oweals/minetest_game.git
9 years agoRemove undeclared writing variable
kilbith [Fri, 6 Mar 2015 10:43:54 +0000 (11:43 +0100)]
Remove undeclared writing variable

9 years agoAdd option to disable bed respawn, better recipe for fancy bed
BlockMen [Fri, 6 Mar 2015 09:46:05 +0000 (10:46 +0100)]
Add option to disable bed respawn, better recipe for fancy bed

9 years agoRemove dupe aliases (fixes #438)
ThatGraemeGuy [Thu, 26 Feb 2015 08:21:28 +0000 (10:21 +0200)]
Remove dupe aliases (fixes #438)

9 years agoMake some tools dig faster
Calinou [Sun, 30 Nov 2014 07:08:45 +0000 (08:08 +0100)]
Make some tools dig faster

9 years agoOptimize textures and model (use *.b3d instead *.x)
jp [Mon, 26 Jan 2015 09:23:25 +0000 (10:23 +0100)]
Optimize textures and model (use *.b3d instead *.x)

9 years agoMake empty buckets stackable
tenplus1 [Thu, 19 Feb 2015 20:26:30 +0000 (20:26 +0000)]
Make empty buckets stackable

9 years agoAdd reverse recipes for hoes
MT-Modder [Sat, 14 Feb 2015 00:21:36 +0000 (19:21 -0500)]
Add reverse recipes for hoes

- Adds material for crafting (keeps def.recipe compatibility)
- Fix two typos in api documentation

9 years agoUse only red and white wool for beds
BlockMen [Tue, 24 Feb 2015 20:44:21 +0000 (21:44 +0100)]
Use only red and white wool for beds

9 years agoAdd beds
BlockMen [Tue, 24 Feb 2015 10:59:15 +0000 (11:59 +0100)]
Add beds

9 years agomapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7
paramat [Wed, 21 Jan 2015 15:27:29 +0000 (15:27 +0000)]
mapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7

Create register ores function. Select and order functions per mapgen
Use blob ore for clay. Update ore height_min/max to y_min/max
Tune flower amount

9 years agoClean up trapdoors code and make them more flexible, so custom trapdoors 0.4.12
Jeija [Tue, 3 Feb 2015 19:11:23 +0000 (20:11 +0100)]
Clean up trapdoors code and make them more flexible, so custom trapdoors
can be registered by other mods

9 years agoFix download URL
Steven Smith [Wed, 4 Feb 2015 01:16:09 +0000 (09:16 +0800)]
Fix download URL

9 years agoFix typo in survival formspec & create legacy file
Craig Davison [Wed, 24 Dec 2014 23:13:15 +0000 (23:13 +0000)]
Fix typo in survival formspec & create legacy file

9 years agoBones mod fixes
Tim [Sat, 27 Dec 2014 15:46:03 +0000 (16:46 +0100)]
Bones mod fixes

1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)

9 years agoMake trapdoor better visible when held in the hand
Xanthin [Wed, 4 Feb 2015 13:47:22 +0000 (14:47 +0100)]
Make trapdoor better visible when held in the hand

Screenshots at: https://github.com/minetest/minetest_game/issues/411

9 years agoTextures Update
jeanpatrick.guerrero@gmail.com [Sun, 18 Jan 2015 21:38:58 +0000 (22:38 +0100)]
Textures Update

9 years agoFix typo for obsidian glass door texture
Xanthin [Thu, 22 Jan 2015 21:30:30 +0000 (22:30 +0100)]
Fix typo for obsidian glass door texture

I think that was just a typo?

9 years agoMossycobble fixes
MT-Modder [Tue, 20 Jan 2015 21:48:43 +0000 (16:48 -0500)]
Mossycobble fixes

9 years agoAdd straw
jeanpatrick.guerrero@gmail.com [Mon, 12 Jan 2015 19:21:06 +0000 (20:21 +0100)]
Add straw

9 years agoFollow naming convention of textures and sounds in doors
Craig Davison [Sat, 10 Jan 2015 17:02:47 +0000 (17:02 +0000)]
Follow naming convention of textures and sounds in doors

9 years agoAdd fancy inventory for bones
Craig Davison [Wed, 24 Dec 2014 19:54:24 +0000 (19:54 +0000)]
Add fancy inventory for bones

