2020-06-12 |
luk3yx | Add LevelDB player database (#9982) |
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2020-05-27 |
sfan5 | Value copy / allocation optimizations mostly in server... |
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2020-05-18 |
sfan5 | Add missing sao->isGone() checks |
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2020-05-07 |
sfan5 | Fix Server triggering wrong errors if environment init... |
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2020-04-27 |
Loïc Blot | Add PostgreSQL authentication backend (#9756) |
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2020-04-23 |
luk3yx | Add LevelDB auth database. (#9476) |
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2020-04-16 |
Loïc Blot | Optimize get_objects_inside_radius calls (#9671) |
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2020-04-15 |
Loïc Blot | Verify database connection on interval (#9665) |
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2020-04-11 |
Loic Blot | Drop content_sao.{cpp,h} |
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2020-04-11 |
Loic Blot | Move PlayerSAO to dedicated files |
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2020-04-11 |
sfan5 | scriptapi: Sort out ServerEnvironment / Environment... |
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2020-04-10 |
Loïc Blot | Drop genericobject.{cpp,h} (#9629) |
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2019-09-09 |
SmallJoker | Send cumulated inventory changes only each step (#8856) |
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2019-08-13 |
SmallJoker | Better F6 profiler (#8750) |
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2019-08-10 |
Jozef Behran | Merge pull request #8776 from osjc/FixGetNode |
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2019-07-08 |
Lars Hofhansl | Improve ABM time budget handling. #8645 |
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2019-02-03 |
Loïc Blot | Force player save before kicking on player shutdown... |
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2019-01-16 |
Paul Ouellette | Fix some misspellings (#8104) |
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2019-01-04 |
Loïc Blot | Make sqlite3 default auth & player backends for new... |
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2019-01-04 |
Loïc Blot | Player file directory must be only created when using... |
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2018-12-13 |
Loïc Blot | Add an activeobject manager to hold active objects... |
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2018-11-28 |
CoderForTheBetter | Add Lua methods 'set_rotation()' and 'get_rotation... |
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2018-08-05 |
Ben Deutsch | Replace auth.txt with SQLite auth database (#7279) |
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2018-07-22 |
nOOb3167 | Add a MSVC / Windows compatible snprintf function ... |
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2018-07-21 |
Lars Hofhansl | Optimize ABM checks. |
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2018-07-08 |
lhofhansl | Revert 6587 - Optimize entity-entity collision (#7539) |
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2018-04-06 |
rubenwardy | Add player:get_meta(), deprecate player attributes... |
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2018-04-04 |
Loïc Blot | Huge LBM lookup performance improvement on mapblock... |
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2018-04-03 |
Vitaliy | Optimize entity-entity collision (#6587) |
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2018-03-16 |
Loic Blot | ServerEnvironment::loadDefaultMeta: Loading default... |
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2018-03-09 |
Loic Blot | VoxelArea: add_{x,y,z,p} must be static |
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2018-03-09 |
Loic Blot | ServerEnvironment & StaticObject cleanups |
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2018-02-26 |
paramat | SAO limits: Allow SAOs to exist outside the set 'mapgen... |
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2018-02-10 |
Dániel Juhász | Node definition manager refactor (#7016) |
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2018-01-29 |
Loïc Blot | Add minetest.bulk_set_node call + optimize Environment... |
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2018-01-13 |
Lars Hofhansl | Revert "Add an active object step time budget #6721" |
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2017-12-26 |
Dániel Juhász | Line_of_sight: Improve using VoxelLineIterator |
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2017-12-06 |
Lars Hofhansl | Add an active object step time budget #6721 |
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2017-12-04 |
Lars Hofhansl | Optionally extend the active object in a players camera... |
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2017-11-24 |
paramat | Clearobjects: Send progress messages to terminal using... |
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2017-11-08 |
Vitaliy | Move files to subdirectories (#6599) |
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2017-09-30 |
Loïc Blot | Make Player::peer_id server-side only and add getters... |
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2017-09-27 |
Loïc Blot | Add session_t typedef + remove unused functions (#6470) |
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2017-09-15 |
sfan5 | ServerEnv: Clean up object lifecycle handling (#6414) |
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2017-09-12 |
Kahrl | Make INodeDefManager::getIds return a vector, not a set |
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2017-08-30 |
Loïc Blot | Remove DSTACK support (#6346) |
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2017-08-19 |
Loïc Blot | Code modernization: subfolders (#6283) |
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2017-08-19 |
Loïc Blot | Code modernization: src/p*, src/q*, src/r*, src/s*... |
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2017-08-18 |
Loïc Blot | Optimize headers (part 2) (#6272) |
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2017-08-11 |
Loic Blot | ServerEnvironment::step: modernize loops 4182/head |
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2017-08-05 |
JRottm | Start off newly generated worlds early at sunrise,... |
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2017-07-24 |
Loic Blot | LBM: use range based for and fixed a loop variable... |
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2017-07-18 |
Loic Blot | LBM content mapping map doesn't need to be ordered... |
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2017-07-07 |
Dániel Juhász | Expose getPointedThing to Lua |
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2017-06-18 |
Loïc Blot | Cpp11 patchset 11: continue working on constructor... |
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2017-06-11 |
Loïc Blot | Use thread_local instead from some static settings... |
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2017-06-11 |
paramat | (Re)spawn players within 'mapgen_limit' |
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2017-06-04 |
Loïc Blot | C++11 patchset 2: remove util/cpp11.h and util/cpp11_co... |
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2017-05-25 |
Loïc Blot | Enhance ABM performance a little bit by removing two... |
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2017-05-19 |
SmallJoker | Mainmenu: Fix issues while trying to enable all mods... |
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2017-04-25 |
ShadowNinja | Rename Scripting API files for consistency |
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2017-04-23 |
Loïc Blot | Player data to Database (#5475) |
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2017-03-17 |
Loïc Blot | [CSM] Add core.get_timeofday & core.get_day_count env... |
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2017-03-13 |
Loic Blot | [CSM] Client side modding |
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2017-02-16 |
paramat | Objectpos over limit: Avoid crash caused by sector... |
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2017-02-15 |
sfan5 | Fix >5 year old PlayerSAO deletion bug |
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2017-02-04 |
sfan5 | Fix PlayerSAO deletion warning (0eede97af2927dcda354519... |
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2017-01-27 |
Loïc Blot | Implement player attribute backend (#4155) |
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2017-01-21 |
Loïc Blot | Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76... |
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2017-01-21 |
Loïc Blot | Do not force deletion of players when mapblock is full... |
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2017-01-13 |
Loic Blot | Optimize SAO getStaticData by using std::string pointer... |
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2017-01-09 |
Ner'zhul | Environment & IGameDef code refactoring (#4985) |
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2017-01-08 |
Lars Hofhansl | Minor: Fix indentation in serverenvironment.cpp |
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2017-01-08 |
Loic Blot | Move ServerEnvironment to dedicated cpp/header files |
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