Performance fix + SAO factorization
[oweals/minetest.git] / src / localplayer.cpp
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2016-11-30 lhofhanslOptimize/adjust blocks/ActiveObjects sent at the server...
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-08 Loic BlotRemotePlayer/LocalPlayer Player base class proper separ...
2016-06-03 est31Initial Gamepad support
2016-05-05 Maksim GamarnikAndroid: Increase player_stepheight for thicker snow...
2016-03-14 HybridDogFix player teleportation bug whilst sneaking
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-02-14 Loic BlotPlayer::accelerateHorizontal/Vertical should be member... 3708/head
2016-01-29 est31Don't pass non-const references to collision methods
2015-11-08 kwolekrFix misc. MinGW and Valgrind warnings
2015-11-03 est31Only go fast in autorun if fast move is enabled
2015-10-26 BlockMenFix jittering sounds on entities (fixes #2974) 3040/head
2015-08-15 BlockMenFix sneaking (fixes #665 and #3045) 3041/head
2015-08-06 gregorycuFix detection of sneaking node
2015-08-02 Miner59Fix "bouncy" blocks
2015-05-30 SmallJokerOnly retrieve always_fly_fast setting once
2015-05-28 TeTpaAkaAdd some missing getter functions to the lua API
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-04 Loic BlotABMHandler and player_collisions use sequential read...
2015-01-19 kwolekrFix all warnings and remove -Wno-unused-but-set cflag
2015-01-11 sapierFix invalid stepheight increase calculation on android
2015-01-11 sapierIncrease stepheight on android by 0.5 to smoothen movement
2014-11-14 Craig RobbinsRemove most exceptions from getNode() (and variants)
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...
2014-10-01 ShadowNinjaSimplify player modification checks
2014-05-17 sapierAdd support for interlaced polarized 3d screens 1269/head
2014-04-19 sapierBunch of small fixes (coding style, very unlikely error... 1201/head
2014-04-15 Sfan5Fix all warnings reported by clang
2014-04-13 ShadowNinjaReorder initialization of member variables to make...
2014-04-12 BlockMenAdd player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 BlockMenAdd third person view
2013-12-03 PilzAdamAdd sneak and sneak_glitch to set_physics_override()
2013-09-04 PilzAdamUse player:set_hotbar_image() instead of hardcoded...
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-19 PilzAdamDont teleport back if holding sneak when detaching...
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-25 sapierMove player collisionbox to player class
2013-04-18 WeblateMerge remote branch 'origin/master'
2013-04-11 MirceaKitsuneSwing the camera down when the player lands on the...
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-05 MirceaKitsuneDont allow fast move in water or ladder when aux1_desce...
2013-04-05 MirceaKitsuneAllow modifying movement speed, jump height and gravity...
2013-04-03 Zeg9Fix camera "jumping" when attached and the parent goes...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-27 sapierClosed add object <-> object collision handling
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-02-16 kwolekrMerge pull request #465 from doserj/mod_selection_empty...
2013-02-13 MirceaKitsuneImproved Player Physics
2013-02-10 ShadowNinjaDon't fall off nodes if sneaking with free_move on...
2013-01-07 PilzAdamAdd a setting to enable always flying fast
2012-12-27 PilzAdamUse aux1 to move fast when flying 369/head
2012-12-17 PilzAdamFix falling damage when not flying
2012-12-11 PilzAdamDont sneak while flying 350/head
2012-12-11 PilzAdamOnly fly through walls in noclip mode wich requires...
2012-12-02 MirceaKitsuneDon't send player position from client to server if...
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-28 CalinouFix head shifting downards in glass, nodeboxes...
2012-11-25 MirceaKitsuneFix more things I forgot for attached players. Such...
2012-11-25 MirceaKitsuneUpdate attachments at the ending of the addToScene...
2012-09-03 Perttu AholaFix shift-descend to ladders from a floor
2012-09-01 Perttu AholaFix the bouncy node related stuff a bit
2012-09-01 Perttu AholaAdd bouncy node group
2012-09-01 Perttu AholaAdd disable_jump and fall_damage_add_percent node groups
2012-09-01 sfan5Make shift the default descent control on ladders and...
2012-07-21 Matthew IFix hovering after mining a block underneath you while...
2012-06-17 KahrlCustom boxy nodes (stairs, slabs) and collision changes
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-31 Perttu AholaAdd server-side enforcement of the 'fast' privilege...
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...