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Run callback in IDropAction, refactor function arguments
[oweals/minetest.git]
/
src
/
script
/
common
/
c_content.cpp
2018-03-29
stujones11
Optional alpha channel support for entities
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2018-02-10
Dániel Juhász
Node definition manager refactor (#7016)
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2018-02-04
lisacvuk
Make hud_get return aligment, offset and size. (#7006)
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2018-01-20
red-001
[CSM] Add basic HUD manipulation. (#6067)
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2018-01-03
Thomas--S
Connected Nodeboxes: Add `disconnected` boxes
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2017-12-04
paramat
Zoom: Set zoom FOV per-player using a player object...
6080/head
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2017-11-08
Vitaliy
Move files to subdirectories (#6599)
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2017-11-06
paramat
Player eye height: Make this a settable player object...
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2017-10-23
Muhammad Rifqi Pri...
Improvements/fixes for noise parameter input in advance...
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2017-10-15
Vitaliy
Real global textures (#6105)
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2017-09-28
orwell96
Add static_save property to luaentites to not save...
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2017-09-15
SmallJoker
Customizeable max breath for players (#6411)
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2017-09-14
Rob Blanckaert
Object properties: Add 'glow', disables light's effect...
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2017-09-11
Auke Kok
Implement client node dig prediction
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2017-09-10
SmallJoker
Object properties: Fix loss of custom selectionbox
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2017-08-30
paramat
Zoom: Move enabling zoom to a new player object property
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2017-08-25
Dániel Juhász
Overlays for wield and inventory images (#6107)
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2017-08-24
stujones11
Make entity selection and collision boxes independently...
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2017-08-23
SmallJoker
Respect object property hp_max field for players (...
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2017-08-20
Loïc Blot
Modernize source code: last part (#6285)
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2017-07-11
number Zero
Add 'plantlike_rooted' drawtype
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2017-06-11
Rui
Sound: Add pitch option (#5960)
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2017-06-04
Loïc Blot
C++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
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2017-05-21
bigfoot547
[CSM] Add function to get the definition of items ...
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2017-05-20
red-001
Fix CSM crash (#5779)
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2017-05-03
Brandon
Sound API: Add fading sounds
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2017-04-29
Vincent Glize
[CSM] Add event on_place_node API lua (#5548)
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2017-04-21
Dániel Juhász
Soft node overlay (#5186)
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2017-04-19
Loïc Blot
Fix various copy instead of const ref reported by cppch...
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2017-04-09
Dániel Juhász
Hardware coloring for itemstacks
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2017-03-13
red-001
Add `get_wielded_item`
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2017-02-22
rubenwardy
Fix wrong meta key in item meta on ItemStack construction
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2017-02-07
rubenwardy
Fix incompatibility of ItemStack.to_table() introduced...
5182/head
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2017-02-04
rubenwardy
Add ItemStack key-value meta storage
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2017-01-23
Dániel Juhász
Add hardware node coloring. Includes:
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2017-01-18
sfan5
Add particle animation, glow
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2017-01-02
sfan5
Add 2D sheet animation for nodes
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2017-01-02
sfan5
Move TileAnimation code to seperate file
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2016-11-28
juhdanad
Limit light_source in the engine (#4814)
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2016-11-14
sfan5
Revert "Adding particle blend, glow and animation ...
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2016-11-14
Foghrye4
Adding particle blend, glow and animation (#4705)
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2016-10-05
Loic Blot
Replace various std::map with UNORDERED_MAP + various...
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2016-10-05
Loic Blot
Make some maps unordered to improve performance
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2016-09-08
SmallJoker
Make getStackMax return the correct maximal stack size
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2016-08-10
Rogier-5
Fixes for compiling with a newer (system) jsoncpp ...
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2016-03-12
Auke Kok
Allow nodes to specify which sides to connect to.
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2016-03-12
Auke Kok
Nodebox: Allow nodeboxes to "connect"
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2016-01-20
Auke Kok
Allow per-tiles culling.
