Add an activeobject manager to hold active objects (#7939)
[oweals/minetest.git] / src / unittest / CMakeLists.txt
2018-12-13 Loïc BlotAdd an activeobject manager to hold active objects...
2018-08-05 Ben DeutschReplace auth.txt with SQLite auth database (#7279)
2018-07-08 lhofhanslRevert 6587 - Optimize entity-entity collision (#7539)
2018-06-13 Loïc BlotServer: move shutdown parts to a specific shutdown...
2018-04-03 VitaliyOptimize entity-entity collision (#6587)
2018-03-30 Loïc BlotClient eventmanager refactor (#7179)
2018-03-16 Loïc BlotServer: delegate mod management & config to ServerModCo...
2018-03-11 Loïc BlotAdd Voxelarea unittests (#7121)
2018-01-05 Loic BlotGameUI refactor (part 1/X): GameUI object creation...
2018-01-01 Loïc BlotAdd unittests on ActiveObject and BanManager class...
2017-09-25 Loïc BlotImplement mod communication channels (#6351)
2016-10-27 Ner'zhulAdd unittests to test player saving/loading (#4679) 4687/head
2016-09-29 sfan5Only include keycode unittests in client build (fixes...
2016-09-25 sfan5Add keycode.cpp unittests
2016-07-03 kwolekrAdd MapSettingsManager and new mapgen setting script...
2015-08-24 ShadowNinjaClean up threading 2613/head
2015-07-27 est31Add AreaStore data structure
2015-05-08 kwolekrTests: Add schematic unittests
2015-05-05 kwolekrTests: Add NodeResolver unittests
2015-05-04 kwolekrTests: Add ObjDef unittests
2015-04-29 kwolekrTests: Add random unittests
2015-04-26 kwolekrTests: Modularize unit testing