Novatux [Thu, 14 May 2015 12:24:14 +0000 (14:24 +0200)]
Make doors not depend on screwdriver.
Novatux [Wed, 13 May 2015 09:49:11 +0000 (11:49 +0200)]
Add screwdriver callbacks, and code them for doors and beds
Wuzzy [Fri, 6 Mar 2015 06:50:27 +0000 (07:50 +0100)]
Use connect_to_raillike for rail
Used value: 2
paramat [Tue, 12 May 2015 22:09:08 +0000 (23:09 +0100)]
Default/mapgen: Add sandstone alias for sandstone biome detection
Novatux [Tue, 12 May 2015 19:03:02 +0000 (21:03 +0200)]
Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here
Novatux [Tue, 12 May 2015 18:55:46 +0000 (20:55 +0200)]
De-duplicate code in doors mod in make_on_blast
Novatux [Tue, 12 May 2015 14:53:04 +0000 (16:53 +0200)]
Fix problems with TNT
Wuzzy [Sat, 7 Mar 2015 07:32:00 +0000 (08:32 +0100)]
Make TNT respect on_blast, implement on_blast for some nodes
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
paramat [Mon, 11 May 2015 22:17:36 +0000 (23:17 +0100)]
Default/mapgen: Add mapgen aliases for sandstone brick and sandstone brick stair, to enable sandstone dungeons
paramat [Mon, 11 May 2015 21:29:18 +0000 (22:29 +0100)]
Default/nodes: Increase meselamp light level to light_max (14)
paramat [Mon, 11 May 2015 04:15:52 +0000 (05:15 +0100)]
Default/mapgen: Make register function selection compatible with future mapgens
HybridDog [Tue, 26 Aug 2014 11:55:53 +0000 (13:55 +0200)]
allow overriding papyrus and cactus grow functions
dont grow cactus on a lying one
use minetest.get_node 2 times less
do a bit what ShadowNinja wrote
add comment
return true if the plant is set
paramat [Thu, 23 Apr 2015 04:24:38 +0000 (05:24 +0100)]
Default/mapgen: Add dry shrub to mgv6 tundra
paramat [Sun, 19 Apr 2015 02:53:20 +0000 (03:53 +0100)]
Default/mapgen: Add alias for river water source
paramat [Fri, 17 Apr 2015 05:50:06 +0000 (06:50 +0100)]
Default: Add river_water nodes
paramat [Tue, 14 Apr 2015 01:21:33 +0000 (02:21 +0100)]
Minetest.conf: Move mapgen flags to engine .conf
paramat [Sat, 4 Apr 2015 23:40:23 +0000 (00:40 +0100)]
Default/nodes: Make water, lava and ice is_ground_content = false
paramat [Sun, 5 Apr 2015 00:12:32 +0000 (01:12 +0100)]
Default/mapgen: Fix missing num_spawn_by = 1 line for papyrus
paramat [Fri, 27 Mar 2015 23:31:52 +0000 (23:31 +0000)]
Default/mapgen.lua: Remove ores absheight flags. Add aliases for mgv6 snow biomes
Rui [Sat, 14 Mar 2015 04:30:25 +0000 (13:30 +0900)]
Add max_hear_distance for fire
MT-Modder [Thu, 12 Mar 2015 01:53:19 +0000 (21:53 -0400)]
Slow down fire spread a bit
BlockMen [Thu, 5 Mar 2015 15:46:49 +0000 (16:46 +0100)]
Add Meselamps
- Mese glows
- Glass + Mese = Meselamp
- New mese mineral texture
jp [Mon, 2 Mar 2015 09:29:02 +0000 (10:29 +0100)]
Add vessels shelf
paramat [Wed, 25 Mar 2015 23:30:27 +0000 (23:30 +0000)]
default/mapgen.lua: Register mgv6 decorations
