rubenwardy [Thu, 6 Dec 2018 23:32:15 +0000 (23:32 +0000)]
Disable game bar and header on Android (#7940)
Paramat [Thu, 6 Dec 2018 03:56:35 +0000 (03:56 +0000)]
Draw all horizons and sky base, in front of stars (#7932)
Move star draw to before sun glow texture draw and before sun draw,
not currently essential but the logical order. Will be necessary if
a 'no far ground' option is added, to draw stars behind the sun.
Loic Blot [Wed, 5 Dec 2018 19:08:46 +0000 (20:08 +0100)]
Gradle now copy most of assets
It depends on cleanAssets, ensuring they are always fresh
CoderForTheBetter [Wed, 5 Dec 2018 08:28:09 +0000 (03:28 -0500)]
Fix player rotations (#7941)
Paramat [Wed, 5 Dec 2018 08:18:44 +0000 (08:18 +0000)]
Declare mapgens v5 and flat stable. Add missing carpathian (#7942)
SmallJoker [Tue, 4 Dec 2018 19:37:48 +0000 (20:37 +0100)]
Send only changed node metadata to clients instead of whole mapblock (#5268)
Includes newer style changes and fixes by est31
Improve the block position de-serialization
Add type NodeMetadataMap
Loic Blot [Tue, 4 Dec 2018 18:11:03 +0000 (19:11 +0100)]
Update android version code (rebuild)
Loïc Blot [Tue, 4 Dec 2018 15:45:07 +0000 (16:45 +0100)]
Revert "Fix another GCC warning"
This reverts commit
e6811184d5824bf7d8febc157495dbecd3e4e0f7.
Loïc Blot [Tue, 4 Dec 2018 15:18:17 +0000 (16:18 +0100)]
Add testWrapDegrees_0_360_v3f unittests
Loïc Blot [Tue, 4 Dec 2018 14:57:47 +0000 (15:57 +0100)]
Fix another GCC warning
```
[ 10%] Building CXX object src/CMakeFiles/minetest.dir/client/render/interlaced.cpp.o
cc1plus: warning: -Wabi won't warn about anything [-Wabi]
cc1plus: note: -Wabi warns about differences from the most up-to-date ABI, which is also used by default
cc1plus: note: use e.g. -Wabi=11 to warn about changes from GCC 7
```
Loïc Blot [Tue, 4 Dec 2018 11:38:11 +0000 (12:38 +0100)]
Fix a stringop-truncation GCC warning
```
minetest/src/filesys.cpp:312:10: warning: ‘char* strncpy(char*, const char*, size_t)’ specified bound 10000 equals destination size [-Wstringop-truncation]
strncpy(argv_data[2], path.c_str(), 10000);
```
Loïc Blot [Tue, 4 Dec 2018 11:39:10 +0000 (12:39 +0100)]
Fix uninitialized variable peer_id
Reported by GCC
```
minetest/src/server.cpp:996:42: warning: ‘peer_id’ may be used uninitialized in this function [-Wmaybe-uninitialized]
errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
```
Paramat [Tue, 4 Dec 2018 00:39:30 +0000 (00:39 +0000)]
Mirror 'sunrisebg' texture to fix chopped right edge (#7935)
stujones11 [Mon, 3 Dec 2018 21:35:31 +0000 (21:35 +0000)]
Re-master and improve touchscreen gui icons (#7931)
Increase the resolution of the smaller icons to look better on modern HD screens.
All master SVGs included in the the Android build directory.
Juozas [Mon, 3 Dec 2018 18:31:20 +0000 (20:31 +0200)]
Fix Android build errors (caused by
5f1cd55)
After commit
5f1cd55 touchscreengui.* files were pointing to old file locations
woshiicyrus [Sun, 2 Dec 2018 23:43:02 +0000 (07:43 +0800)]
README: Add linking table of contents (#7601)
Paul Ouellette [Sun, 2 Dec 2018 23:41:05 +0000 (18:41 -0500)]
Improve world configure menu (#7922)
Replace `Subgame mods` with <game name> mods.