9 years agoReturn to original water sink speed for player
paramat [Sun, 11 Jan 2015 10:13:30 +0000 (10:13 +0000)]
Return to original water sink speed for player

9 years agoFix typo in water_flowing tile animation Also add missing commas and use non-deprecat...
PilzAdam [Mon, 15 Dec 2014 12:27:20 +0000 (13:27 +0100)]
Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names

9 years agoClarify comment in default:grass_1
PilzAdam [Fri, 12 Dec 2014 16:47:31 +0000 (17:47 +0100)]
Clarify comment in default:grass_1

9 years agoRestructure default/nodes.lua
PilzAdam [Sun, 7 Dec 2014 15:29:36 +0000 (16:29 +0100)]
Restructure default/nodes.lua

9 years agoAdd tree growing functions to game_api.txt
PilzAdam [Sun, 7 Dec 2014 14:25:39 +0000 (15:25 +0100)]
Add tree growing functions to game_api.txt

9 years agoRemove weird constants in default
PilzAdam [Sun, 7 Dec 2014 14:17:09 +0000 (15:17 +0100)]
Remove weird constants in default

9 years agoRemove useless, empty callbacks
PilzAdam [Sun, 7 Dec 2014 13:58:18 +0000 (14:58 +0100)]
Remove useless, empty callbacks

9 years agoAdd crafting grid result arrow to creative inventory
Craig Davison [Thu, 1 Jan 2015 16:14:31 +0000 (16:14 +0000)]
Add crafting grid result arrow to creative inventory

9 years agoSimple biomes for mgv5/mgv7. Uses get_mapgen_params
paramat [Mon, 24 Nov 2014 04:14:48 +0000 (04:14 +0000)]
Simple biomes for mgv5/mgv7. Uses get_mapgen_params

9 years agoAdd Obsidian / Obsidian Brick stairs & slabs
Craig Davison [Thu, 25 Dec 2014 16:40:51 +0000 (16:40 +0000)]
Add Obsidian / Obsidian Brick stairs & slabs

9 years agoChange furnace fire icons
Lean Rada [Fri, 9 Jan 2015 21:13:12 +0000 (05:13 +0800)]
Change furnace fire icons

9 years agoSet number of screwdriver uses to 200 0.4.11
Craig Davison [Sun, 21 Dec 2014 18:27:15 +0000 (18:27 +0000)]
Set number of screwdriver uses to 200

9 years agoDon't override param2 bits that are not used for rotation in screwdriver
PilzAdam [Mon, 15 Dec 2014 21:12:21 +0000 (22:12 +0100)]
Don't override param2 bits that are not used for rotation in screwdriver

9 years agoFix typo in furnace.lua
PilzAdam [Sat, 13 Dec 2014 11:52:47 +0000 (12:52 +0100)]
Fix typo in furnace.lua

9 years agoGive 4 obsidianbrick for 4 obsidian
PilzAdam [Fri, 12 Dec 2014 16:15:48 +0000 (17:15 +0100)]
Give 4 obsidianbrick for 4 obsidian

9 years agoOnly allow rotating nodes that could be dug
PilzAdam [Sun, 7 Dec 2014 20:29:54 +0000 (21:29 +0100)]
Only allow rotating nodes that could be dug

9 years agoCleanup
PilzAdam [Sun, 7 Dec 2014 11:23:43 +0000 (12:23 +0100)]
Cleanup
* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture

9 years agoScrewdriver rewrite
tenplus1 [Sat, 6 Sep 2014 20:07:57 +0000 (21:07 +0100)]
Screwdriver rewrite

9 years agoPinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for...
paramat [Thu, 4 Dec 2014 03:47:46 +0000 (03:47 +0000)]
Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees

9 years agoAdd 3D signs
Calinou [Sun, 30 Nov 2014 08:05:10 +0000 (09:05 +0100)]
Add 3D signs

9 years agoAdd white to the crack texture
ShadowNinja [Tue, 4 Nov 2014 21:19:27 +0000 (16:19 -0500)]
Add white to the crack texture

This makes the crack stand out better on dark textures,
like obsidian and black wool.

