Add scroll_container formspec element (redo) (#9101)
[oweals/minetest.git] / src / gamedef.h
2018-03-30 Loïc BlotClient eventmanager refactor (#7179)
2018-03-24 Loïc BlotCleanup sound manager class (#7158)
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2017-09-25 Loïc BlotImplement mod communication channels (#6351)
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-03-16 Loïc BlotAdd ModStorageAPI to client side modding (#5396)
2017-03-13 red-001Add `get_wielded_item`
2017-03-13 Loic Blot[CSM] Client side modding
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2016-02-18 RealBadAngelMove object nametags to camera
2015-04-17 kwolekrBiomes: Remove referenced biomes from Decorations on...
2014-11-19 ShadowNinjaClean up rollback
2014-10-21 RealBadAngelRecalculate normals for cached meshes.
2014-01-06 Perttu AholaCreate new instance of mesh every time it's required...
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-12-01 KahrlShaderSource and silly example shaders
2012-07-26 Perttu AholaExperimental-ish rollback functionality
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-24 Perttu Aholaceleron55's sound system initial framework
2012-01-22 KahrlNode placement / mineral / serialization / iron freq...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaNode definition names
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...