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Tooltips: Unify the tooltip[] and list[] description tooltip display functions (...
[oweals/minetest.git]
/
src
/
script
/
cpp_api
/
2017-05-20
red-001
Fix CSM crash (#5779)
tree
|
commitdiff
2017-05-18
Loic Blot
Fix a warning pointed by GCC 7.1
tree
|
commitdiff
2017-05-06
ShadowNinja
Use a settings object for the main settings
1949/head
tree
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commitdiff
2017-05-06
red-001
[CSM] add `on_item_use` (#5544)
tree
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commitdiff
2017-04-29
Vincent Glize
[CSM] Add event on_place_node API lua (#5548)
tree
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commitdiff
2017-04-25
Loïc Blot
Fix various points reported by cppcheck (#5656)
tree
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commitdiff
2017-04-23
Loïc Blot
Pass clang-format on various cpp/header files (#5559)
tree
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commitdiff
2017-04-22
Auke Kok
Add on_flood() callback.
tree
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commitdiff
2017-04-19
Loïc Blot
Fix various copy instead of const ref reported by cppch...
tree
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commitdiff
2017-04-17
Auke Kok
Plug two minor Leaks (#5603)
tree
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commitdiff
2017-04-09
Dániel Juhász
Hardware coloring for itemstacks
tree
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commitdiff
2017-04-08
Loic Blot
code style fix on src/script/cpp_api/s_client.h
tree
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commitdiff
2017-04-08
Vincent Glize
[CSM] Add event on_connect player API lua (#5540)
tree
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commitdiff
2017-04-07
Loic Blot
Pass clang-format on 14 trivial header files fixes
tree
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commitdiff
2017-03-30
paramat
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
tree
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commitdiff
2017-03-19
red-001
Block access to the `io` library
tree
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commitdiff
2017-03-17
Loïc Blot
[CSM] Add core.get_timeofday & core.get_day_count env...
tree
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commitdiff
2017-03-13
red-001
Add `get_wielded_item`
tree
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commitdiff
2017-03-13
nerzhul
[CSM] Add enable_client_modding param (default: false)
tree
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commitdiff
2017-03-13
red-001
[CSM] Add `on_punchnode` callback
tree
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commitdiff
2017-03-13
red-001
[CSM] Add `on_dignode` callback (#5140)
tree
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commitdiff
2017-03-13
red-001
[CSM] Improve security for client-sided mods (#5100)
tree
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commitdiff
2017-03-13
red-001
[CSM] Add local formspecs. (#5094)
tree
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commitdiff
2017-03-13
Loïc Blot
[CSM] sound_play & sound_stop support + client_lua_api...
tree
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commitdiff
2017-03-13
Loïc Blot
[CSM] Add on_death, on_hp_modification & oh_damage_take...
tree
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commitdiff
2017-03-13
Loic Blot
[CSM] Client side modding
tree
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commitdiff
2017-02-01
Duane Robertson
Tell on_punch to expect a return value
tree
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commitdiff
2017-01-28
sapier
Make entity on_punch have same signature and behaviour...
tree
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commitdiff
2017-01-23
Dániel Juhász
Add hardware node coloring. Includes:
tree
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commitdiff
2017-01-21
Loïc Blot
Remove os.exit from the Lua secure sandbox (#5090)
tree
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commitdiff
2017-01-15
sapier
Added lua tracebacks to some errors where you have...
tree
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commitdiff
2016-12-24
Rogier
Make minetest abort on lua panic
tree
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commitdiff
2016-12-20
ShadowNinja
Security: Fix resolving of some relative paths
tree
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commitdiff
2016-12-20
ShadowNinja
Mod security: Allow read-only access to all mod paths
tree
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commitdiff
2016-11-24
ShadowNinja
Fix secure io.lines
tree
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commitdiff
2016-11-24
ShadowNinja
Fix secure io.open without mode
tree
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commitdiff
2016-11-05
Zeno-
Fix memory leak in ::safeLoadFile (#4730)
tree
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commitdiff
2016-10-16
Rogier
Emergeblocks: Fix occasional crash
tree
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commitdiff
2016-10-06
Loic Blot
use unordered containers where possible (patch 4 on X)
tree
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commitdiff
2016-08-26
Auke Kok
Make plantlike drawtype more fun
tree
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commitdiff
2016-08-10
David Carlier
couple of memory leaks fixes.
tree
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commitdiff
2016-06-11
Diego Martinez
Server: Add reason for leave to `on_leaveplayer` callbacks
tree
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commitdiff
2016-05-30
Zeno-
Remove unused code in s_security.cpp (#4172)
tree
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commitdiff
2016-03-12
Auke Kok
Nodebox: Allow nodeboxes to "connect"
tree
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commitdiff
2016-03-07
est31
s_env.{cpp, h} cleanups
3677/head
tree
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commitdiff
2016-03-07
est31
Add minetest.register_lbm() to run code on block load...
tree
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commitdiff
2016-03-07
ShadowNinja
Use LuaErrors in security check macros
tree
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commitdiff
2016-03-03
ShadowNinja
Remove debug.getupvalue from the Lua sandbox whitelist
tree
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commitdiff
2016-01-23
est31
Fix C++11 compilability
tree
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commitdiff
2015-12-02
Alex Ford
Add on_secondary_use when right clicking an item in...
