2019-11-30 |
Muhammad Nur Hiday... | Add Malay translation |
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2019-11-30 |
Aresiel | Add Swedish translation |
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2019-10-24 |
Andrey2470T | Add Russian translation (#2525) |
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2019-10-12 |
Hamlet | Italian translation (#2491) 5.1.0 5.1.1 |
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2019-10-10 |
JDiaz | Spanish Translation (#2505) |
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2019-10-10 |
DrHackberry | French translation (#2514) |
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2019-09-22 |
Wuzzy | Add translation templates and German translation |
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2019-09-20 |
sfan5 | Fix trapdoor infotext to correctly describe the type... |
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2019-09-20 |
sfan5 | Fix door infotext to correctly describe the type of... |
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2019-09-16 |
mbartlett21 | Add option for non-jumpable fences and walls |
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2019-09-14 |
An0n3m0us | Add missing infotext to nodes (#2477) |
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2019-09-10 |
Yves Quemener | Add support for MT 5 game translation (rebasing ) ... |
tree | commitdiff |
2019-08-01 |
TumeniNodes | Various mods: Use " " instead of ' ' for item names |
tree | commitdiff |
2019-07-16 |
sfan5 | Merge pull request #2322 from Calinou/travis-luacheck... |
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2019-07-16 |
sfan5 | Switch to mod.conf, delete deprecated depends.txt |
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2019-05-03 |
Paramat | Fix trapdoor side textures and orientations |
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2019-03-24 |
SmallJoker | Use group:stick in recipes (fixes #2306) |
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2018-12-22 |
Paramat | Doors: New handle and hinges for glass door |
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2018-12-20 |
Ryan Nolan | Doors: Allow on_rightclick to be overidden |
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2018-12-06 |
sofar | Prevent crash if some mod inadvertently allowed doors... |
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2018-11-02 |
SmallJoker | New glass, glass stair/slab, and glass door textures |
tree | commitdiff |
2018-02-03 |
paramat | Doors: Avoid crash on nil player in 'can dig door' |
tree | commitdiff |
2017-11-15 |
DTA7 | Add nil checks for placer |
tree | commitdiff |
2017-09-11 |
sfan5 | Doors: Same prediction change for trapdoors |
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2017-09-11 |
sfan5 | Doors: Disable client dig prediction for protected... |
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2017-07-23 |
Ezhh | Improve node descriptions (#1834) |
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2017-07-02 |
DS-Minetest | Add backface_culling to open chests and fencegates |
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2017-06-25 |
Ezhh | Make sapling, leaves and fence descriptions consistent... |
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2017-06-08 |
DS-Minetest | Doors: Avoid white particles when digging wooden trapdoor |
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2017-06-03 |
MrIbby | Change "Junglewood" to "Jungle Wood" 0.4.16 |
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2017-04-29 |
Auke Kok | Doors: place sound when placing a door. |
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2017-04-20 |
upsilon | Doors: Ignore permission check if player parameter... |
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2017-04-13 |
Thomas--S | nodebox -> node_box |
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2017-04-02 |
SmallJoker | doors: Fix craftitem not listed in inventory (#1683) |
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2017-03-29 |
zaoqi | Use creative.is_enabled_for for creative mode if possib... |
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2017-03-29 |
cx384 | doors: add groups to the door craftitem |
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2017-03-26 |
upsilon | doors: record protection violation if it cannot be dug |
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2017-03-16 |
Thomas--S | Change doors to default.can_interact_with_node() |
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2017-03-12 |
SmallJoker | Keys: Update default.can_interact_with_node to new... |
tree | commitdiff |
2017-02-28 |
octacian | Keys: Show owner in description |
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2017-01-22 |
Martin Doege | Textures: Strip color profiles from some textures |
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2017-01-16 |
Auke Kok | Revert "Doors: Remove ..." and "Doors: Allow the screwd... |
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2017-01-03 |
rubenwardy | Make doors place when shift is held instead of calling... |
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2016-11-25 |
Auke Kok | Keys: Allow easy sharing of access without commands |
tree | commitdiff |
2016-11-22 |
paramat | Update 'nodeupdate()' to 'check_for_falling()' API |
tree | commitdiff |
2016-11-20 |
Auke Kok | Fix whitespace errors to silence luacheck. |
tree | commitdiff |
2016-11-19 |
paramat | Textures: Revert many back to RGBA to fix visual bug |
tree | commitdiff |
2016-11-18 |
Auke Kok | Convert many textures to indexed color |