Display game description on left instead of dependencies.
Fix double DIR_DELIM in some paths.
Maksim [Sun, 2 Dec 2018 23:39:35 +0000 (00:39 +0100)]
Update Android java code (#7820)
Targets SDK 26 as required by the playstore.
Fixes screen auto-rotation closing game.
Hides on-screen navigation bar if present.
Update gradlew.
Fix display aspect on 18+/:9 displays (like a Samsung Galaxy S9).
Remove small app icons, not required.
Fix xml in unpacking activity.
Support Android permission: On Android 6.0+ you need to manually give write
permission (as required by google).
Background during unpacking (just a demo for now).
Material Design: no more Android 2 interface.
Immersive mode (Android 4.4+ - hide NavBar for fullscreen mode).
Vanessa Dannenberg [Sun, 2 Dec 2018 22:34:29 +0000 (17:34 -0500)]
Raise hotbar limit to 32 slots, add associated keybinding options (#7916)
add associated keybinding options
update docs and settingtypes
zeuner [Sun, 2 Dec 2018 15:05:56 +0000 (16:05 +0100)]
Document which formspec fields are sent (#7717)
Paul Ouellette [Sun, 2 Dec 2018 14:34:25 +0000 (09:34 -0500)]
Remove unused settings (#7929)
kurzkopfgleitbeutler [Sun, 2 Dec 2018 14:33:49 +0000 (14:33 +0000)]
Fix spelling of setting descriptions (#7829)
Paramat [Sun, 2 Dec 2018 07:25:43 +0000 (07:25 +0000)]
Draw stars behind the moon (#7928)
This time correctly, by resetting the 'material' to '1' after moon draw.
Paramat [Sun, 2 Dec 2018 04:17:05 +0000 (04:17 +0000)]
Slightly alter star appearence time and full brightness time (#7921)
At sunset:
Stars first appear slightly later, at the time the sun disappears over the horizon,
this fixes seeing dark stars in front of the sun horizon glow texture.
Stars reach full brightness slightly earlier at time 20000, not so excessively long
after sunset.
The above behaviour is also applied at sunrise, but of course, time-inverted.
Gaël C [Sat, 1 Dec 2018 09:01:32 +0000 (10:01 +0100)]
Added pitch fly mode (#7817)
In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly.
It allows smoother and more complex movements.
Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
Paramat [Sat, 1 Dec 2018 05:04:13 +0000 (05:04 +0000)]
Fix sky bugs when using sun or moon textures (#7918)
Reverts the render order change of commit
ce2d33eb97238e2e050d065a8f0838749a0b31d0
Quentin Bazin [Wed, 28 Nov 2018 19:01:49 +0000 (20:01 +0100)]
Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
Michael Muller [Wed, 28 Nov 2018 19:01:01 +0000 (14:01 -0500)]
Clean up stack after script_get_backtrace (#7854)
script_get_backtrace() was leaving its return value on the stack, corrupting
subsequent lua operations for functions that did not immediately return.
This problem can specifically be observed in the case of multiple "groupcaps"
entries, each of which provides the legacy "maxwear" property. These cause a
backtrace and thus pollute the stack for the following lua_next() call.
CoderForTheBetter [Wed, 28 Nov 2018 08:38:50 +0000 (03:38 -0500)]
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
* Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
stujones11 [Mon, 26 Nov 2018 21:55:24 +0000 (21:55 +0000)]
Make non-formspec modal menus respect gui scale (#7850)
ClobberXD [Mon, 26 Nov 2018 18:47:33 +0000 (00:17 +0530)]
Content store: Hide navigation buttons when there's no packages
rubenwardy [Sun, 25 Nov 2018 12:54:19 +0000 (12:54 +0000)]
Fix macro warning due to incorrect define conjunction
Paramat [Sat, 24 Nov 2018 10:41:11 +0000 (10:41 +0000)]
CSM: Don't create the client script environment if CSM is disabled (#7874)
Use the CSM death formspec when CSM is enabled and use the engine death formspec when CSM is disabled.
