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Add support for the new arguments of `request_shutdown` to the `/shutdown` chatcomman...
[oweals/minetest.git]
/
src
/
2017-02-17
Auke Kok
Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296...
tree
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commitdiff
2017-02-16
paramat
Cavegen: Place correct biome surface in tunnel entrances
tree
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commitdiff
2017-02-16
paramat
Objectpos over limit: Avoid crash caused by sector...
tree
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commitdiff
2017-02-16
red-001
Fix a small regression caused by e2ad76f.
tree
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commitdiff
2017-02-15
sfan5
Fix >5 year old PlayerSAO deletion bug
tree
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commitdiff
2017-02-14
Auke Kok
FreeType: address font license issues (#5230)
tree
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commitdiff
2017-02-13
Dániel Juhász
Lighting: Update lighting at block loading
tree
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commitdiff
2017-02-12
paramat
Footsteps: Fix offset footstep and shallow water sound...
tree
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commitdiff
2017-02-10
paramat
Plantlike: Fix visual_scale being applied squared
tree
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commitdiff
2017-02-10
Craig Robbins
Revert "Plantlike: Fix visual_scale being applied squar...
tree
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commitdiff
2017-02-10
Craig Robbins
Revert "Plantlike visual scale: Send sqrt(visual_scale...
tree
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commitdiff
2017-02-09
Auke Kok
Change default nodetimer_interval to 0.2s. (#5193)
tree
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commitdiff
2017-02-09
Lars Hofhansl
Perform mesh animation only once per frame.
tree
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commitdiff
2017-02-09
paramat
OpenAL sound: Use a simpler distance model
tree
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commitdiff
2017-02-09
red-001
No longer auto-generate a 'guest####' player name when...
tree
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commitdiff
2017-02-07
Loïc Blot
Add ModMetadata API (#5131)
tree
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commitdiff
2017-02-07
rubenwardy
Fix incompatibility of ItemStack.to_table() introduced...
5182/head
tree
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commitdiff
2017-02-07
paramat
Face shading: Add shade factor comments
tree
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commitdiff
2017-02-06
Travis Burtrum
Add support for unix socket connection to redis (#5179)
tree
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commitdiff
2017-02-06
Auke Kok
Prevent SIGFPE on entity tile loading issue. (#5178)
tree
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commitdiff
2017-02-05
numberZero
Improve mesh shading (#5172)
tree
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commitdiff
2017-02-04
rubenwardy
Add per-stack descriptions using ItemStack Metadata
5154/head
tree
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commitdiff
2017-02-04
rubenwardy
Add ItemStack key-value meta storage
tree
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commitdiff
2017-02-04
rubenwardy
Derive NodeMetaRef from MetaDataRef
tree
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commitdiff
2017-02-04
rubenwardy
Make NodeMetaRef::getmeta a non-static member
tree
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commitdiff
2017-02-04
rubenwardy
Derive NodeMetadata from Metadata
tree
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commitdiff
2017-02-04
sfan5
Fix PlayerSAO deletion warning (0eede97af2927dcda354519...
tree
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commitdiff
2017-02-04
paramat
Mgv6: Add fallback node for gravel
tree
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commitdiff
2017-02-04
paramat
Mgv6: Add stairs to desert stone dungeons
tree
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commitdiff
2017-02-04
paramat
MapgenBasic node resolver: Various fixes
tree
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commitdiff
2017-02-03
kilbith
Serverlist: Add ping indicators (#5164)
tree
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commitdiff
2017-02-01
Duane Robertson
Tell on_punch to expect a return value
tree
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commitdiff
2017-02-01
paramat
Mgvalleys: Fix missing decorations and incorrect functi...
tree
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commitdiff
2017-02-01
Ekdohibs
Fix anticheat resetting client position after the clien...
tree
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commitdiff
2017-01-30
paramat
Plantlike visual scale: Send sqrt(visual_scale) to...
tree
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commitdiff
2017-01-30
sapier
Add multiply texture modifier
tree
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commitdiff
2017-01-30
Dániel Juhász
Use fabs() instead of abs() (#5141)
tree
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commitdiff
2017-01-30
Dániel Juhász
Re-add halo highlight (#5130)
tree
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commitdiff
2017-01-29
Ezhh
Add console height setting (#5136)
tree
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commitdiff
2017-01-29
Zeno-
Rename height to scale for openConsole() (#5139)
tree
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commitdiff
2017-01-28
ShadowNinja
Fix AIX threading build
5134/head
tree
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commitdiff
2017-01-28
ShadowNinja
Fix synchronization issue at thread start
tree
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commitdiff
2017-01-28
SmallJoker
from_table: Fix crash for missing inventory or field
tree
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commitdiff
2017-01-28
sapier
Make entity on_punch have same signature and behaviour...
tree
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commitdiff
2017-01-28
Paramat
Plantlike: Fix visual_scale being applied squared ...
tree
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commitdiff
2017-01-27
Loïc Blot
Implement player attribute backend (#4155)
tree
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commitdiff
2017-01-26
paramat
Dungeongen: Fix selection of diagonal corridors
tree
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commitdiff
2017-01-26
paramat
Dungeons: Add nodebox stairs to desert and sandstone...
tree
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commitdiff
2017-01-26
Dániel Juhász
Fix after hardware node coloring (#5114)
tree
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commitdiff
2017-01-25
paramat
Dungeongen: Fix out-of-voxelmanip access segfault
tree
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commitdiff
2017-01-25
rubenwardy
Block spam messages before calling on_chatmessage callb...