Organise and cleanup code
paramat [Wed, 25 Mar 2015 21:54:12 +0000 (21:54 +0000)]
flowers/mapgen.lua: Remove unnecessary double quotation marks
paramat [Tue, 24 Mar 2015 20:48:59 +0000 (20:48 +0000)]
flowers/mapgen.lua: Register flower decorations for mgv6
jp@localhost.localdomain [Thu, 12 Mar 2015 12:10:07 +0000 (13:10 +0100)]
Optimize boat model
paramat [Sun, 8 Mar 2015 05:17:22 +0000 (05:17 +0000)]
default/mapgen.lua: Update biomes for new biome API
Register blob ores in mgv6 to replace addDirtGravelBlobs
Combine ores and blobs functions
ShadowNinja [Sun, 8 Mar 2015 02:26:55 +0000 (21:26 -0500)]
Fix bucket code indentation
BlockMen [Fri, 6 Mar 2015 18:29:16 +0000 (19:29 +0100)]
Fix beds respawn settings check
kilbith [Fri, 6 Mar 2015 10:43:54 +0000 (11:43 +0100)]
Remove undeclared writing variable
BlockMen [Fri, 6 Mar 2015 09:46:05 +0000 (10:46 +0100)]
Add option to disable bed respawn, better recipe for fancy bed
ThatGraemeGuy [Thu, 26 Feb 2015 08:21:28 +0000 (10:21 +0200)]
Remove dupe aliases (fixes #438)
Calinou [Sun, 30 Nov 2014 07:08:45 +0000 (08:08 +0100)]
Make some tools dig faster
jp [Mon, 26 Jan 2015 09:23:25 +0000 (10:23 +0100)]
Optimize textures and model (use *.b3d instead *.x)
tenplus1 [Thu, 19 Feb 2015 20:26:30 +0000 (20:26 +0000)]
Make empty buckets stackable
MT-Modder [Sat, 14 Feb 2015 00:21:36 +0000 (19:21 -0500)]
Add reverse recipes for hoes
- Adds material for crafting (keeps def.recipe compatibility)
- Fix two typos in api documentation
BlockMen [Tue, 24 Feb 2015 20:44:21 +0000 (21:44 +0100)]
Use only red and white wool for beds
BlockMen [Tue, 24 Feb 2015 10:59:15 +0000 (11:59 +0100)]
Add beds
paramat [Wed, 21 Jan 2015 15:27:29 +0000 (15:27 +0000)]
mapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7
Create register ores function. Select and order functions per mapgen
Use blob ore for clay. Update ore height_min/max to y_min/max
Tune flower amount
Jeija [Tue, 3 Feb 2015 19:11:23 +0000 (20:11 +0100)]
Clean up trapdoors code and make them more flexible, so custom trapdoors
can be registered by other mods
Steven Smith [Wed, 4 Feb 2015 01:16:09 +0000 (09:16 +0800)]
Fix download URL
Craig Davison [Wed, 24 Dec 2014 23:13:15 +0000 (23:13 +0000)]
Fix typo in survival formspec & create legacy file
Tim [Sat, 27 Dec 2014 15:46:03 +0000 (16:46 +0100)]
Bones mod fixes
1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
Xanthin [Wed, 4 Feb 2015 13:47:22 +0000 (14:47 +0100)]
Make trapdoor better visible when held in the hand
Screenshots at: https://github.com/minetest/minetest_game/issues/411
jeanpatrick.guerrero@gmail.com [Sun, 18 Jan 2015 21:38:58 +0000 (22:38 +0100)]
Textures Update
Xanthin [Thu, 22 Jan 2015 21:30:30 +0000 (22:30 +0100)]
Fix typo for obsidian glass door texture
I think that was just a typo?
