Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[oweals/minetest.git] / src / client.cpp
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-08-01 prollerWeather backward compatibility
2013-07-20 RealBadAngelAdd set_breath and get_breath to lua API.
2013-07-12 prollerMasterserver mods announse, ipv6, better curl errors
2013-07-07 KahrlWhen server sends late media, log to errorstream instea...
2013-07-05 KahrlDon't rebuild the dummy shader (less SourceShaderCache...
2013-07-02 KahrlRemove texture atlas / AtlasPointer, rename getTextureR...
2013-06-23 prollerAdd support for IPv6
2013-06-21 WeblateMerge remote-tracking branch 'origin/master'
2013-06-19 PilzAdamAdd drowning 780/head
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-25 KahrlAdd ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT...
2013-05-20 MetaDuckyFix typo in particle spawning
2013-05-17 PilzAdamFix memory leak in MeshUpdateThread
2013-05-13 WeblateMerge remote-tracking branch 'origin/master'
2013-05-13 Zeg9Add progress bar to item visuals preloading
2013-05-10 PilzAdamFix memory leak: remove InventoryAction after sending...
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-25 kwolekrGeneralize hud_builtin_enable into hud_set_flags
2013-04-24 Diego MartínezAdded support to disable built-in HUD elements
2013-04-24 Diego MartínezFixes possible crash when using hud_change with "align...
2013-04-24 RealBadAngelFix to: addUpdateMeshTaskWithEdge
2013-04-23 Diego MartínezAdded offset support for HUD items
2013-04-23 Diego MartínezAdded support for alignment in HUD items
2013-04-18 WeblateMerge remote branch 'origin/master'
2013-04-18 kwolekrSplit HUD code off to hud.cpp, make into a class, exten...
2013-04-18 Jonathon AndersonLua HUD
2013-04-08 sapierfix memory leak in loadMedia
2013-04-08 sapierfix 3d model mesh leak
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-05 PilzAdamFix nick completion
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-23 JeijaAllow spawning particles from the server, from lua
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-02-16 kwolekrMerge pull request #465 from doserj/mod_selection_empty...
2013-02-13 MirceaKitsuneImproved Player Physics
2013-01-07 sapierFix buttons not working for Lua-triggered formspecs
2013-01-02 sapierAdd TOCLIENT_SHOW_FORMSPEC to display formspecs at...
2012-12-26 PilzAdamFix 'longjmp causes uninitialized stack frame' in cURL
2012-12-17 Ilya ZhuravlevMake m_media_fetch_threads to contain MediaFetchThread...
2012-12-16 Ilya ZhuravlevAdded ability to fetch media from remote server (using...
2012-12-02 MirceaKitsuneDon't send player position from client to server if...
2012-12-01 KahrlShaderSource and silly example shaders
2012-12-01 Perttu AholaAdd setting preload_item_visuals
2012-12-01 Perttu AholaOn-demand item meshes and textures
2012-12-01 Perttu AholaModify some client log message levels
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-26 Perttu AholaDefault server step to 0.1s and sync object/player...
2012-11-26 Perttu AholaMove util/serialize.h out from staticobject.h for small...
2012-11-26 Perttu AholaNew PROTOCOL_VERSION scheme (allow client to support...
2012-11-25 MirceaKitsuneRealBadAngel's patch which allows the lua api to read...
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-25 MirceaKitsuneGet the mesh working through the memory cache properly...
2012-11-25 MirceaKitsuneAdd a subfolder for models and transfer models from...
2012-07-24 Perttu AholaDetached inventories
2012-07-22 Perttu Aholaminetest.register_on_player_receive_fields()
2012-07-19 Perttu AholaAllow defining player's inventory form in Lua
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-16 Perttu AholaInitially split utility.h to multiple files in util/
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-06-03 Perttu AholaImplement sign using form field protocol
2012-05-19 Perttu AholaLog more stuff in Client::afterContentReceived()
2012-04-08 Perttu AholaAllow looping of local and positional sounds
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...
2012-03-29 Kahrladded PlayerSAO and RemotePlayer, removed ServerRemoteP...
2012-03-25 Perttu AholaSwitch sound randomizer postfixes from N.ogg to .N.ogg
2012-03-25 Perttu AholaAlmost support loading sounds from server
2012-03-25 Perttu AholaTexture cache -> Media cache WIP
2012-03-25 Jonathan NeuschäferCache textures by checksum
2012-03-24 Perttu AholaLua API for playing sounds
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-24 Perttu Aholac55sound continued
2012-03-24 Perttu Aholaceleron55's sound system initial framework
2012-03-21 Perttu AholaProfiler graph
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-15 Perttu AholaAdd Client::getEnv() and remove some unnecessary wrappers
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-10 KahrlChat console, including a number of rebases and modific...
2012-03-10 Perttu AholaInitial directory structure rework
2012-02-28 celeron55Merge pull request #46 from garrosh/master
2012-02-05 KahrlPlayers stay in environment even when dead, damage...
2012-01-22 KahrlClient-side prediction of inventory changes, and some...
2012-01-22 KahrlNode placement / mineral / serialization / iron freq...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-03 Perttu AholaAdd missing checks to texture caching
2012-01-02 Perttu AholaUse free rather than delete for malloc'd memory
2012-01-02 Perttu AholaTexture cache on client (mostly made by sapier) (breaks...
2012-01-01 Perttu AholaAdd InvRef and InvStack (currently untested and unusable)
2011-12-02 Perttu AholaFix player double damage
2011-12-01 Perttu AholaRemove stuff made obsolete by making players more Activ...
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-12-01 Perttu AholaFix deadlock if MeshUpdateThread asks new textures...
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaCrafting definition in scripts
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