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Reorganize supported video driver query mechanisms
[oweals/minetest.git]
/
src
/
2015-01-18
kwolekr
Reorganize supported video driver query mechanisms
tree
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commitdiff
2015-01-18
kwolekr
Revert "Fix bug in debug build"
tree
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commitdiff
2015-01-18
Craig Robbins
Fix bug in debug build
tree
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commitdiff
2015-01-18
Kahrl
Fix use of uninit data in Sky and (potentially) GUIChat...
tree
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commitdiff
2015-01-18
Craig Robbins
Fix particles causing unitialised data being used due...
tree
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commitdiff
2015-01-18
gregorycu
Water fixes
tree
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commitdiff
2015-01-18
Craig Robbins
Create empty default constructor for MapNode
tree
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commitdiff
2015-01-18
paramat
Mgv7: Replace small pseudorandom caves with 3D noise...
tree
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commitdiff
2015-01-17
sapier
Fix NodeMetadataList loosing memory on deserialize...
tree
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commitdiff
2015-01-17
gregorycu
Fix entitiy WieldMeshSceneNode not freed due to additio...
tree
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commitdiff
2015-01-16
Craig Robbins
Make minor style change(unescape_string())
tree
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commitdiff
2015-01-16
Loic Blot
Fix missing return in Database_Dummy::deleteBlock
tree
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commitdiff
2015-01-16
Craig Robbins
Fix potential out-of-bounds array index
tree
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commitdiff
2015-01-15
kwolekr
Add ability to delete MapBlocks from map
tree
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commitdiff
2015-01-15
kwolekr
Initialize noise ptr on creation (fixes crash if OreVei...
tree
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commitdiff
2015-01-15
ShadowNinja
Fix unescape_string removing all backslashes
tree
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commitdiff
2015-01-15
unknown
Change UniqueQueue to use a queue and a set.
tree
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commitdiff
2015-01-14
TriBlade9
Added configurable ambient_occlusion_gamma. Default...
tree
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commitdiff
2015-01-14
Craig Robbins
Fix use of uninitialized data
tree
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commitdiff
2015-01-13
onkrot
Performance fixes.
tree
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commitdiff
2015-01-13
unknown
Add VoxelArea::hasEmptyExtent
tree
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commitdiff
2015-01-13
kwolekr
Attempt to fix occasional issue of uninitialized MapBlo...
tree
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commitdiff
2015-01-12
kwolekr
Prevent transform of noise3d result in getBlockSeed2
tree
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commitdiff
2015-01-12
paramat
Mapgen V5: Move cave generation from base terrain loop...
tree
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commitdiff
2015-01-11
sapier
Disable sound and key binding settings in "pause" menu...
tree
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commitdiff
2015-01-11
sapier
Fix invalid stepheight increase calculation on android
tree
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commitdiff
2015-01-11
sapier
Increase stepheight on android by 0.5 to smoothen movement
tree
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commitdiff
2015-01-10
Kahrl
Fix clipping rectangle of GUITable row highlight
tree
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commitdiff
2015-01-10
sfan5
Change default font sizes to 14(freetype) and 10(non...
tree
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commitdiff
2015-01-10
sfan5
Set default value for ENABLE_REDIS to 0
tree
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commitdiff
2015-01-09
sapier
Revert "Switch default scaling factor to 0.75 as most...
tree
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commitdiff
2015-01-09
sapier
Remove automatic consistent formspec size <-> font...
tree
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commitdiff
2015-01-09
Craig Robbins
Removed superfluous facedir check in mapblock_mesh.cpp
tree
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commitdiff
2015-01-09
Kahrl
Fix logic of checkbox formspec element validity checking
tree
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commitdiff
2015-01-09
sapier
Fix memory leaks due to messed up memory handling for...
tree
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commitdiff
2015-01-09
sapier
Split gui_scaling to gui_scaling + hud_scaling as those...
tree
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commitdiff
2015-01-09
Craig Robbins
Fix facedir > 23 causes segfault in client
tree
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commitdiff
2015-01-08
sapier
Switch default scaling factor to 0.75 as most ppl seem...
tree
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commitdiff
2015-01-08
ShadowNinja
Remove included SQLite3
2046/head
tree
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commitdiff
2015-01-08
sfan5
Add SQLite3 libraries to buildbot
tree
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commitdiff
2015-01-08
paramat
Return step smoothing value to 23
tree
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commitdiff
2015-01-08
kwolekr
Mapgen V6: Re-enable liquid flowing
tree
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commitdiff
2015-01-07
rubenwardy
Fix direction property of HUD
tree
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commitdiff
2015-01-07
sapier
Fix emerge thread not cleaning up emerge queue on shutdown
tree
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commitdiff
2015-01-06
sapier
Fix andorid build error
tree
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commitdiff
2015-01-06
sapier
Implement X11 dpi autodetection
tree
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commitdiff
2015-01-06
sapier
Fixes for android
2057/head
tree
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commitdiff
2015-01-05
Craig Robbins
Prevent client crashing if an NDT_AIRLIKE node is dropped
tree
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commitdiff
2015-01-05
kwolekr
Shorten ManualMapVoxelManipulator to MMVManip
tree
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commitdiff
2015-01-05
kwolekr
Optionally specify propagateSunlight area in calcLighting
tree
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commitdiff
2015-01-05
kwolekr
Exclude vertical mapblock borders when setting light
tree
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commitdiff
2015-01-05
kwolekr
NodeDef: Clear NodeResolver related entries too in...