MT-Modder [Tue, 20 Jan 2015 21:48:43 +0000 (16:48 -0500)]
Mossycobble fixes
jeanpatrick.guerrero@gmail.com [Mon, 12 Jan 2015 19:21:06 +0000 (20:21 +0100)]
Add straw
Craig Davison [Sat, 10 Jan 2015 17:02:47 +0000 (17:02 +0000)]
Follow naming convention of textures and sounds in doors
Craig Davison [Wed, 24 Dec 2014 19:54:24 +0000 (19:54 +0000)]
Add fancy inventory for bones
paramat [Sun, 11 Jan 2015 10:13:30 +0000 (10:13 +0000)]
Return to original water sink speed for player
PilzAdam [Mon, 15 Dec 2014 12:27:20 +0000 (13:27 +0100)]
Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names
PilzAdam [Fri, 12 Dec 2014 16:47:31 +0000 (17:47 +0100)]
Clarify comment in default:grass_1
PilzAdam [Sun, 7 Dec 2014 15:29:36 +0000 (16:29 +0100)]
Restructure default/nodes.lua
PilzAdam [Sun, 7 Dec 2014 14:25:39 +0000 (15:25 +0100)]
Add tree growing functions to game_api.txt
PilzAdam [Sun, 7 Dec 2014 14:17:09 +0000 (15:17 +0100)]
Remove weird constants in default
PilzAdam [Sun, 7 Dec 2014 13:58:18 +0000 (14:58 +0100)]
Remove useless, empty callbacks
Craig Davison [Thu, 1 Jan 2015 16:14:31 +0000 (16:14 +0000)]
Add crafting grid result arrow to creative inventory
paramat [Mon, 24 Nov 2014 04:14:48 +0000 (04:14 +0000)]
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
Craig Davison [Thu, 25 Dec 2014 16:40:51 +0000 (16:40 +0000)]
Add Obsidian / Obsidian Brick stairs & slabs
Lean Rada [Fri, 9 Jan 2015 21:13:12 +0000 (05:13 +0800)]
Change furnace fire icons
Craig Davison [Sun, 21 Dec 2014 18:27:15 +0000 (18:27 +0000)]
Set number of screwdriver uses to 200
PilzAdam [Mon, 15 Dec 2014 21:12:21 +0000 (22:12 +0100)]
Don't override param2 bits that are not used for rotation in screwdriver
PilzAdam [Sat, 13 Dec 2014 11:52:47 +0000 (12:52 +0100)]
Fix typo in furnace.lua
PilzAdam [Fri, 12 Dec 2014 16:15:48 +0000 (17:15 +0100)]
Give 4 obsidianbrick for 4 obsidian
PilzAdam [Sun, 7 Dec 2014 20:29:54 +0000 (21:29 +0100)]
Only allow rotating nodes that could be dug
PilzAdam [Sun, 7 Dec 2014 11:23:43 +0000 (12:23 +0100)]
Cleanup
* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
tenplus1 [Sat, 6 Sep 2014 20:07:57 +0000 (21:07 +0100)]
Screwdriver rewrite
paramat [Thu, 4 Dec 2014 03:47:46 +0000 (03:47 +0000)]
Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees
Calinou [Sun, 30 Nov 2014 08:05:10 +0000 (09:05 +0100)]
Add 3D signs
ShadowNinja [Tue, 4 Nov 2014 21:19:27 +0000 (16:19 -0500)]
Add white to the crack texture
This makes the crack stand out better on dark textures,
like obsidian and black wool.
HybridDog [Sat, 8 Jun 2013 16:08:48 +0000 (18:08 +0200)]
Add obsidianbrick
use Zeg9`s texture
PilzAdam [Sat, 6 Dec 2014 10:28:24 +0000 (11:28 +0100)]
Use an overlay over default_dirt.png for soil
PilzAdam [Sun, 7 Dec 2014 00:00:33 +0000 (01:00 +0100)]
Correct node definitons for pine saplings and pine needles
PilzAdam [Sat, 6 Dec 2014 17:47:46 +0000 (18:47 +0100)]
Rewrite furnace
* Move furnace related code into furnace.lua
* Move duplicated code into functions
* Rewrite ABM:
* Easier to follow strcuture (no returns in the middle)
* No unnecessary calls to get_craft_result
* Split logic and "visual feedback" (a bit)
* Fewer calls to meta:set and meta:get
* Better feedback on the current state of the furnace
PilzAdam [Sat, 6 Dec 2014 11:56:58 +0000 (12:56 +0100)]
Remove remains of finite liquids from bucket mod
This reverts commit
79856c914d5b9d3eb43bec78840ee811880b30ff.
