Creative: Make handle_node_drops override work for non-player diggers
[oweals/minetest_game.git] / mods / fire /
2017-06-03 ShadowNinjaMerge 0.4.16 into stable-0.4
2017-05-24 paramatSettings: Use new settings object
2017-05-15 ezhhFire: Disable fire by default in multiplayer
2017-03-29 zaoqiUse creative.is_enabled_for for creative mode if possib...
2017-03-10 paramatFlint & steel sounds: Fix bugs caused by nil position
2017-01-22 Martin DoegeTextures: Strip color profiles from some textures
2017-01-15 Lars HofhanslFire: Make explosions remove flames
2017-01-07 paramatFire: Reduce flame light level to 13
2016-12-22 sfan5Merge tag '0.4.15' into stable-0.4
2016-12-07 paramatFire: Rewrite fire sound code
2016-11-26 paramatFarming/fire: Add tool break sounds
2016-11-22 paramatUpdate 'nodeupdate()' to 'check_for_falling()' API
2016-11-19 paramatTextures: Revert many back to RGBA to fix visual bug
2016-11-18 Auke KokConvert many textures to indexed color
2016-11-07 Fernando Carmona... Fire / tnt: Make flint-and-steel use node on_ignite...
2016-10-25 paramatFire: Reduce volume of flint and steel sound
2016-10-24 paramatFire: Add flint and steel sound
2016-09-07 paramatChange WTFPL to MIT (part 3)
2016-09-06 paramatLicenses: Change WTFPL to MIT (part 2)
2016-08-20 paramatFire: Use 'enable fire' setting instead of 'disable...
2016-08-09 tenplus1Add labels to ABMs
2016-07-15 TimClean up fire ABM parameters.
2016-07-15 TimStop shadowing upvalues and definitions.
2016-06-04 paramatFire: Ignite tnt, gunpowder, permanent flame above...
2016-05-28 Auke KokFire: move fire node removal out of ABM.
2016-04-19 paramatFire: Higher chance of removing flammable nodes
2016-03-30 RuiFire: Use get_item_group instead of get_node_group
2016-03-25 Jean-Patrick GuerreroFire: Allow placing only above flammable blocks
2016-03-21 paramatFire: Speed up fire spread and burn out
2016-03-15 Auke KokFire: Optimize spreading ABM.
2016-03-15 Jean-Patrick GuerreroAdd flint and flint-and-steel
2016-03-11 red-001Add an on_burn callback.
2016-02-14 paramatConsolidate ABMs
2015-11-14 paramatDefault, fire: Disable catch-up in some ABMs
2015-10-28 paramatFire: Add 'permanent flame' node
2015-09-30 paramatRename to Minetest Game
2015-09-04 paramatFire: Move flame extinguishing to separate faster ABM
2015-08-20 paramatFire: Slow down fire spread and reduce lua load 0.4.13
2015-05-12 WuzzyMake TNT respect on_blast, implement on_blast for some...
2015-03-29 RuiAdd max_hear_distance for fire
2015-03-29 MT-ModderSlow down fire spread a bit
2015-02-28 jpOptimize textures and model (use *.b3d instead *.x)
2014-12-06 PilzAdamRemove remains of weather
2014-12-03 PilzAdamFix various fire sound bugs 358/head
2014-11-08 BlockMenRevert "Fix fire blocking sunlight"
2014-11-04 ShadowNinjaFix fire blocking sunlight
2014-09-21 BlockMenUse new firelike drawtype
2014-07-05 David GumbergCompress all textures losslessly using optipng and...
2013-07-27 prollerMelting and freezing
2013-05-25 Sfan5Pngcrush all Textures
2013-05-24 PilzAdamReplace minetest.env: with minetest.
2013-05-18 PilzAdamMove all common mods back to minetest_game
2013-03-21 PilzAdamUse common mods 153/head
2012-12-31 CasimirMake fire buildable to
2012-12-28 SplizardRun nodeupdate() after burning nodes.
2012-11-25 PilzAdamMake functions of fire mod global and move register_on_...
2012-11-25 PilzAdamMake fire hurt the player
2012-11-25 PilzAdamAdd animation for fire
2012-09-03 JatUpdate tile_images
2012-07-21 Perttu AholaMake fire a tiny bit less eager to jump everywhere 0.4.0 0.4.1
2012-06-09 Perttu AholaUpdate license in all READMEs (forgot to do that)
2012-04-08 Perttu AholaAdd fire. Lava can cause it, and you can /giveme fire...