Add an activeobject manager to hold active objects (#7939)
[oweals/minetest.git] / src / serverenvironment.cpp
2018-12-13 Loïc BlotAdd an activeobject manager to hold active objects...
2018-11-28 CoderForTheBetterAdd Lua methods 'set_rotation()' and 'get_rotation...
2018-08-05 Ben DeutschReplace auth.txt with SQLite auth database (#7279)
2018-07-22 nOOb3167Add a MSVC / Windows compatible snprintf function ...
2018-07-21 Lars HofhanslOptimize ABM checks.
2018-07-08 lhofhanslRevert 6587 - Optimize entity-entity collision (#7539)
2018-04-06 rubenwardyAdd player:get_meta(), deprecate player attributes...
2018-04-04 Loïc BlotHuge LBM lookup performance improvement on mapblock...
2018-04-03 VitaliyOptimize entity-entity collision (#6587)
2018-03-16 Loic BlotServerEnvironment::loadDefaultMeta: Loading default...
2018-03-09 Loic BlotVoxelArea: add_{x,y,z,p} must be static
2018-03-09 Loic BlotServerEnvironment & StaticObject cleanups
2018-02-26 paramatSAO limits: Allow SAOs to exist outside the set 'mapgen...
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-01-29 Loïc BlotAdd minetest.bulk_set_node call + optimize Environment...
2018-01-13 Lars HofhanslRevert "Add an active object step time budget #6721"
2017-12-26 Dániel JuhászLine_of_sight: Improve using VoxelLineIterator
2017-12-06 Lars HofhanslAdd an active object step time budget #6721
2017-12-04 Lars HofhanslOptionally extend the active object in a players camera...
2017-11-24 paramatClearobjects: Send progress messages to terminal using...
2017-11-08 VitaliyMove files to subdirectories (#6599)
2017-09-30 Loïc BlotMake Player::peer_id server-side only and add getters...
2017-09-27 Loïc BlotAdd session_t typedef + remove unused functions (#6470)
2017-09-15 sfan5ServerEnv: Clean up object lifecycle handling (#6414)
2017-09-12 KahrlMake INodeDefManager::getIds return a vector, not a set
2017-08-30 Loïc BlotRemove DSTACK support (#6346)
2017-08-19 Loïc BlotCode modernization: subfolders (#6283)
2017-08-19 Loïc BlotCode modernization: src/p*, src/q*, src/r*, src/s*...
2017-08-18 Loïc BlotOptimize headers (part 2) (#6272)
2017-08-11 Loic BlotServerEnvironment::step: modernize loops 4182/head
2017-08-05 JRottmStart off newly generated worlds early at sunrise,...
2017-07-24 Loic BlotLBM: use range based for and fixed a loop variable...
2017-07-18 Loic BlotLBM content mapping map doesn't need to be ordered...
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-06-18 Loïc BlotCpp11 patchset 11: continue working on constructor...
2017-06-11 Loïc BlotUse thread_local instead from some static settings...
2017-06-11 paramat(Re)spawn players within 'mapgen_limit'
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-05-25 Loïc BlotEnhance ABM performance a little bit by removing two...
2017-05-19 SmallJokerMainmenu: Fix issues while trying to enable all mods...
2017-04-25 ShadowNinjaRename Scripting API files for consistency
2017-04-23 Loïc BlotPlayer data to Database (#5475)
2017-03-17 Loïc Blot[CSM] Add core.get_timeofday & core.get_day_count env...
2017-03-13 Loic Blot[CSM] Client side modding
2017-02-16 paramatObjectpos over limit: Avoid crash caused by sector...
2017-02-15 sfan5Fix >5 year old PlayerSAO deletion bug
2017-02-04 sfan5Fix PlayerSAO deletion warning (0eede97af2927dcda354519...
2017-01-27 Loïc BlotImplement player attribute backend (#4155)
2017-01-21 Loïc BlotWarning fix for 2ea60156437962d7d29d20606bf5d9189059f76...
2017-01-21 Loïc BlotDo not force deletion of players when mapblock is full...
2017-01-13 Loic BlotOptimize SAO getStaticData by using std::string pointer...
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-08 Lars HofhanslMinor: Fix indentation in serverenvironment.cpp
2017-01-08 Loic BlotMove ServerEnvironment to dedicated cpp/header files