15 +0000 (23:13 +0000)]
Fix typo in survival formspec & create legacy file
Tim [Sat, 27 Dec 2014 15:46:03 +0000 (16:46 +0100)]
Bones mod fixes
1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
Xanthin [Wed, 4 Feb 2015 13:47:22 +0000 (14:47 +0100)]
Make trapdoor better visible when held in the hand
Screenshots at: https://github.com/minetest/minetest_game/issues/411
jeanpatrick.guerrero@gmail.com [Sun, 18 Jan 2015 21:38:58 +0000 (22:38 +0100)]
Textures Update
Xanthin [Thu, 22 Jan 2015 21:30:30 +0000 (22:30 +0100)]
Fix typo for obsidian glass door texture
I think that was just a typo?
MT-Modder [Tue, 20 Jan 2015 21:48:43 +0000 (16:48 -0500)]
Mossycobble fixes
jeanpatrick.guerrero@gmail.com [Mon, 12 Jan 2015 19:21:06 +0000 (20:21 +0100)]
Add straw
Craig Davison [Sat, 10 Jan 2015 17:02:47 +0000 (17:02 +0000)]
Follow naming convention of textures and sounds in doors
Craig Davison [Wed, 24 Dec 2014 19:54:24 +0000 (19:54 +0000)]
Add fancy inventory for bones
paramat [Sun, 11 Jan 2015 10:13:30 +0000 (10:13 +0000)]
Return to original water sink speed for player
PilzAdam [Mon, 15 Dec 2014 12:27:20 +0000 (13:27 +0100)]
Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names
PilzAdam [Fri, 12 Dec 2014 16:47:31 +0000 (17:47 +0100)]
Clarify comment in default:grass_1
PilzAdam [Sun, 7 Dec 2014 15:29:36 +0000 (16:29 +0100)]
Restructure default/nodes.lua
PilzAdam [Sun, 7 Dec 2014 14:25:39 +0000 (15:25 +0100)]
Add tree growing functions to game_api.txt
PilzAdam [Sun, 7 Dec 2014 14:17:09 +0000 (15:17 +0100)]
Remove weird constants in default
PilzAdam [Sun, 7 Dec 2014 13:58:18 +0000 (14:58 +0100)]
Remove useless, empty callbacks
Craig Davison [Thu, 1 Jan 2015 16:14:31 +0000 (16:14 +0000)]
Add crafting grid result arrow to creative inventory
paramat [Mon, 24 Nov 2014 04:14:48 +0000 (04:14 +0000)]
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
Craig Davison [Thu, 25 Dec 2014 16:40:51 +0000 (16:40 +0000)]
Add Obsidian / Obsidian Brick stairs & slabs
Lean Rada [Fri, 9 Jan 2015 21:13:12 +0000 (05:13 +0800)]
Change furnace fire icons
Craig Davison [Sun, 21 Dec 2014 18:27:15 +0000 (18:27 +0000)]
Set number of screwdriver uses to 200
PilzAdam [Mon, 15 Dec 2014 21:12:21 +0000 (22:12 +0100)]
Don't override param2 bits that are not used for rotation in screwdriver
PilzAdam [Sat, 13 Dec 2014 11:52:47 +0000 (12:52 +0100)]
Fix typo in furnace.lua
PilzAdam [Fri, 12 Dec 2014 16:15:48 +0000 (17:15 +0100)]
Give 4 obsidianbrick for 4 obsidian
PilzAdam [Sun, 7 Dec 2014 20:29:54 +0000 (21:29 +0100)]
Only allow rotating nodes that could be dug
PilzAdam [Sun, 7 Dec 2014 11:23:43 +0000 (12:23 +0100)]
Cleanup
* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
tenplus1 [Sat, 6 Sep 2014 20:07:57 +0000 (21:07 +0100)]
Screwdriver rewrite
paramat [Thu, 4 Dec 2014 03:47:46 +0000 (03:47 +0000)]
Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees
Calinou [Sun, 30 Nov 2014 08:05:10 +0000 (09:05 +0100)]
Add 3D signs
ShadowNinja [Tue, 4 Nov 2014 21:19:27 +0000 (16:19 -0500)]
Add white to the crack texture
This makes the crack stand out better on dark textures,
like obsidian and black wool.