Move the CSM death formspec code to a dedicated file.
texmex [Sat, 24 Nov 2018 05:21:29 +0000 (06:21 +0100)]
MacOS: Fix default sneak key. Improve mouse response (#7885)
Ben Deutsch [Thu, 22 Nov 2018 21:47:15 +0000 (22:47 +0100)]
Client-side autojump. Remove Android-only stepheight autojump (#7228)
Works by detecting a collision while moving forward and then
simulating a jump. If the simulated jump is more successful,
an artificial jump key press is injected in the client.
Includes setting and key change GUI element for enabling and
disabling this feature.
Paramat [Thu, 22 Nov 2018 04:55:24 +0000 (04:55 +0000)]
Lua_api.txt: Update glasslike_framed textures documentation (#7884)
stujones11 [Wed, 21 Nov 2018 23:06:03 +0000 (23:06 +0000)]
Android: Fix recursive delete (#7882)
Paramat [Sun, 18 Nov 2018 22:29:45 +0000 (22:29 +0000)]
Android settings: Develop adaptive HUD scaling (#7784)
Use font size 14 for phones.
Use x_inches < 3.7 instead of < 3.5 for small phones.
Add a new category x_inches < 6 for larger phones.
Use HUD scaling 0.85 for larger phones.
Use desktop defaults for tablets.
sfan5 [Sun, 18 Nov 2018 14:38:44 +0000 (15:38 +0100)]
Remove obsolete section in ipv6_server description
This section no longer applies since
c66d97726931aa8dde7d8a1ffa5b8e41234f4660.
Vitaliy [Sun, 18 Nov 2018 10:48:16 +0000 (13:48 +0300)]
Fix Android build (#7873)
stujones11 [Sun, 18 Nov 2018 10:31:19 +0000 (10:31 +0000)]
Android: Improve UI scaling on smaller high-density displays (#7834)
* Android: Improve UI scaling on smaller high-density displays
Paramat [Thu, 15 Nov 2018 18:45:44 +0000 (18:45 +0000)]
Framed glasslike: Don't use cuboids to draw glass faces (#7828)
Previously, each glass face used drawAutoLightedCuboid() to draw a
flat cuboid. This also disallowed backface culling, making the
backface culling inconsistent with 'glasslike'.
Use code from 'glasslike' to draw glass faces using drawQuad().
Remove long-unknown top/bottom textures feature:
Makes the code simpler and cleaner.
Never documented, long-unknown and not of much use.
Ezhh [Tue, 13 Nov 2018 19:24:20 +0000 (19:24 +0000)]
Rename hasprivs command to haspriv (#7860)
ClobberXD [Tue, 13 Nov 2018 02:26:59 +0000 (07:56 +0530)]
dlg_contentstore.lua: Various fixes and improvements (#7612)
Add missing 'core.formspec_escape' to 'get_screenshot'.
Add warning label when no packages fetched.
Internal name of the "Update" button was the same as "Install". Rename to 'update_'.
Paramat [Mon, 12 Nov 2018 22:25:35 +0000 (22:25 +0000)]
Night sky: Fix brightness threshold for applying night colours (#7859)
Previously, 'time_brightness' never fell below the threshold so
night sky colours were not applied.
Increase the threshold value. But now also set it to a value less
sensitive to possible future small changes in 'time_brightness',
by setting it halfway between the 'time_brightness' values for
darkest night and first stage of dawn.
