2017-02-28 |
octacian | Keys: Show owner in description |
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2017-01-22 |
Martin Doege | Textures: Strip color profiles from some textures |
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2017-01-16 |
Auke Kok | Revert "Doors: Remove ..." and "Doors: Allow the screwd... |
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2017-01-03 |
rubenwardy | Make doors place when shift is held instead of calling... |
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2016-11-25 |
Auke Kok | Keys: Allow easy sharing of access without commands |
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2016-11-22 |
paramat | Update 'nodeupdate()' to 'check_for_falling()' API |
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2016-11-20 |
Auke Kok | Fix whitespace errors to silence luacheck. |
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2016-11-19 |
paramat | Textures: Revert many back to RGBA to fix visual bug |
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2016-11-18 |
Auke Kok | Convert many textures to indexed color |
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2016-11-02 |
cx384 | Add and edit fuel registrations |
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2016-10-25 |
Auke Kok | Change many metal nodes to use default metal sounds |
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2016-09-30 |
paramat | Doors: Remove ability to rotate doors with screwdrivers |
tree | commitdiff |
2016-09-23 |
paramat | Doors: Trim open fencegate collison box again |
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2016-09-08 |
paramat | Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup |
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2016-09-07 |
paramat | Change WTFPL to MIT (part 3) |
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2016-09-06 |
paramat | Licenses: Change WTFPL to MIT (part 2) |
tree | commitdiff |
2016-09-05 |
paramat | Licenses: Change WTFPL to MIT (part 1) |
tree | commitdiff |
2016-08-28 |
paramat | Default, stairs, doors: Vary wood flammable and choppy... |
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2016-08-09 |
Tim | Use minetest instead of core namespace, discourage... |
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2016-08-05 |
Tim | Doors: Allow the screwdriver to rotate doors around... |
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2016-08-04 |
paramat | Doors: Trim open fence gate collision box |
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2016-08-01 |
Tim | Doors: Fix potential crashes, code improvements |
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2016-07-23 |
Thomas--S | Doors: Fix orientations of trapdoor textures |
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2016-07-18 |
Thomas--S | Doors: Fix trapdoor on_blast |
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2016-07-18 |
Thomas--S | Doors: Same naming for trapdoors as for doors |
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2016-07-15 |
tenplus1 | Doors: Make door groups consistent with corresponding... |
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2016-07-15 |
Tim | Stop shadowing upvalues and definitions. |
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2016-07-15 |
Tim | Remove unused and clean up missused variable-value... |
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2016-07-13 |
Tim | Doors: Fix missing node parameter passing |
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2016-07-10 |
Tim | Doors: Fix trapdoor crash on can_dig with nil-player... |
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2016-07-09 |
Tim | Doors: Remove unnecessary node lookups |
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2016-07-09 |
Tim | Always return the leftover ItemStack for on_place and... |
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2016-07-07 |
paramat | Doors: Code cleanup |
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2016-07-07 |
paramat | Doors / default: Remove 'hot', 'bendy' and 'melty'... |
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2016-07-01 |
Thomas--S | Doors: Remove use_texture_alpha from door definition |
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2016-06-27 |
paramat | Doors: Add dedicated sounds for glass doors |
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2016-06-21 |
Auke Kok | Doors: Clean up nodedef usage |
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2016-05-30 |
Auke Kok | Doors: Pass pointed_thing to on_rightclick() callback |
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2016-05-23 |
Duane Robertson | Doors: Fix uninitialized state variable |
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2016-04-19 |
Auke Kok | Doors: Use LBM instead of ABM to convert doors. |
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2016-04-04 |
tenplus1 | Fix doors disappearing while underwater |
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2016-03-22 |
Rui | Rename Glass Door (the obisian one) to Obsidian Glass... |
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2016-03-22 |
Auke Kok | Doors: Allow schematic placement of wooden doors. |
tree | commitdiff |
2016-03-21 |
Auke Kok | Doors: Allow falling nodes to fall onto doors. |
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2016-03-21 |
Rui914 | Create API for registration of fence gate. |
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2016-03-18 |
Auke Kok | Allow digging of protected doors with "protection_bypass" |