HybridDog [Sat, 8 Jun 2013 16:08:48 +0000 (18:08 +0200)]
Add obsidianbrick
use Zeg9`s texture
PilzAdam [Sat, 6 Dec 2014 10:28:24 +0000 (11:28 +0100)]
Use an overlay over default_dirt.png for soil
PilzAdam [Sun, 7 Dec 2014 00:00:33 +0000 (01:00 +0100)]
Correct node definitons for pine saplings and pine needles
PilzAdam [Sat, 6 Dec 2014 17:47:46 +0000 (18:47 +0100)]
Rewrite furnace
* Move furnace related code into furnace.lua
* Move duplicated code into functions
* Rewrite ABM:
* Easier to follow strcuture (no returns in the middle)
* No unnecessary calls to get_craft_result
* Split logic and "visual feedback" (a bit)
* Fewer calls to meta:set and meta:get
* Better feedback on the current state of the furnace
PilzAdam [Sat, 6 Dec 2014 11:56:58 +0000 (12:56 +0100)]
Remove remains of finite liquids from bucket mod
This reverts commit
79856c914d5b9d3eb43bec78840ee811880b30ff.
PilzAdam [Sat, 6 Dec 2014 11:50:05 +0000 (12:50 +0100)]
Remove remains of weather
PilzAdam [Sat, 6 Dec 2014 11:41:19 +0000 (12:41 +0100)]
Add a minetest.conf.example with all available settings
PilzAdam [Sat, 6 Dec 2014 11:11:07 +0000 (12:11 +0100)]
Move doc for dyes to game_api.txt
PilzAdam [Sat, 6 Dec 2014 11:00:58 +0000 (12:00 +0100)]
Fix visibility of global/local dye tables
PilzAdam [Sat, 6 Dec 2014 10:08:41 +0000 (11:08 +0100)]
Set param2 to 1 if player places leaves
PilzAdam [Sat, 6 Dec 2014 10:01:18 +0000 (11:01 +0100)]
Move leafdecay doc to game_api.txt
PilzAdam [Wed, 3 Dec 2014 17:46:02 +0000 (18:46 +0100)]
Dont dry out soil if unloaded blocks are nearby
PilzAdam [Sat, 6 Dec 2014 10:46:04 +0000 (11:46 +0100)]
Allow the group book to be placed into bookshelfs
PilzAdam [Sat, 6 Dec 2014 10:43:07 +0000 (11:43 +0100)]
Fix possible stacking of books in bookshelf
Original author: @MT-Modder
PilzAdam [Wed, 3 Dec 2014 16:12:57 +0000 (17:12 +0100)]
Add all saplings to group sapling
PilzAdam [Wed, 3 Dec 2014 16:12:20 +0000 (17:12 +0100)]
Add missing groups to pine sapling
PilzAdam [Wed, 3 Dec 2014 15:59:36 +0000 (16:59 +0100)]
Fix various fire sound bugs
Craig Davison [Tue, 25 Nov 2014 20:34:40 +0000 (20:34 +0000)]
Fix some undeclared global variables
paramat [Tue, 21 Oct 2014 17:53:04 +0000 (18:53 +0100)]
Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun
Amaz [Sat, 4 Oct 2014 19:49:22 +0000 (20:49 +0100)]
Added the new door textures
Diego MartÃnez [Sat, 29 Nov 2014 03:44:14 +0000 (00:44 -0300)]
Fix leaked globals.
kilbith [Thu, 16 Oct 2014 09:57:37 +0000 (11:57 +0200)]
New ladder texture
PenguinDad [Thu, 20 Nov 2014 16:02:07 +0000 (17:02 +0100)]
Fix leaking globals in flowers and default mapgen.lua
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
paramat [Wed, 5 Nov 2014 20:22:55 +0000 (20:22 +0000)]
Default and flowers: only run on-generated functions in mgv6. Remove indev ore definitions
RHRhino [Sat, 4 Oct 2014 11:35:22 +0000 (13:35 +0200)]
New flower textures
BlockMen [Sat, 8 Nov 2014 22:25:40 +0000 (23:25 +0100)]
Revert "Fix fire blocking sunlight"
This reverts commit
dcce6e97959647fd625c1ce219721c0b800f4938.