HybridDog [Mon, 12 Nov 2018 18:34:47 +0000 (19:34 +0100)]
Enable subtle fall bobbing (#7856)
Set the default value of fall_bobbing_amount to 0.03
rubenwardy [Mon, 12 Nov 2018 14:34:01 +0000 (14:34 +0000)]
Fix get_server_status() segfault due to uninitialized m_env
Fixes #7857
number Zero [Mon, 5 Nov 2018 12:23:01 +0000 (15:23 +0300)]
Minor changes for IrrLicht 1.9 support
number Zero [Mon, 5 Nov 2018 12:22:13 +0000 (15:22 +0300)]
Disable HW stereo for IrrLicht 1.9 (not supported anymore)
number Zero [Mon, 5 Nov 2018 11:56:12 +0000 (14:56 +0300)]
Drop .NET-specific workaround: _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX
ChimneySwift [Sat, 10 Nov 2018 13:46:51 +0000 (23:46 +1000)]
Escape special characters when searching the server list (#7842)
Simple fix to stop searching for "[" or other special characters causing a crash.
Muhammad Rifqi Priyo Susanto [Fri, 9 Nov 2018 00:24:36 +0000 (07:24 +0700)]
Conf.example generation: Remove quotation marks from noise flags (#7844)
Paramat [Thu, 8 Nov 2018 23:33:59 +0000 (23:33 +0000)]
Content store: Add show_nonfree_packages setting to advanced settings (#7846)
rubenwardy [Thu, 8 Nov 2018 21:59:56 +0000 (21:59 +0000)]
Content store: Add setting to filter non-free packages (#7766)
Defaulting to hiding in order to help with Debian/etc distribution.
This could be changed at a later date.
random-geek [Thu, 8 Nov 2018 21:55:38 +0000 (13:55 -0800)]
Improve content store layout (#7806)
SmallJoker [Thu, 8 Nov 2018 21:12:39 +0000 (22:12 +0100)]
New sneak: Smoothen the climb up event (#7727)
random-geek [Tue, 6 Nov 2018 22:28:34 +0000 (14:28 -0800)]
Formspecs: Fix text clipped by scrollbars (#7816)
Pierre-Yves Rollo [Thu, 1 Nov 2018 20:07:01 +0000 (21:07 +0100)]
Fix string.split returning an empty table if string starts with sepearator (#7827)
Calling string.split(":A:B:C:D", ":") returns an empty array.
This is due to first empty string not making repeat loop decreasing max_split which has a 0 value when reaching until.
Changing max_splits default value from -1 to -2 fixes that issue.
Paramat [Wed, 31 Oct 2018 10:04:33 +0000 (10:04 +0000)]
Framed glasslike: Fix z-fighting, improve codestyle (#7826)
Increase inset distance of glass faces that is meant to avoid
z-fighting.
Note: Enabling basic shaders made the z-fighting more likely to
happen.
Paramat [Tue, 30 Oct 2018 06:41:15 +0000 (06:41 +0000)]
Framed glasslike: Fix and document top/base textures feature (#7824)
stujones11 [Tue, 7 Aug 2018 19:58:26 +0000 (20:58 +0100)]
Remove un-needed header inclusion
stujones11 [Sun, 24 Jun 2018 19:50:57 +0000 (20:50 +0100)]
Move touchscreen input handling to base GUIModalMenu class
Paramat [Sun, 28 Oct 2018 20:53:08 +0000 (20:53 +0000)]
Advanced settings: Fix noise parameter flags (#7819)
Populate the 'checkboxes' table with bools when creating the editing formspec.
adrido [Fri, 26 Oct 2018 19:37:51 +0000 (21:37 +0200)]
Windows: Cpack wix installer (#6153)
Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds
Correct paths on Windows for RUN_IN_PLACE=0
Install only required font files
Games have their own components, and "minimal" is optional
SmallJoker [Fri, 26 Oct 2018 17:23:33 +0000 (19:23 +0200)]
Ease selection of entities behind nodes (#7739)
Paramat [Wed, 24 Oct 2018 14:03:21 +0000 (15:03 +0100)]
clear_craft: Return false if recipe not found, don't throw error (#7804)
SmallJoker [Sat, 20 Oct 2018 17:14:34 +0000 (19:14 +0200)]
Mainmenu: Clean up and improve advanced settings dialogues (#7802)
Improvements:
1. Formspec size and description box are calculated last
2. Width and height are now adjustable per setting type
3. Error message (dialogdata.error_message) shortens the description field and is placed below
4. Add more spacing for larger fonts
5. More comments and extensible by setting different height and width values
Paramat [Sat, 20 Oct 2018 08:35:39 +0000 (09:35 +0100)]
Settingtypes.txt: Various language improvements, document stable mapgens (#7801)
Paramat [Fri, 19 Oct 2018 03:52:47 +0000 (04:52 +0100)]
Android buttons: Inset 'rare controls', inset and resize 'gear icon' (#7792)
Previously these were both inconsistently close to the screen edge.
