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Fog effect when camera is inside cloud
[oweals/minetest.git]
/
src
/
clientenvironment.cpp
2017-07-02
Loïc Blot
Irrlicht cleanup: cleanup various object to use Renderi...
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2017-06-26
Loïc Blot
Isolate irrlicht references and use a singleton (#6041)
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2017-06-19
Loic Blot
Fix 2 warnings reported by GCC
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2017-06-19
Loïc Blot
Remove IrrlichtDevice unused pointer from ClientActiveO...
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2017-06-16
Loïc Blot
C++11 patchset 9: move hardcoded init parameters to...
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2017-06-04
Loïc Blot
C++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
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2017-05-21
red-001
Prevent fall damage from overflowing when falling from...
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2017-05-06
ShadowNinja
Clean up numeric.h and split FacePositionCache from it
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2017-04-29
Loïc Blot
Client & ClientEnvirnment: don't create fake events...
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2017-04-25
ShadowNinja
Rename Scripting API files for consistency
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2017-04-15
Loïc Blot
Partial damage cheat fix: node damages server side...
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2017-04-05
Loïc Blot
Memleak fix: LocalPlayer object was not deleted
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2017-03-17
Loïc Blot
[CSM] Add core.get_timeofday & core.get_day_count env...
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2017-03-13
nerzhul
[CSM] Add enable_client_modding param (default: false)
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2017-03-13
Loïc Blot
[CSM] sound_play & sound_stop support + client_lua_api...
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2017-01-23
Dániel Juhász
Add hardware node coloring. Includes:
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2017-01-11
Loic Blot
Cleanup some header inclusions to improve compilation...
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2017-01-08
Loic Blot
Move ClientEnvironment to dedicated cpp/header files
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