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2016-03-18 |
Auke Kok | Add steel door/trapdoor sounds. |
tree | commitdiff |
2016-03-15 |
paramat | Doors: Update glass door item textures to new design |
tree | commitdiff |
2016-03-15 |
Auke Kok | Fencegate: prevent y-fighting at top. |
tree | commitdiff |
2016-03-13 |
Auke Kok | Clean up door tops if fire destroys bottom. |
tree | commitdiff |
2016-03-13 |
Auke Kok | Add "protection_bypass" priv. |
tree | commitdiff |
2016-03-13 |
Auke Kok | Add a simple, but stylish fence gate. |
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2016-03-03 |
MT-Modder | Allow non-players to dig steel doors. |
tree | commitdiff |
2016-02-29 |
Auke Kok | Doors: Prevent placement in protected areas. |
tree | commitdiff |
2016-02-23 |
Auke Kok | Allow mod namespace for door registrations. |
tree | commitdiff |
2016-02-23 |
Auke Kok | Fallback doors.register_door() code. |
tree | commitdiff |
2016-02-23 |
Auke Kok | Fix broken door protection. |
tree | commitdiff |
2016-02-19 |
Auke Kok | Call on_place_node() callbacks after placing door. |
tree | commitdiff |
2016-02-19 |
Auke Kok | Open doors when right-clicking a door with a door. |
tree | commitdiff |
2016-02-19 |
Auke Kok | Allow building doors on buildable_to nodes. |
tree | commitdiff |
2016-02-18 |
Auke Kok | Doors: Allow arbitrary recipe to be passed, even nil |
tree | commitdiff |
2016-02-13 |
Jean-Patrick Guerrero | Doors: fix unability to register doors outside of doors mod |
tree | commitdiff |
2016-02-13 |
Auke Kok | New mesh door models, and extensive door API |
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2016-01-20 |
Auke Kok | Better trapdoor side appearance. |
tree | commitdiff |
2016-01-20 |
Auke Kok | Allow trapdoors to be rotated all ways. |
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2016-01-12 |
Auke Kok | Fix trapdoor recipe conflict with iron bar recipe. |
tree | commitdiff |
2016-01-05 |
Auke Kok | Fix endless trapdoor bug. |
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2016-01-03 |
Auke Kok | Steel Trapdoor. |
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2015-12-28 |
Auke Kok | Fix door volume level. |
tree | commitdiff |
2015-09-30 |
paramat | Rename to Minetest Game |
tree | commitdiff |
2015-08-11 |
Christian Wischenbart | Fixed invalid check. This fixes minetest/minetest_game#609 |
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2015-06-18 |
paramat | Fix is_ground_content settings for nodes |
tree | commitdiff |
2015-05-14 |
Novatux | Make doors not depend on screwdriver. |
tree | commitdiff |
2015-05-14 |
Novatux | Add screwdriver callbacks, and code them for doors... |
tree | commitdiff |
2015-05-12 |
Novatux | De-duplicate code in doors mod in make_on_blast |
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2015-05-12 |
Novatux | Fix problems with TNT |
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2015-05-12 |
Wuzzy | Make TNT respect on_blast, implement on_blast for some... |
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2015-02-28 |
jp | Optimize textures and model (use *.b3d instead *.x) |
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2015-02-13 |
Jeija | Clean up trapdoors code and make them more flexible... 0.4.12 |
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2015-02-12 |
Xanthin | Make trapdoor better visible when held in the hand |
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2015-01-24 |
Xanthin | Fix typo for obsidian glass door texture |
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2015-01-17 |
Craig Davison | Follow naming convention of textures and sounds in... |
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2014-11-30 |
Craig Davison | Fix some undeclared global variables |
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2014-11-30 |
Amaz | Added the new door textures |
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2014-08-07 |
Zefram | Fix door hardness detection for open/close sounds |
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2014-08-07 |
Jat | Add API doors : Sound for door open and close. |
tree | commitdiff |
2014-07-22 |
Zefram | Pair door with door of any type |
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2014-07-22 |
Zefram | Make open trapdoor climbable |
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2014-07-06 |
BlockMen | Rename functions, update API |
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2014-07-05 |
David Gumberg | Compress all textures losslessly using optipng and... |
tree | commitdiff |
2014-07-05 |
PenguinDad | Added Glass and Obsidian Glass door (doors mod) |
tree | commitdiff |
2014-02-12 |
ShadowNinja | Remove trailing whitespace from doors |
tree | commitdiff |
2014-02-12 |
ShadowNinja | Add protection support to doors |
tree | commitdiff |
2013-12-08 |
Novatux | Use minetest.swap_node instead of hacky_swap_node 227/head |
tree | commitdiff |
2013-05-25 |
Sfan5 | Pngcrush all Textures |
tree | commitdiff |
2013-05-24 |
PilzAdam | Replace minetest.env: with minetest. |
tree | commitdiff |
2013-05-18 |
PilzAdam | Move all common mods back to minetest_game |
tree | commitdiff |
2013-03-21 |
PilzAdam | Use common mods 153/head |
tree | commitdiff |
2013-03-01 |
PilzAdam | Dont place doors if node under it has on_rightclick |
tree | commitdiff |
2013-02-12 |
jojoa1997 | makes wood doors craftable from wood group 122/head |
tree | commitdiff |
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