9 years agoAdd obsidianbrick
HybridDog [Sat, 8 Jun 2013 16:08:48 +0000 (18:08 +0200)]
Add obsidianbrick

use Zeg9`s texture

9 years agoUse an overlay over default_dirt.png for soil 368/head
PilzAdam [Sat, 6 Dec 2014 10:28:24 +0000 (11:28 +0100)]
Use an overlay over default_dirt.png for soil

9 years agoCorrect node definitons for pine saplings and pine needles 374/head
PilzAdam [Sun, 7 Dec 2014 00:00:33 +0000 (01:00 +0100)]
Correct node definitons for pine saplings and pine needles

9 years agoRewrite furnace 373/head
PilzAdam [Sat, 6 Dec 2014 17:47:46 +0000 (18:47 +0100)]
Rewrite furnace
* Move furnace related code into furnace.lua
* Move duplicated code into functions
* Rewrite ABM:
* Easier to follow strcuture (no returns in the middle)
* No unnecessary calls to get_craft_result
* Split logic and "visual feedback" (a bit)
* Fewer calls to meta:set and meta:get
* Better feedback on the current state of the furnace

9 years agoRemove remains of finite liquids from bucket mod 372/head
PilzAdam [Sat, 6 Dec 2014 11:56:58 +0000 (12:56 +0100)]
Remove remains of finite liquids from bucket mod
This reverts commit 79856c914d5b9d3eb43bec78840ee811880b30ff.

9 years agoRemove remains of weather
PilzAdam [Sat, 6 Dec 2014 11:50:05 +0000 (12:50 +0100)]
Remove remains of weather

9 years agoAdd a minetest.conf.example with all available settings 371/head
PilzAdam [Sat, 6 Dec 2014 11:41:19 +0000 (12:41 +0100)]
Add a minetest.conf.example with all available settings

9 years agoMove doc for dyes to game_api.txt 370/head
PilzAdam [Sat, 6 Dec 2014 11:11:07 +0000 (12:11 +0100)]
Move doc for dyes to game_api.txt

9 years agoFix visibility of global/local dye tables
PilzAdam [Sat, 6 Dec 2014 11:00:58 +0000 (12:00 +0100)]
Fix visibility of global/local dye tables

9 years agoSet param2 to 1 if player places leaves 367/head
PilzAdam [Sat, 6 Dec 2014 10:08:41 +0000 (11:08 +0100)]
Set param2 to 1 if player places leaves

9 years agoMove leafdecay doc to game_api.txt
PilzAdam [Sat, 6 Dec 2014 10:01:18 +0000 (11:01 +0100)]
Move leafdecay doc to game_api.txt

9 years agoDont dry out soil if unloaded blocks are nearby 362/head
PilzAdam [Wed, 3 Dec 2014 17:46:02 +0000 (18:46 +0100)]
Dont dry out soil if unloaded blocks are nearby

9 years agoAllow the group book to be placed into bookshelfs 369/head
PilzAdam [Sat, 6 Dec 2014 10:46:04 +0000 (11:46 +0100)]
Allow the group book to be placed into bookshelfs

9 years agoFix possible stacking of books in bookshelf
PilzAdam [Sat, 6 Dec 2014 10:43:07 +0000 (11:43 +0100)]
Fix possible stacking of books in bookshelf
Original author: @MT-Modder

9 years agoAdd all saplings to group sapling
PilzAdam [Wed, 3 Dec 2014 16:12:57 +0000 (17:12 +0100)]
Add all saplings to group sapling

9 years agoAdd missing groups to pine sapling
PilzAdam [Wed, 3 Dec 2014 16:12:20 +0000 (17:12 +0100)]
Add missing groups to pine sapling

9 years agoFix various fire sound bugs 358/head
PilzAdam [Wed, 3 Dec 2014 15:59:36 +0000 (16:59 +0100)]
Fix various fire sound bugs

9 years agoFix some undeclared global variables
Craig Davison [Tue, 25 Nov 2014 20:34:40 +0000 (20:34 +0000)]
Fix some undeclared global variables

9 years agoPine tree, pine needles, pine sapling and pinewood nodes, including textures by Spliz...
paramat [Tue, 21 Oct 2014 17:53:04 +0000 (18:53 +0100)]
Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun

9 years agoAdded the new door textures
Amaz [Sat, 4 Oct 2014 19:49:22 +0000 (20:49 +0100)]
Added the new door textures

9 years agoFix leaked globals.
Diego Martínez [Sat, 29 Nov 2014 03:44:14 +0000 (00:44 -0300)]
Fix leaked globals.

