Play damage sound on player death (#7679)
authorParamat <paramat@users.noreply.github.com>
Tue, 28 Aug 2018 22:23:04 +0000 (23:23 +0100)
committerGitHub <noreply@github.com>
Tue, 28 Aug 2018 22:23:04 +0000 (23:23 +0100)
commitdcd1a15545c3a8e6ec9bdabd1358f808a1214314
tree3c88ec17385c5190ad173ab79af1c19029c2f49e
parent34f940dccae53ac62177d2555c63688fce90519d
Play damage sound on player death (#7679)

Also run CSM 'on_damage_taken' callback.
Improve function logic and remove 'return'.
src/game.cpp