kilbith [Sat, 11 Oct 2014 08:27:22 +0000 (10:27 +0200)]
New grass(plant) and leaves textures
kilbith [Fri, 10 Oct 2014 08:30:05 +0000 (10:30 +0200)]
Vessels: new textures
ShadowNinja [Tue, 4 Nov 2014 21:17:56 +0000 (16:17 -0500)]
Fix fire blocking sunlight
paramat [Sat, 4 Oct 2014 03:44:23 +0000 (04:44 +0100)]
Boats mod improve y motion. Smaller collision box. Reverse turn with negative velocity only. Smooth turning. Enable underwater higher acceleration
kilbith [Tue, 30 Sep 2014 08:35:26 +0000 (10:35 +0200)]
Add new ore blocks textures
BlockMen [Fri, 3 Oct 2014 09:25:22 +0000 (11:25 +0200)]
Tweak some textures, new chest texture
BlockMen [Fri, 3 Oct 2014 09:21:12 +0000 (11:21 +0200)]
Add improved grass textures by @Philipbenr (slightly modified), fixes #323
BlockMen [Fri, 3 Oct 2014 01:20:31 +0000 (03:20 +0200)]
Allow only boat driver to be detached from boat (fixes #276)
BlockMen [Thu, 2 Oct 2014 09:51:47 +0000 (11:51 +0200)]
Use new optional framed glasslike drawtype
BlockMen [Sat, 27 Sep 2014 18:33:17 +0000 (20:33 +0200)]
Make new textures fit existing style
Neuromancer56 [Tue, 23 Sep 2014 02:04:07 +0000 (21:04 -0500)]
Some new textures (natural beauty texturepack)
BlockMen [Sun, 21 Sep 2014 20:25:00 +0000 (22:25 +0200)]
Use new firelike drawtype
BlockMen [Tue, 16 Sep 2014 17:12:31 +0000 (19:12 +0200)]
Fix dye stuff, fixes #243
ShadowNinja [Fri, 13 Jun 2014 18:03:14 +0000 (14:03 -0400)]
Clean up treegen code
Amaz [Tue, 29 Jul 2014 17:25:33 +0000 (18:25 +0100)]
Enable dungeons by default
BlockMen [Tue, 16 Sep 2014 15:11:54 +0000 (17:11 +0200)]
Fix xpanes API
CraigyDavi [Thu, 4 Sep 2014 22:10:33 +0000 (23:10 +0100)]
Remove API from player.lua
It's now in game_api.txt
ShadowNinja [Sun, 7 Sep 2014 00:34:52 +0000 (20:34 -0400)]
Fix farming unloaded node crash
Calinou [Fri, 22 Aug 2014 09:52:51 +0000 (11:52 +0200)]
Make sand and some leaves sounds quieter
BlockMen [Thu, 21 Aug 2014 13:22:35 +0000 (15:22 +0200)]
Localize player_attached
BlockMen [Thu, 21 Aug 2014 10:45:14 +0000 (12:45 +0200)]
Fix some farming stuff
Zefram [Thu, 7 Aug 2014 11:46:21 +0000 (13:46 +0200)]
Fix door hardness detection for open/close sounds
Jat [Mon, 4 Aug 2014 16:28:09 +0000 (18:28 +0200)]
Add API doors : Sound for door open and close.
paramat [Thu, 7 Aug 2014 10:14:27 +0000 (12:14 +0200)]
Fix boat flying up and some tweaks
Gabriel Huber [Fri, 25 Jul 2014 17:12:01 +0000 (19:12 +0200)]
Fix TNT init for undefined enable_tnt setting
Zefram [Sun, 20 Jul 2014 16:27:58 +0000 (17:27 +0100)]
Show filled buckets in creative inventory
ShadowNinja [Sun, 13 Jul 2014 22:08:03 +0000 (18:08 -0400)]
Rewrite TNT
Zefram [Sun, 20 Jul 2014 19:19:05 +0000 (20:19 +0100)]
Pair door with door of any type
Mirror the setup of a door placed next to any door, not just next to
a door of the same type. This is particularly useful where there are
multiple door types that have the same appearance, but one wants the
doors of a pair to have different behaviour in some other respect.