5070/head
tree
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commitdiff
2017-01-24
number Zero
Add smooth lighting for all nodes
tree
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commitdiff
2017-01-24
raymoo
Wrap to positive degree values (#5106)
tree
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commitdiff
2017-01-24
sfan5
Initialize TileAnimationParams to prevent crashes/bugs...
tree
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commitdiff
2017-01-23
paramat
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
tree
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commitdiff
2017-01-23
paramat
Dungeons: Support nodebox stairs wider than 1 node
tree
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commitdiff
2017-01-23
Dániel Juhász
Add hardware node coloring. Includes:
tree
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commitdiff
2017-01-22
sfan5
Fix potential crash in chat handling (since 2f56a00d9ee...
tree
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commitdiff
2017-01-21
Loïc Blot
Remove os.exit from the Lua secure sandbox (#5090)
tree
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commitdiff
2017-01-21
Loïc Blot
Add show_statusline_on_connect setting (#5084)
tree
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commitdiff
2017-01-21
Loïc Blot
Revert "Detach the player from entities on death."...
tree
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commitdiff
2017-01-21
sapier
Fix unknown command message not providing number of cmd
tree
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commitdiff
2017-01-21
sapier
Add Entity get_texture_mod() to Lua API
tree
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commitdiff
2017-01-21
red-001
Detach the player from entities on death. (#5077)
tree
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commitdiff
2017-01-21
Loïc Blot
Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76...
tree
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commitdiff
2017-01-21
Loïc Blot
Do not force deletion of players when mapblock is full...
tree
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commitdiff
2017-01-20
red-001
Remove `mathconstants.h` and use the correct way to...
tree
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commitdiff
2017-01-19
SmallJoker
Fix MSVC build Build broken by 98e36d7
tree
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commitdiff
2017-01-18
sfan5
Add particle animation, glow
tree
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commitdiff
2017-01-17
sapier
Fix typo in alias for deprecated settexturemod
tree
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commitdiff
2017-01-16
red-001
Remove client-side chat prediction. (#5055)
tree
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commitdiff
2017-01-16
rubenwardy
Rename ObjectRef methods to be consistent and predictable
5052/head
tree
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commitdiff
2017-01-15
sapier
Added lua tracebacks to some errors where you have...
tree
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commitdiff
2017-01-15
sapier
Add color names from web page referenced in luaapi doc
tree
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commitdiff
2017-01-14
lhofhansl
Only set material flag on rendered meshes (#5023)
tree
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commitdiff
2017-01-14
sfan5
Fix build with freetype support disabled
tree
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commitdiff
2017-01-14
Loic Blot
Fix another missing const reported by clang & @sfan5
tree
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commitdiff
2017-01-14
Loic Blot
Fix missing const in ServerActiveObject::getStaticData
tree
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commitdiff
2017-01-14
ShadowNinja
Organize defaultsettings.cpp
5030/head
tree
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commitdiff
2017-01-13
ShadowNinja
Main menu tweaks
tree
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commitdiff
2017-01-13
Loic Blot
Optimize SAO getStaticData by using std::string pointer...
tree
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commitdiff
2017-01-13
Rogier
Cleanup content_sao by factorizing similar code parts
tree
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commitdiff
2017-01-13
ShadowNinja
Enable mod security by default
tree
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commitdiff
2017-01-13
paramat
Meshes: Make object mesh face shading consistent
tree
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commitdiff
2017-01-11
Rui
Make nametag removable with set_nametag_attributes...
tree
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commitdiff
2017-01-11
Loic Blot
Cleanup some header inclusions to improve compilation...
tree
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commitdiff
2017-01-11
Rogier
Performance fix + SAO factorization
tree
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commitdiff
2017-01-09
Rui
Add staticdata parameter to add_entity (#5009)
tree
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commitdiff
2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
tree
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commitdiff
2017-01-09
zeuner
support older PostGreSQL versions (#4999)
tree
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commitdiff
2017-01-08
paramat
Map generation limit: Cache as 'const' not 'const static'
tree
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commitdiff
2017-01-08
paramat
Map generation limit: Fix checks for block/sector over...
tree
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commitdiff
2017-01-08
Lars Hofhansl
Minor: Fix indentation in serverenvironment.cpp
tree
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commitdiff
2017-01-08
Loic Blot
Move ServerEnvironment to dedicated cpp/header files
tree
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commitdiff
2017-01-08
Loic Blot
Move ClientEnvironment to dedicated cpp/header files
tree
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commitdiff
2017-01-08
lhofhansl
Get neighbor from same map block if possible in ABMHand...
tree
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commitdiff
2017-01-07
sfan5
Revert "Extend minetest.is_yes()"
tree
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commitdiff
2017-01-07
red-001
Extend minetest.is_yes()
tree
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commitdiff
2017-01-04
Lars Hofhansl
Fixes for using std:vector in ABMHander and further...
tree
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commitdiff
2017-01-04
Rogier-5
Use std::vector instead of std::map in class ABMHandler
tree
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commitdiff
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