PilzAdam [Sat, 6 Dec 2014 11:50:05 +0000 (12:50 +0100)]
Remove remains of weather
PilzAdam [Sat, 6 Dec 2014 11:41:19 +0000 (12:41 +0100)]
Add a minetest.conf.example with all available settings
PilzAdam [Sat, 6 Dec 2014 11:11:07 +0000 (12:11 +0100)]
Move doc for dyes to game_api.txt
PilzAdam [Sat, 6 Dec 2014 11:00:58 +0000 (12:00 +0100)]
Fix visibility of global/local dye tables
PilzAdam [Sat, 6 Dec 2014 10:08:41 +0000 (11:08 +0100)]
Set param2 to 1 if player places leaves
PilzAdam [Sat, 6 Dec 2014 10:01:18 +0000 (11:01 +0100)]
Move leafdecay doc to game_api.txt
PilzAdam [Wed, 3 Dec 2014 17:46:02 +0000 (18:46 +0100)]
Dont dry out soil if unloaded blocks are nearby
PilzAdam [Sat, 6 Dec 2014 10:46:04 +0000 (11:46 +0100)]
Allow the group book to be placed into bookshelfs
PilzAdam [Sat, 6 Dec 2014 10:43:07 +0000 (11:43 +0100)]
Fix possible stacking of books in bookshelf
Original author: @MT-Modder
PilzAdam [Wed, 3 Dec 2014 16:12:57 +0000 (17:12 +0100)]
Add all saplings to group sapling
PilzAdam [Wed, 3 Dec 2014 16:12:20 +0000 (17:12 +0100)]
Add missing groups to pine sapling
PilzAdam [Wed, 3 Dec 2014 15:59:36 +0000 (16:59 +0100)]
Fix various fire sound bugs
Craig Davison [Tue, 25 Nov 2014 20:34:40 +0000 (20:34 +0000)]
Fix some undeclared global variables
paramat [Tue, 21 Oct 2014 17:53:04 +0000 (18:53 +0100)]
Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun
Amaz [Sat, 4 Oct 2014 19:49:22 +0000 (20:49 +0100)]
Added the new door textures
Diego MartÃnez [Sat, 29 Nov 2014 03:44:14 +0000 (00:44 -0300)]
Fix leaked globals.
kilbith [Thu, 16 Oct 2014 09:57:37 +0000 (11:57 +0200)]
New ladder texture
PenguinDad [Thu, 20 Nov 2014 16:02:07 +0000 (17:02 +0100)]
Fix leaking globals in flowers and default mapgen.lua
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
paramat [Wed, 5 Nov 2014 20:22:55 +0000 (20:22 +0000)]
Default and flowers: only run on-generated functions in mgv6. Remove indev ore definitions
RHRhino [Sat, 4 Oct 2014 11:35:22 +0000 (13:35 +0200)]
New flower textures
BlockMen [Sat, 8 Nov 2014 22:25:40 +0000 (23:25 +0100)]
Revert "Fix fire blocking sunlight"
This reverts commit
dcce6e97959647fd625c1ce219721c0b800f4938.
kilbith [Sat, 11 Oct 2014 08:27:22 +0000 (10:27 +0200)]
New grass(plant) and leaves textures
kilbith [Fri, 10 Oct 2014 08:30:05 +0000 (10:30 +0200)]
Vessels: new textures