tree
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commitdiff
2015-01-05
kwolekr
Add minetest.generate_ores() and minetest.generate_deco...
tree
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commitdiff
2015-01-04
kwolekr
NodeResolver: Perform callback immediately if node...
tree
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commitdiff
2015-01-04
kwolekr
Remove freezemelt (the remainder of proller nonsense)
tree
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commitdiff
2015-01-04
kwolekr
Add warning about using deprecated fields in Mapgen...
tree
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commitdiff
2015-01-04
kwolekr
LuaVoxelManip: Error when given out-of-bounds area
tree
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commitdiff
2015-01-04
kwolekr
Lighting: Fix nearly all issues
tree
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commitdiff
2015-01-04
Kahrl
Update bundled SQLite to 3.8.7.4
tree
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commitdiff
2015-01-03
ShadowNinja
Deduplicate code and use stdlib in string functions
tree
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commitdiff
2015-01-03
kwolekr
Fix crash if NodeResolver destroyed before pending...
tree
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commitdiff
2015-01-02
sapier
More consistent progress bar from 0-100 on startup
tree
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commitdiff
2015-01-02
sapier
Fix rounding error in font size making main menu and...
tree
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commitdiff
2015-01-01
paramat
MgV5/6/7: Generate dungeons above water level
tree
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commitdiff
2015-01-01
paramat
Mgv7: Remove range limits on mountain height to enable...
tree
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commitdiff
2014-12-30
kwolekr
Fix map parameter load order
tree
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commitdiff
2014-12-30
Craig Robbins
Add display_gamma option for client
tree
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commitdiff
2014-12-30
Dmitry Marakasov
Fix endian.h include for FreeBSD
tree
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commitdiff
2014-12-30
Craig Robbins
Cleanup updateCameraDirection and fix random input...
tree
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commitdiff
2014-12-30
kwolekr
Replace instances of height_min/height_max with y_min...
tree
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commitdiff
2014-12-30
kwolekr
Decoration: Fix default parameter values
tree
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commitdiff
2014-12-30
kwolekr
Add support back for resolving group names in NodeResolver
tree
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commitdiff
2014-12-30
kwolekr
Fix some lingering code style issues
tree
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commitdiff
2014-12-30
kwolekr
Mapgen: Use getBlockSeed2() for blockseeds (much better...
tree
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commitdiff
2014-12-30
kwolekr
Add core.get_mapgen_names() to Main Menu API (and use it)
tree
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commitdiff
2014-12-29
kwolekr
Expose mapgen parameters on scripting init
tree
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commitdiff
2014-12-29
Kodexky
Center status text for better visibility.
tree
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commitdiff
2014-12-29
Kodexky
Add extra buttons to Android GUI. All icons are license...
tree
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commitdiff
2014-12-29
Craig Robbins
Fix -Wtype-limits warnings and remove disabling of...
tree
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commitdiff
2014-12-29
kwolekr
Print unit test failures to dstream
tree
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commitdiff
2014-12-29
kwolekr
FontEngine: Don't use file extension to check font...
tree
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commitdiff
2014-12-29
kwolekr
LuaVoxelManip: Remove blank allocator
tree
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commitdiff
2014-12-29
kwolekr
LuaItemStack: Fix and document behavior of set_name...
tree
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commitdiff
2014-12-29
sapier
Fix MSVC compiler warning about passing this pointer...
tree
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commitdiff
2014-12-29
Christophe Piveteau
Skip further loading of client if there was an exit...
tree
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commitdiff
2014-12-29
kwolekr
Decoration: Add height_min and height_max parameters
tree
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commitdiff
2014-12-29
kwolekr
Cavegen: Fix copy & paste error (solves #2020)
tree
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commitdiff
2014-12-29
paramat
Biome API: Add shore top and shore filler nodes, underw...
tree
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commitdiff
2014-12-29
kwolekr
Ore: Add Vein ore type
tree
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commitdiff
2014-12-28
kwolekr
Ore: Add Blob ore type
tree
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commitdiff
2014-12-28
kwolekr
PseudoRandom: Expose constant PSEUDORANDOM_MAX
tree
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commitdiff
2014-12-28
kwolekr
LuaVoxelManip: Add option to allocate blank data
tree
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commitdiff
2014-12-28
kwolekr
VoxelManipulator: Remove unnecessary deallocation steps
tree
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commitdiff
2014-12-28
kwolekr
Set fallback content if resolving content vector requir...
tree
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commitdiff
2014-12-27
kwolekr
Redefine NodeResolver interface and replace with callba...
tree
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commitdiff
2014-12-24
ShadowNinja
Fix fs::GetRecursiveSubPaths trying to get directory...
tree
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commitdiff
2014-12-24
Craig Robbins
Large increase in performance
tree
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commitdiff
2014-12-23
kwolekr
Silence misc. warnings
tree
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commitdiff
2014-12-23
Craig Robbins
Make limiting of the reflow liquids queue size optional
tree
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commitdiff
2014-12-23
kwolekr
Temporarily fix always bright wieldhand with shaders...
tree
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commitdiff
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