'gear icon' has been enlarged to match the width of 'zoom' and 'aux'
buttons.
Paramat [Thu, 18 Oct 2018 04:42:15 +0000 (05:42 +0100)]
Advanced settings tree menu: Resize, fix clipped values (#7790)
Carles Pastor Badosa [Tue, 16 Oct 2018 19:04:06 +0000 (21:04 +0200)]
Add release information to appdata file (#7771)
Wuzzy [Tue, 16 Oct 2018 04:25:34 +0000 (06:25 +0200)]
Add disable_repair group to prevent tool repair (#7381)
Paramat [Thu, 11 Oct 2018 04:09:03 +0000 (05:09 +0100)]
Advanced settings menu: Centre setting edit box (#7778)
Paramat [Thu, 11 Oct 2018 02:23:08 +0000 (03:23 +0100)]
Settingtypes.txt: Limit comments to 90 columns to fix clipped lines (#7777)
Paramat [Wed, 10 Oct 2018 20:23:37 +0000 (21:23 +0100)]
Add a warning to the 'chunksize' setting (#7775)
Several users have been causing problems by increasing this value.
SmallJoker [Wed, 10 Oct 2018 18:48:58 +0000 (20:48 +0200)]
Add core.remove_detached_inventory (#7684)
Breaks backwards compatibility for good
Bump protocol version
Paramat [Sat, 6 Oct 2018 02:43:26 +0000 (03:43 +0100)]
Various grammar improvements (#7769)
In builtin//pkgmgr.lua, README.md and settingtypes.txt.
Based on 2 pull requests by comradekingu.
Paramat [Fri, 5 Oct 2018 23:53:50 +0000 (00:53 +0100)]
F5 debug info: Use full words for NSEW directions for readability (#7461)
SmallJoker [Wed, 9 May 2018 20:24:36 +0000 (22:24 +0200)]
Player hand list: require init by mods
Mods will now have to initialize the list/slot in order to define the default player hand.
They may use the inventory callbacks to prevent abuse of this list.
Paramat [Thu, 4 Oct 2018 03:13:41 +0000 (04:13 +0100)]
Dig particles: Various improvements (#7714)
Improve codestyle.
Add clarifying comments.
Use 'movement_gravity' setting and physics override instead of hardcoded value.
Halve number of particles in final 'node dug' burst.
Avoid extremely small, near-invisible particles.
Increase velocity to increase number emerging from within a cubic node.
Treer [Tue, 2 Oct 2018 23:50:21 +0000 (09:50 +1000)]
Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)
Paramat [Mon, 1 Oct 2018 18:43:32 +0000 (19:43 +0100)]
Night clouds: Boost brightness for a moonlit appearence (#7748)
Previously, night clouds were almost indistinguishable from night sky,
especially since a recent commit that made night sky brighter.
They were lacking the beautiful luminosity caused by being lit by the
permanently-full moon.
When 'directional_colored_fog = false' allow the dawn/dusk cloud
brightness boost to apply through the night too.
Set an identical minimum cloud brightness for when
'directional_colored_fog = true'.
SmallJoker [Sun, 30 Sep 2018 17:57:31 +0000 (19:57 +0200)]
Remove settings properly (#7676)
Vitaliy [Sat, 29 Sep 2018 18:40:17 +0000 (21:40 +0300)]
Software inventorycube (#7651)
Fixes missing/upside-down images on Android.