9 years agoNew ladder texture
kilbith [Thu, 16 Oct 2014 09:57:37 +0000 (11:57 +0200)]
New ladder texture

10 years agoFix leaking globals in flowers and default mapgen.lua
PenguinDad [Thu, 20 Nov 2014 16:02:07 +0000 (17:02 +0100)]
Fix leaking globals in flowers and default mapgen.lua

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
10 years agoDefault and flowers: only run on-generated functions in mgv6. Remove indev ore defini...
paramat [Wed, 5 Nov 2014 20:22:55 +0000 (20:22 +0000)]
Default and flowers: only run on-generated functions in mgv6. Remove indev ore definitions

10 years agoNew flower textures
RHRhino [Sat, 4 Oct 2014 11:35:22 +0000 (13:35 +0200)]
New flower textures

10 years agoRevert "Fix fire blocking sunlight"
BlockMen [Sat, 8 Nov 2014 22:25:40 +0000 (23:25 +0100)]
Revert "Fix fire blocking sunlight"

This reverts commit dcce6e97959647fd625c1ce219721c0b800f4938.

10 years agoNew grass(plant) and leaves textures
kilbith [Sat, 11 Oct 2014 08:27:22 +0000 (10:27 +0200)]
New grass(plant) and leaves textures

10 years agoVessels: new textures
kilbith [Fri, 10 Oct 2014 08:30:05 +0000 (10:30 +0200)]
Vessels: new textures

10 years agoFix fire blocking sunlight
ShadowNinja [Tue, 4 Nov 2014 21:17:56 +0000 (16:17 -0500)]
Fix fire blocking sunlight

10 years agoBoats mod improve y motion. Smaller collision box. Reverse turn with negative velocit... 328/head
paramat [Sat, 4 Oct 2014 03:44:23 +0000 (04:44 +0100)]
Boats mod improve y motion. Smaller collision box. Reverse turn with negative velocity only. Smooth turning. Enable underwater higher acceleration

10 years agoAdd new ore blocks textures
kilbith [Tue, 30 Sep 2014 08:35:26 +0000 (10:35 +0200)]
Add new ore blocks textures

10 years agoTweak some textures, new chest texture
BlockMen [Fri, 3 Oct 2014 09:25:22 +0000 (11:25 +0200)]
Tweak some textures, new chest texture

10 years agoAdd improved grass textures by @Philipbenr (slightly modified), fixes #323
BlockMen [Fri, 3 Oct 2014 09:21:12 +0000 (11:21 +0200)]
Add improved grass textures by @Philipbenr (slightly modified), fixes #323

10 years agoAllow only boat driver to be detached from boat (fixes #276)
BlockMen [Fri, 3 Oct 2014 01:20:31 +0000 (03:20 +0200)]
Allow only boat driver to be detached from boat (fixes #276)

10 years agoUse new optional framed glasslike drawtype
BlockMen [Thu, 2 Oct 2014 09:51:47 +0000 (11:51 +0200)]
Use new optional framed glasslike drawtype

10 years agoMake new textures fit existing style
BlockMen [Sat, 27 Sep 2014 18:33:17 +0000 (20:33 +0200)]
Make new textures fit existing style

10 years agoSome new textures (natural beauty texturepack)
Neuromancer56 [Tue, 23 Sep 2014 02:04:07 +0000 (21:04 -0500)]
Some new textures (natural beauty texturepack)

10 years agoUse new firelike drawtype
BlockMen [Sun, 21 Sep 2014 20:25:00 +0000 (22:25 +0200)]
Use new firelike drawtype

10 years agoFix dye stuff, fixes #243
BlockMen [Tue, 16 Sep 2014 17:12:31 +0000 (19:12 +0200)]
Fix dye stuff, fixes #243

10 years agoClean up treegen code
ShadowNinja [Fri, 13 Jun 2014 18:03:14 +0000 (14:03 -0400)]
Clean up treegen code

