Node metadata framework
[oweals/minetest.git] / src / client.h
2011-04-04 Perttu AholaNode metadata framework
2011-04-03 Perttu AholaMade a proper queued thread to client for handling...
2011-04-03 Perttu Aholacommit before some more radical changes
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-07 Perttu Aholaremoved Client::isFetchingBlocks
2010-12-26 Perttu Aholadrawing range updater update and myrand() (but not...
2010-12-26 Perttu Aholanew viewing range updater algorithm
2010-12-24 Perttu Aholabase stuff for item->object conversion
2010-12-23 Perttu Aholachanges to handing of digging (non backwards-compatible...
2010-12-23 Perttu Aholafixed crack animation timing in client
2010-12-22 Perttu Aholacrafting system!
2010-12-21 Perttu AholaCracking blocks while digging
2010-12-20 Perttu Aholaworking time-of-day sending from server to client
2010-12-19 Perttu Aholaadded dedicated server build without irrlicht
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore daynight mesh cache
2010-12-18 Perttu Aholabefore adding day/night lighting
2010-12-14 Perttu Aholatinkering around
2010-12-13 Perttu Aholain before messing with face drawing orientation
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu Aholafixed face updating slowness bug
2010-11-27 Perttu AholaWorking version before block send priorization update
2010-11-26 Perttu AholaInitial files