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2016-01-18
RealBadAngel
Show infotext with description for item entities
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2016-01-07
paramat
Liquids: Flow into and destroy 'floodable' nodes
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2015-12-29
Sapier
Revert "Add support for using arbitrary meshes as items"
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2015-12-29
Sapier
Add support for using arbitrary meshes as items
3479/head
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2015-12-20
Sapier
Fix lua object:get_properties() being broken
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2015-12-20
est31
Fix missing pop
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2015-12-19
Sapier
Add support for limiting rotation of automatic face...
3457/head
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2015-12-15
BlockMen
Add option to give every object a nametag
3393/head
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2015-11-07
BlockMen
Add support for audio feedback if placing node failed
3288/head
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2015-10-25
BlockMen
Add option to disable backface culling for models
3209/head
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2015-10-15
ShadowNinja
Use warningstream for deprecated field messages and...
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2015-08-05
RealBadAngel
Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
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2015-07-16
RealBadAngel
Fix relief mapping issues
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2015-07-03
kwolekr
Fix code style from recent commits and add misc. optimi...
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2015-05-28
TeTpaAka
Add some missing getter functions to the lua API
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2015-05-17
kwolekr
SAPI: Accept either ARGB8 table or ColorString to speci...
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2015-04-20
kwolekr
Add 'persistence' alias for Lua noiseparams and validat...
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2015-03-08
ShadowNinja
Don't use luaL_checkstring to read node names, it's...
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2015-01-04
kwolekr
Remove freezemelt (the remainder of proller nonsense)
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2014-12-10
kwolekr
Move get_schematic and read_schematic to l_mapgen.cpp
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2014-12-10
kwolekr
Remove get_noiseparams function. read_noiseparams shoul...
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2014-12-08
kwolekr
Add flags and lacunarity as new noise parameters
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2014-12-06
kwolekr
Schematics: Fix minetest.place_schematic() when defined...
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2014-11-26
Ciaran Gultnieks
Don't corrupt stepheight when setting other properties
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2014-11-13
SmallJoker
Add option 'eased' to NoiseParams
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2014-11-13
kwolekr
Add Generator Element Management framework
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2014-11-01
kwolekr
Split up mapgen.cpp
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2014-10-19
RealBadAngel
Custom collision boxes node property.
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2014-10-18
RealBadAngel
Add meshnode drawtype.
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2014-05-08
ShadowNinja
Use "core" namespace internally
1258/head
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2014-03-15
ShadowNinja
Remove lua_State parameter from LuaError::LuaError
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2014-03-15
ShadowNinja
Revert "Make sure we get a stacktrace for as many lua...
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2014-03-15
Sfan5
Make sure we get a stacktrace for as many lua errors...
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2014-03-08
kwolekr
Update set_mapgen_params and set_gen_notify Lua API...
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2014-02-16
kwolekr
Add minetest.set_noiseparam_defaults() Lua API
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2014-02-09
kwolekr
Define strlcpy on platforms that do not have it
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2014-02-09
kwolekr
Add capability to read table flag fields from Lua API
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2014-02-08
kwolekr
Make flag strings clear specified flag with 'no' prefix
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2014-01-19
kwolekr
Schematic: Read slice probability table from schematic...
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2014-01-11
ShadowNinja
Add maximum recursion depth to read_json_value
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2014-01-11
ShadowNinja
Rename get_json_value to read_json_value
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2013-12-30
ShadowNinja
Fix InventoryList reading order
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2013-12-18
ShadowNinja
Don't throw a error when writing JSON fails
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2013-12-18
ShadowNinja
Add 'minetest.write_json'
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2013-12-18
ShadowNinja
Handle LuaErrors in Lua -> C++ calls on LuaJIT
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2013-12-03
RealBadAngel
Shaders rework.
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2013-11-30
ShadowNinja
Optimize table creation
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2013-11-16
MetaDucky
fixed array limit check when reading Lua specialtiles...
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2013-11-15
ShadowNinja
Pass a errfunc to lua_pcall to get a traceback
995/head
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2013-09-10
PilzAdam
Add offset to automatic_face_movement_dir
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2013-09-02
Kahrl
Add minetest.parse_json, engine.parse_json
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2013-08-14
Kahrl
Omnicleanup: header cleanup, add ModApiUtil shared...
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