2019-09-22 |
sfan5 | Punchwear (improved) (#8959) |
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2019-09-21 |
SmallJoker | Wieldhand: Specify which ItemStack to use (#8961) |
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2019-08-07 |
SmallJoker | Unify wield item handling (#8677) |
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2019-08-01 |
Beha | Correct ServerActiveObject's virtual getArmorGroups... |
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2019-07-29 |
SmallJoker | ContentCAO: Fix broken attachments on join (#8701) |
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2019-02-10 |
SmallJoker | Consistent HP and damage types (#8167) |
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2018-12-16 |
Pedro Gimeno | Fix C++11 violation that broke clang on Debian Stretch |
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2018-08-05 |
SmallJoker | Prevent objects from colliding with own child attachmen... |
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2018-04-30 |
SmallJoker | Allow damage for attached objects, add attach/detach... |
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2018-03-28 |
Andrew Ward | Add reasons to on_dieplayer and on_hpchange |
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2017-09-15 |
sfan5 | ServerEnv: Clean up object lifecycle handling (#6414) |
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2017-09-01 |
sapier | Fix animation frame_speed and blend loosing precision... |
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2017-08-19 |
Loïc Blot | Code modernization: src/p*, src/q*, src/r*, src/s*... |
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2017-08-17 |
Loïc Blot | C++ modernize: Pragma once (#6264) |
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2017-08-11 |
Loic Blot | ServerEnvironment::step: modernize loops 4182/head |
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2017-06-21 |
Loïc Blot | Cpp11 initializers: last src root changeset (#6022) |
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2017-06-04 |
Loïc Blot | C++11 patchset 2: remove util/cpp11.h and util/cpp11_co... |
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2017-01-21 |
Loïc Blot | Revert "Detach the player from entities on death."... |
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2017-01-21 |
red-001 | Detach the player from entities on death. (#5077) |
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2017-01-14 |
Loic Blot | Fix missing const in ServerActiveObject::getStaticData |
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2017-01-13 |
Loic Blot | Optimize SAO getStaticData by using std::string pointer... |
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2017-01-11 |
Rogier | Performance fix + SAO factorization |
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2016-10-30 |
Ner'zhul | PlayerSAO/LocalPlayer refactor: (#4612) |
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2016-10-13 |
raymoo | Attached particle spawners |
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2016-10-08 |
Loic Blot | Player/LocalPlayer/RemotePlayer inheritance cleanup... |
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2016-10-08 |
Foghrye4 | Prevent attached models from disappearing during parent... |
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2015-07-18 |
TeTpaAka | Fix invisible player when the attached entity is removed |
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2015-06-21 |
MirceaKitsune | Fix some issues with animations, and allow non-looped... |
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2015-05-28 |
Kahrl | Fix typo in variable name |
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2015-05-28 |
TeTpaAka | Add some missing getter functions to the lua API |
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2015-05-27 |
est31 | Consistent const string params |
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2015-03-05 |
Loic Blot | Remove Queue class which uses std::list and use native... |
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2015-02-17 |
Loic Blot | SAO: re-add old ActiveObjectTypes for a future migratio... |
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2015-02-17 |
Loic Blot | SAO work: ActiveObject types & SAO cleanup * Replace... |
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2014-11-08 |
SmallJoker | Replace setting unlimited_player_transfer_distance... |
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2014-10-24 |
Pavel Puchkin | Remove remenants of mob code |
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2013-04-07 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-05 |
MirceaKitsune | Allow modifying movement speed, jump height and gravity... |
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2013-03-30 |
Weblate | Merge remote branch 'origin/master' |
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2013-03-11 |
Ilya Zhuravlev | Migrate to STL containers/algorithms. |
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2013-02-28 |
Weblate | Merge remote branch 'origin/master' |
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2013-02-26 |
kwolekr | Merge pull request #482 from proller/liquid |
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2013-02-24 |
Sfan5 | Update Copyright Years |
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2013-02-24 |
PilzAdam | Change Minetest-c55 to Minetest |
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2012-12-01 |
PilzAdam | Merge support for anaglyph stereo |
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2012-11-29 |
