Improve core.sound_play with ephemeral sounds and player exclusion
[oweals/minetest.git] / src / script / common / c_content.cpp
2020-02-01 sfan5Improve core.sound_play with ephemeral sounds and playe...
2020-01-22 WuzzyRemove unused weight property from objects (#9320)
2019-12-06 Pierre-Yves RolloAdd z-index management to HUD
2019-10-29 random-geekChange some usages of "deprecated" to "obsolete" (...
2019-09-22 sfan5Punchwear (improved) (#8959)
2019-08-07 BehaDo not add group values of zero to group lists. (#8751)
2019-07-30 BehaMove the clamping of hp/breath when their maximums...
2019-03-07 HybridDogAbort when trying to set a not registered node (#7011)
2019-02-10 SmallJokerConsistent HP and damage types (#8167)
2019-01-06 SmallJokerFix various bugs (Anticheat, Lua helpers) (#8013)
2019-01-03 SmallJokerProselytize the network. Use IEEE F32 (#8030)
2018-08-16 Dániel JuhászRaycast: export exact pointing location (#6304)
2018-03-29 stujones11Optional alpha channel support for entities
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-02-04 lisacvukMake hud_get return aligment, offset and size. (#7006)
2018-01-20 red-001[CSM] Add basic HUD manipulation. (#6067)
2018-01-03 Thomas--SConnected Nodeboxes: Add `disconnected` boxes
2017-12-04 paramatZoom: Set zoom FOV per-player using a player object... 6080/head
2017-11-08 VitaliyMove files to subdirectories (#6599)
2017-11-06 paramatPlayer eye height: Make this a settable player object...
2017-10-23 Muhammad Rifqi Pri... Improvements/fixes for noise parameter input in advance...
2017-10-15 VitaliyReal global textures (#6105)
2017-09-28 orwell96Add static_save property to luaentites to not save...
2017-09-15 SmallJokerCustomizeable max breath for players (#6411)
2017-09-14 Rob BlanckaertObject properties: Add 'glow', disables light's effect...
2017-09-11 Auke KokImplement client node dig prediction
2017-09-10 SmallJokerObject properties: Fix loss of custom selectionbox
2017-08-30 paramatZoom: Move enabling zoom to a new player object property
2017-08-25 Dániel JuhászOverlays for wield and inventory images (#6107)
2017-08-24 stujones11Make entity selection and collision boxes independently...
2017-08-23 SmallJokerRespect object property hp_max field for players (...
2017-08-20 Loïc BlotModernize source code: last part (#6285)
2017-07-11 number ZeroAdd 'plantlike_rooted' drawtype
2017-06-11 RuiSound: Add pitch option (#5960)
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-05-21 bigfoot547[CSM] Add function to get the definition of items ...
2017-05-20 red-001Fix CSM crash (#5779)
2017-05-03 BrandonSound API: Add fading sounds
2017-04-29 Vincent Glize[CSM] Add event on_place_node API lua (#5548)
2017-04-21 Dániel JuhászSoft node overlay (#5186)
2017-04-19 Loïc BlotFix various copy instead of const ref reported by cppch...
2017-04-09 Dániel JuhászHardware coloring for itemstacks
2017-03-13 red-001Add `get_wielded_item`
2017-02-22 rubenwardyFix wrong meta key in item meta on ItemStack construction
2017-02-07 rubenwardyFix incompatibility of ItemStack.to_table() introduced... 5182/head
2017-02-04 rubenwardyAdd ItemStack key-value meta storage
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-18 sfan5Add particle animation, glow
2017-01-02 sfan5Add 2D sheet animation for nodes
2017-01-02 sfan5Move TileAnimation code to seperate file
2016-11-28 juhdanadLimit light_source in the engine (#4814)
2016-11-14 sfan5Revert "Adding particle blend, glow and animation ...
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-10-05 Loic BlotMake some maps unordered to improve performance
2016-09-08 SmallJokerMake getStackMax return the correct maximal stack size
2016-08-10 Rogier-5Fixes for compiling with a newer (system) jsoncpp ...
2016-03-12 Auke KokAllow nodes to specify which sides to connect to.
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-01-20 Auke KokAllow per-tiles culling.
2016-01-18 RealBadAngelShow infotext with description for item entities
2016-01-07 paramatLiquids: Flow into and destroy 'floodable' nodes
2015-12-29 SapierRevert "Add support for using arbitrary meshes as items"
2015-12-29 SapierAdd support for using arbitrary meshes as items 3479/head
2015-12-20 SapierFix lua object:get_properties() being broken
2015-12-20 est31Fix missing pop
2015-12-19 SapierAdd support for limiting rotation of automatic face... 3457/head
2015-12-15 BlockMenAdd option to give every object a nametag 3393/head
2015-11-07 BlockMenAdd support for audio feedback if placing node failed 3288/head
2015-10-25 BlockMenAdd option to disable backface culling for models 3209/head
2015-10-15 ShadowNinjaUse warningstream for deprecated field messages and...
2015-08-05 RealBadAngelFix tiling issues for PLANTLIKE and FIRELIKE with FSAA
2015-07-16 RealBadAngelFix relief mapping issues
2015-07-03 kwolekrFix code style from recent commits and add misc. optimi...
2015-05-28 TeTpaAkaAdd some missing getter functions to the lua API
2015-05-17 kwolekrSAPI: Accept either ARGB8 table or ColorString to speci...
2015-04-20 kwolekrAdd 'persistence' alias for Lua noiseparams and validat...
2015-03-08 ShadowNinjaDon't use luaL_checkstring to read node names, it's...
2015-01-04 kwolekrRemove freezemelt (the remainder of proller nonsense)
2014-12-10 kwolekrMove get_schematic and read_schematic to l_mapgen.cpp
2014-12-10 kwolekrRemove get_noiseparams function. read_noiseparams shoul...
2014-12-08 kwolekrAdd flags and lacunarity as new noise parameters
2014-12-06 kwolekrSchematics: Fix minetest.place_schematic() when defined...
2014-11-26 Ciaran GultnieksDon't corrupt stepheight when setting other properties
2014-11-13 SmallJokerAdd option 'eased' to NoiseParams
2014-11-13 kwolekrAdd Generator Element Management framework
2014-11-01 kwolekrSplit up mapgen.cpp
2014-10-19 RealBadAngelCustom collision boxes node property.
2014-10-18 RealBadAngelAdd meshnode drawtype.
2014-05-08 ShadowNinjaUse "core" namespace internally 1258/head
2014-03-15 ShadowNinjaRemove lua_State parameter from LuaError::LuaError
2014-03-15 ShadowNinjaRevert "Make sure we get a stacktrace for as many lua...
2014-03-15 Sfan5Make sure we get a stacktrace for as many lua errors...
2014-03-08 kwolekrUpdate set_mapgen_params and set_gen_notify Lua API...
2014-02-16 kwolekrAdd minetest.set_noiseparam_defaults() Lua API
2014-02-09 kwolekrDefine strlcpy on platforms that do not have it
2014-02-09 kwolekrAdd capability to read table flag fields from Lua API
2014-02-08 kwolekrMake flag strings clear specified flag with 'no' prefix
2014-01-19 kwolekrSchematic: Read slice probability table from schematic...
2014-01-11 ShadowNinjaAdd maximum recursion depth to read_json_value
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