10 years agoEnable dungeons by default
Amaz [Tue, 29 Jul 2014 17:25:33 +0000 (18:25 +0100)]
Enable dungeons by default

10 years agoFix xpanes API
BlockMen [Tue, 16 Sep 2014 15:11:54 +0000 (17:11 +0200)]
Fix xpanes API

10 years agoRemove API from player.lua
CraigyDavi [Thu, 4 Sep 2014 22:10:33 +0000 (23:10 +0100)]
Remove API from player.lua

It's now in game_api.txt

10 years agoFix farming unloaded node crash
ShadowNinja [Sun, 7 Sep 2014 00:34:52 +0000 (20:34 -0400)]
Fix farming unloaded node crash

10 years agoMake sand and some leaves sounds quieter 305/head
Calinou [Fri, 22 Aug 2014 09:52:51 +0000 (11:52 +0200)]
Make sand and some leaves sounds quieter

10 years agoLocalize player_attached
BlockMen [Thu, 21 Aug 2014 13:22:35 +0000 (15:22 +0200)]
Localize player_attached

10 years agoFix some farming stuff
BlockMen [Thu, 21 Aug 2014 10:45:14 +0000 (12:45 +0200)]
Fix some farming stuff

10 years agoFix door hardness detection for open/close sounds
Zefram [Thu, 7 Aug 2014 11:46:21 +0000 (13:46 +0200)]
Fix door hardness detection for open/close sounds

10 years agoAdd API doors : Sound for door open and close.
Jat [Mon, 4 Aug 2014 16:28:09 +0000 (18:28 +0200)]
Add API doors : Sound for door open and close.

10 years agoFix boat flying up and some tweaks
paramat [Thu, 7 Aug 2014 10:14:27 +0000 (12:14 +0200)]
Fix boat flying up and some tweaks

10 years agoFix TNT init for undefined enable_tnt setting
Gabriel Huber [Fri, 25 Jul 2014 17:12:01 +0000 (19:12 +0200)]
Fix TNT init for undefined enable_tnt setting

10 years agoShow filled buckets in creative inventory
Zefram [Sun, 20 Jul 2014 16:27:58 +0000 (17:27 +0100)]
Show filled buckets in creative inventory

10 years agoRewrite TNT
ShadowNinja [Sun, 13 Jul 2014 22:08:03 +0000 (18:08 -0400)]
Rewrite TNT

10 years agoPair door with door of any type
Zefram [Sun, 20 Jul 2014 19:19:05 +0000 (20:19 +0100)]
Pair door with door of any type

Mirror the setup of a door placed next to any door, not just next to
a door of the same type.  This is particularly useful where there are
multiple door types that have the same appearance, but one wants the
doors of a pair to have different behaviour in some other respect.

10 years agoMake open trapdoor climbable
Zefram [Sun, 20 Jul 2014 18:03:16 +0000 (19:03 +0100)]
Make open trapdoor climbable

When a trapdoor is mounted upside down, to make its top surface flush
with the floor above when closed, it is necessary to have some way to
climb through the trapdoor node when it's open.  Making it climbable
like a ladder satisfies this need.  It is somewhat realistic, as a real
trapdoor can have a ladder segment mounted on one face.  When the trapdoor
is mounted in its default orientation, making the bottom surface flush
with the ceiling below when closed, the climbability when open is not
strictly necessary, but is still a convenience.

10 years agoImprove message about screwdriver control
Zefram [Sun, 20 Jul 2014 17:22:52 +0000 (18:22 +0100)]
Improve message about screwdriver control

The message to "hold shift" makes an unwarranted assumption about the
user's keybindings.  Messages from the server should refer to a key's
game function, rather than its extragame identity.

10 years agoConsistently use group:stick in tool recipes
Zefram [Sun, 20 Jul 2014 16:42:30 +0000 (17:42 +0100)]
Consistently use group:stick in tool recipes

The left-handed recipes for axes were using default:stick instead of
the group:stick used by all other tool recipes.

10 years agoRetain sign text when editing is aborted by <esc>
Zefram [Sun, 20 Jul 2014 16:22:54 +0000 (17:22 +0100)]
Retain sign text when editing is aborted by <esc>