Perttu Ahola | Full protocol 13 compatibility on server side |
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2012-11-25 |
MirceaKitsune | A bunch of fixes |
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2012-11-25 |
MirceaKitsune | Update attachments at the ending of the addToScene... |
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2012-11-25 |
MirceaKitsune | Framework for the attachment system, new object propert... |
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2012-11-25 |
MirceaKitsune | Get the new animation framework properly working |
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2012-11-03 |
PilzAdam | Merge pull request #243 from xyzz/liquid_renewable |
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2012-09-09 |
Perttu Ahola | Add dtime_s to entity activation |
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2012-06-17 |
Perttu Ahola | Optimize headers |
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2012-06-16 |
Perttu Ahola | Properly and efficiently use split utility headers |
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2012-06-05 |
Perttu Ahola | Switch the license to be LGPLv2/later, with small parts... |
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2012-03-30 |
Perttu Ahola | ObjectRef:set_armor_groups() and ObjectRef:set_properti... |
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2012-03-29 |
Perttu Ahola | Add GenericCAO and player armor groups, but don't use... |
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2012-03-29 |
Kahrl | added PlayerSAO and RemotePlayer, removed ServerRemoteP... |
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2012-03-10 |
Perttu Ahola | Entity damage system WIP; Remove C++ mobs |
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2012-02-28 |
celeron55 | Merge pull request #46 from garrosh/master |
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2012-02-02 |
Giuseppe Bilotta | Fix some warnings on some compilers |
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2012-01-12 |
Kahrl | The huge item definition and item namespace unification... |
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2011-12-01 |
Perttu Ahola | Make players be again visible from a long distance |
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2011-12-01 |
Perttu Ahola | Players are more like objects + related stuff |
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2011-12-01 |
Perttu Ahola | Player-is-SAO WIP |
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2011-12-01 |
Perttu Ahola | Add ServerActiveObject::removingFromEnvironment() |
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2011-11-29 |
Kahrl | CraftItem rework and Lua interface |
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2011-11-29 |
Perttu Ahola | Create framework for getting rid of global definitions... |
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2011-11-29 |
Perttu Ahola | Scripting WIP: dynamic object stuff |
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2011-11-29 |
Perttu Ahola | ServerRemotePlayer implements ServerActiveObject |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-10-16 |
Perttu Ahola | Add peaceful / not peaceful distinction in mobs and... |
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2011-10-15 |
Perttu Ahola | Improve mobv2 |
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2011-07-30 |
Nils Dagsson Moskopp | Merge branch 'upstream/master' |
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2011-07-30 |
Perttu Ahola | Rats are now eatable. Also made their selection box... |
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2011-07-14 |
Nils Dagsson Moskopp | Merge branch 'upstream/master' |
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2011-07-14 |
Nils Dagsson Moskopp | Merge branch 'upstream/master' |
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2011-06-26 |
Perttu Ahola | reorganized a lot of stuff and modified mapgen and... |
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2011-06-01 |
Perttu Ahola | merged an old head into main branch |
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2011-05-22 |
Perttu Ahola | Preliminary "active block" stuff + set up test code... |
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2011-04-21 |
Perttu Ahola | Some work-in-progress in hp and mobs and a frightening... |
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2011-04-10 |
Perttu Ahola | better support for old maps |
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2011-04-10 |
Perttu Ahola | new-style rats are now generated in the map |
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2011-04-10 |
Perttu Ahola | implemented rats in new system to verify that it works |
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2011-04-10 |
Perttu Ahola | items now fall by gravity... also some other random... |
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2011-04-10 |
Perttu Ahola | new object system |
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2011-04-07 |
Perttu Ahola | Some progress on transitioning from MapBlockObject... |
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2011-04-03 |
Perttu Ahola | Removed lua stuff |
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2011-02-23 |
Perttu Ahola | mainly work on object scripting api |
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2011-02-21 |
Perttu Ahola | preliminary lua scripting framework for objects |
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2011-02-20 |
Perttu Ahola | Temporary commit; lots of test code and stuff |
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