ClobberXD [Sat, 29 Sep 2018 14:25:10 +0000 (19:55 +0530)]
Add test_config.h to gitignore (#7708)
SmallJoker [Fri, 28 Sep 2018 18:12:11 +0000 (20:12 +0200)]
Fix temporary path crash in TestAuthDatabase (#7753)
The constructor of TestAuthDatabase was called immediately, at a time when the settings weren't initialized properly yet.
Aspen [Wed, 26 Sep 2018 03:36:40 +0000 (20:36 -0700)]
Fix stretched stars bug, change render order
Paramat [Sun, 23 Sep 2018 20:06:51 +0000 (21:06 +0100)]
Builtin//misc_helpers: Various fixes (#7737)
Remove unused variable 'seplen'.
Fix 'cparam2'->'param2'.
Do not initialise variable 'p' twice.
Paramat [Sun, 23 Sep 2018 19:12:39 +0000 (20:12 +0100)]
Fix various code issues found by cppcheck (#7741)
Mapgen Singlenode: Remove 'flags' that duplicates a 'class Mapgen' member.
Dungeongen: Initialise 'MMVManip *vm' to 'nullptr'.
Inventorymanager: Remove assignment error 'found = '.
Lourens-Rich [Tue, 11 Sep 2018 16:09:02 +0000 (19:09 +0300)]
Fix "Hunk #1 FAILED at 9 (different line endings)."
SmallJoker [Sat, 22 Sep 2018 18:54:43 +0000 (20:54 +0200)]
Make OpenGL preference configurable, default to LEGACY (#7666)
This partially reverts
1ec5028
Add option OPENGL_GL_PREFERENCE
Vitaliy [Sun, 16 Sep 2018 16:59:42 +0000 (19:59 +0300)]
Light curve: Simplify and improve code, fix darkened daytime sky (#7693)
SmallJoker [Fri, 14 Sep 2018 18:29:21 +0000 (20:29 +0200)]
Inv deSerialize(): Prevent infinite loop, error on failure (#7711)
Throws an error about potentially damaged player inventories but proceeds converting the rest of them
SmallJoker [Tue, 11 Sep 2018 17:32:10 +0000 (19:32 +0200)]
markAliasDeprecated: Fix MSVC build
Paramat [Fri, 7 Sep 2018 23:38:35 +0000 (00:38 +0100)]
Particles: Make collision with objects optional (#7682)
Also set it to false for node dig particles, as they are often created
and high in number.
Improve particle documentation.
SmallJoker [Fri, 7 Sep 2018 01:46:58 +0000 (03:46 +0200)]
Menu content tab: Fix clipped description and missing depends (#7703)
tenplus1 [Thu, 30 Aug 2018 18:32:33 +0000 (19:32 +0100)]
get_node_drops: Make empty drop return empty table (#7592)
This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {}
xzcx [Thu, 30 Aug 2018 18:32:17 +0000 (19:32 +0100)]
Shaders: Fix comment line (#7668)
Fixed comment as finalColorBlend() does not exist in the code base.
Paramat [Wed, 29 Aug 2018 21:00:49 +0000 (22:00 +0100)]
Damage flash/hurt tilt: Make shorter to reduce player blindness (#7399)
Damage flash is shortened from 0.98-1.27s to 0.25s-0.33s to reduce
player in-game blindness, especially useful for combat situations.
It is also visually more comfortable.
Camera hurt tilt is made slightly shorter to match in duration.
Both flash and camera tilt are now of similar length to a typical
damage sound, such as the one used by Minetest Game which is 0.27s.
The 3 effects become more synchronised and unified.
Paramat [Tue, 28 Aug 2018 22:23:04 +0000 (23:23 +0100)]
Play damage sound on player death (#7679)
Also run CSM 'on_damage_taken' callback.
Improve function logic and remove 'return'.