tree
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commitdiff
2015-11-02
kwolekr
Add callback parameter for core.emerge_area()
tree
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commitdiff
2015-11-01
kwolekr
Fix Lua scripting synchronization
tree
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commitdiff
2015-10-31
ShadowNinja
Fix server crashing on Lua errors
tree
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commitdiff
2015-10-26
est31
Remove some abort() calls
tree
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commitdiff
2015-10-18
paramat
ABMs: Make catch-up behaviour optional
tree
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commitdiff
2015-10-04
est31
Add new ContentParamType2 "CPT2_DEGROTATE"
tree
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commitdiff
2015-08-26
Kahrl
Push error handler afresh each time lua_pcall is used
tree
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commitdiff
2015-08-26
Kahrl
Use numeric indices and raw table access with LUA_REGIS...
tree
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commitdiff
2015-08-24
ShadowNinja
Clean up threading
2613/head
tree
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commitdiff
2015-08-13
kwolekr
SAPI: Track last executed mod and include in error...
tree
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commitdiff
2015-08-10
kwolekr
Display Lua memory usage at the time of Out-of-Memory...
tree
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commitdiff
2015-08-06
kwolekr
Improve Script CPP API diagnostics
tree
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commitdiff
2015-07-23
est31
Optional reconnect functionality
tree
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commitdiff
2015-07-03
kwolekr
Fix code style from recent commits and add misc. optimi...
tree
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commitdiff
2015-06-29
rubenwardy
Add Lua errors to error dialog
tree
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commitdiff
2015-06-13
TeTpaAka
Add minetest.register_on_player_hpchange
tree
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commitdiff
2015-06-12
est31
dofile error reporting for syntax errors
tree
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commitdiff
2015-06-02
est31
Fix uninitialized variable error
tree
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commitdiff
2015-05-22
SmallJoker
Fix Windows build, clean up included headers
tree
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commitdiff
2015-05-19
kwolekr
Replace instances of std::map<std::string, std::string...
tree
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commitdiff
2015-05-16
ShadowNinja
Add mod security
tree
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commitdiff
2015-05-15
Brandon
Add minetest.register_on_punchplayer
tree
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commitdiff
2015-03-27
ShadowNinja
Clean up and tweak build system
2402/head
tree
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commitdiff
2015-03-07
Craig Robbins
For usages of assert() that are meant to persist in...
tree
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commitdiff
2015-01-13
onkrot
Performance fixes.
tree
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commitdiff
2014-12-29
kwolekr
Expose mapgen parameters on scripting init
tree
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commitdiff
2014-12-14
kwolekr
Expose mapgen chunksize in on_mapgen_init callbacks
tree
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commitdiff
2014-11-20
ShadowNinja
Simplify loading of Android version of menu
tree
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commitdiff
2014-10-18
RealBadAngel
Add meshnode drawtype.
tree
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commitdiff
2014-10-07
ShadowNinja
Fix object reference pushing functions when called...
tree
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commitdiff
2014-10-02
BlockMen
Add optional framed glasslike drawtype
1694/head
tree
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commitdiff
2014-09-21
TriBlade9
Add firelike drawtype
tree
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commitdiff
2014-08-21
sapier
Don't call a player event without having player to...
tree
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commitdiff
2014-05-30
ShadowNinja
Fix over-poping and only push the core once
tree
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commitdiff
2014-05-08
ShadowNinja
Use "core" namespace internally
1258/head
tree
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commitdiff
2014-05-07
ShadowNinja
Organize builtin into subdirectories
tree
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commitdiff
2014-05-07
sapier
Fix heart + bubble bar size on different texture packs
1265/head
tree
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commitdiff
2014-04-27
ShadowNinja
Fix code style of async API
tree
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commitdiff
2014-04-27
ShadowNinja
Remove dependency on marshal and many other async changes
tree
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commitdiff
2014-04-27
ShadowNinja
Only push the Lua error handler once
tree
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commitdiff
2014-04-15
Sfan5
Fix all warnings reported by clang
tree
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commitdiff
2014-03-15
ShadowNinja
Add more informative error messages for inventory and...
tree
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commitdiff
2014-03-15
ShadowNinja
Remove lua_State parameter from LuaError::LuaError
tree
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commitdiff
2014-03-15
ShadowNinja
Revert "Make sure we get a stacktrace for as many lua...
tree
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commitdiff
2014-03-15
Sfan5
Make sure we get a stacktrace for as many lua errors...
tree
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commitdiff
2014-03-12
Selat
Pass arguments by reference
tree
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commitdiff
2014-03-09
Ciaran Gultnieks
Correct misleading detached inventory error message
tree
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commitdiff
2014-02-08
kwolekr
Make flag strings clear specified flag with 'no' prefix
tree
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commitdiff
2014-02-03
ShadowNinja
Fix crash when a error occurs in a globalstep callback
tree
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commitdiff
2014-01-24
ShadowNinja
Pass pointed_thing to on_punch and minetest.register_on...
tree
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commitdiff
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