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2016-11-02 |
cx384 | Add and edit fuel registrations |
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2016-10-25 |
Auke Kok | Change many metal nodes to use default metal sounds |
tree | commitdiff |
2016-09-30 |
paramat | Doors: Remove ability to rotate doors with screwdrivers |
tree | commitdiff |
2016-09-23 |
paramat | Doors: Trim open fencegate collison box again |
tree | commitdiff |
2016-09-08 |
paramat | Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup |
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2016-09-07 |
paramat | Change WTFPL to MIT (part 3) |
tree | commitdiff |
2016-09-06 |
paramat | Licenses: Change WTFPL to MIT (part 2) |
tree | commitdiff |
2016-09-05 |
paramat | Licenses: Change WTFPL to MIT (part 1) |
tree | commitdiff |
2016-08-28 |
paramat | Default, stairs, doors: Vary wood flammable and choppy... |
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2016-08-09 |
Tim | Use minetest instead of core namespace, discourage... |
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2016-08-05 |
Tim | Doors: Allow the screwdriver to rotate doors around... |
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2016-08-04 |
paramat | Doors: Trim open fence gate collision box |
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2016-08-01 |
Tim | Doors: Fix potential crashes, code improvements |
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2016-07-23 |
Thomas--S | Doors: Fix orientations of trapdoor textures |
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2016-07-18 |
Thomas--S | Doors: Fix trapdoor on_blast |
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2016-07-18 |
Thomas--S | Doors: Same naming for trapdoors as for doors |
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2016-07-15 |
tenplus1 | Doors: Make door groups consistent with corresponding... |
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2016-07-15 |
Tim | Stop shadowing upvalues and definitions. |
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2016-07-15 |
Tim | Remove unused and clean up missused variable-value... |
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2016-07-13 |
Tim | Doors: Fix missing node parameter passing |
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2016-07-10 |
Tim | Doors: Fix trapdoor crash on can_dig with nil-player... |
tree | commitdiff |
2016-07-09 |
Tim | Doors: Remove unnecessary node lookups |
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2016-07-09 |
Tim | Always return the leftover ItemStack for on_place and... |
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2016-07-07 |
paramat | Doors: Code cleanup |
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2016-07-07 |
paramat | Doors / default: Remove 'hot', 'bendy' and 'melty'... |
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2016-07-01 |
Thomas--S | Doors: Remove use_texture_alpha from door definition |
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2016-06-27 |
paramat | Doors: Add dedicated sounds for glass doors |
tree | commitdiff |
2016-06-21 |
Auke Kok | Doors: Clean up nodedef usage |
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2016-05-30 |
Auke Kok | Doors: Pass pointed_thing to on_rightclick() callback |
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2016-05-23 |
Duane Robertson | Doors: Fix uninitialized state variable |
tree | commitdiff |
2016-04-19 |
Auke Kok | Doors: Use LBM instead of ABM to convert doors. |
tree | commitdiff |
2016-04-04 |
tenplus1 | Fix doors disappearing while underwater |
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2016-03-22 |
Rui | Rename Glass Door (the obisian one) to Obsidian Glass... |
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2016-03-22 |
Auke Kok | Doors: Allow schematic placement of wooden doors. |
tree | commitdiff |
2016-03-21 |
Auke Kok | Doors: Allow falling nodes to fall onto doors. |
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2016-03-21 |
Rui914 | Create API for registration of fence gate. |
tree | commitdiff |
2016-03-18 |
Auke Kok | Allow digging of protected doors with "protection_bypass" |
tree | commitdiff |
2016-03-18 |
Auke Kok | Add steel door/trapdoor sounds. |
tree | commitdiff |
2016-03-15 |
paramat | Doors: Update glass door item textures to new design |
tree | commitdiff |
2016-03-15 |
Auke Kok | Fencegate: prevent y-fighting at top. |
tree | commitdiff |
2016-03-13 |
Auke Kok | Clean up door tops if fire destroys bottom. |
tree | commitdiff |
2016-03-13 |
Auke Kok | Add "protection_bypass" priv. |
tree | commitdiff |
2016-03-13 |
Auke Kok | Add a simple, but stylish fence gate. |
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2016-03-03 |
MT-Modder | Allow non-players to dig steel doors. |
tree | commitdiff |
2016-02-29 |
Auke Kok | Doors: Prevent placement in protected areas. |
tree | commitdiff |
2016-02-23 |
Auke Kok | Allow mod namespace for door registrations. |
tree | commitdiff |
2016-02-23 |
Auke Kok | Fallback doors.register_door() code. |
tree | commitdiff |
2016-02-23 |
Auke Kok | Fix broken door protection. |
tree | commitdiff |
2016-02-19 |
Auke Kok | Call on_place_node() callbacks after placing door. |
tree | commitdiff |
2016-02-19 |
Auke Kok | Open doors when right-clicking a door with a door. |
tree | commitdiff |
2016-02-19 |
Auke Kok | Allow building doors on buildable_to nodes. |
tree | commitdiff |
2016-02-18 |
Auke Kok | Doors: Allow arbitrary recipe to be passed, even nil |
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