Default/mapgen: Fix missing num_spawn_by = 1 line for papyrus
[oweals/minetest_game.git] / mods / default /
2015-04-05 paramatDefault/mapgen: Fix missing num_spawn_by = 1 line for...
2015-03-29 paramatDefault/mapgen.lua: Remove ores absheight flags. Add...
2015-03-29 BlockMenAdd Meselamps 446/head
2015-03-27 paramatdefault/mapgen.lua: Register mgv6 decorations
2015-03-17 paramatdefault/mapgen.lua: Update biomes for new biome API
2015-02-28 ThatGraemeGuyRemove dupe aliases (fixes #438)
2015-02-28 CalinouMake some tools dig faster
2015-02-28 jpOptimize textures and model (use *.b3d instead *.x)
2015-02-22 paramatmapgen.lua: Add dirt/sand/gravel blob ores for mgv5...
2015-02-12 Craig DavisonFix typo in survival formspec & create legacy file
2015-01-25 jeanpatrick.guerre... Textures Update
2015-01-24 MT-ModderMossycobble fixes
2015-01-10 PilzAdamFix typo in water_flowing tile animation Also add missi...
2015-01-10 PilzAdamClarify comment in default:grass_1
2015-01-10 PilzAdamRestructure default/nodes.lua
2015-01-10 PilzAdamAdd tree growing functions to game_api.txt
2015-01-10 PilzAdamRemove weird constants in default
2015-01-10 PilzAdamRemove useless, empty callbacks
2015-01-10 paramatSimple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-01-10 Lean RadaChange furnace fire icons
2014-12-13 PilzAdamFix typo in furnace.lua
2014-12-12 PilzAdamGive 4 obsidianbrick for 4 obsidian
2014-12-12 paramatPinetree (by sfan5, from mg mapgen) lua generation...
2014-12-12 CalinouAdd 3D signs
2014-12-12 ShadowNinjaAdd white to the crack texture
2014-12-12 HybridDogAdd obsidianbrick
2014-12-07 PilzAdamCorrect node definitons for pine saplings and pine... 374/head
2014-12-06 PilzAdamRewrite furnace 373/head
2014-12-06 PilzAdamRemove remains of weather
2014-12-06 PilzAdamSet param2 to 1 if player places leaves 367/head
2014-12-06 PilzAdamMove leafdecay doc to game_api.txt
2014-12-06 PilzAdamAllow the group book to be placed into bookshelfs 369/head
2014-12-06 PilzAdamFix possible stacking of books in bookshelf
2014-12-03 PilzAdamAdd all saplings to group sapling
2014-12-03 PilzAdamAdd missing groups to pine sapling
2014-11-30 Craig DavisonFix some undeclared global variables
2014-11-30 paramatPine tree, pine needles, pine sapling and pinewood...
2014-11-23 kilbithNew ladder texture
2014-11-21 PenguinDadFix leaking globals in flowers and default mapgen.lua
2014-11-16 paramatDefault and flowers: only run on-generated functions...
2014-11-08 kilbithNew grass(plant) and leaves textures
2014-10-05 kilbithAdd new ore blocks textures
2014-10-03 BlockMenTweak some textures, new chest texture
2014-10-03 BlockMenAdd improved grass textures by @Philipbenr (slightly...
2014-10-02 BlockMenUse new optional framed glasslike drawtype
2014-09-27 BlockMenMake new textures fit existing style
2014-09-27 Neuromancer56Some new textures (natural beauty texturepack)
2014-09-16 BlockMenFix dye stuff, fixes #243
2014-09-16 ShadowNinjaClean up treegen code
2014-09-16 CraigyDaviRemove API from player.lua
2014-08-22 CalinouMake sand and some leaves sounds quieter 305/head
2014-08-21 BlockMenLocalize player_attached
2014-07-22 ZeframConsistently use group:stick in tool recipes
2014-07-22 ZeframRetain sign text when editing is aborted by <esc>
2014-07-13 NovatuxBetter ingot textures
2014-07-05 BlockMenFix papyurs texture
2014-07-05 BlockMenMake gui part of default
2014-07-05 David GumbergCompress all textures losslessly using optipng and...
2014-07-05 BlockMenAdd boats
2014-07-05 HybridDogNew fence texture
2014-07-05 BlockMenMore new Textures, Clean up a bit
2014-07-05 BlockMenRemove legacy, move aliases to default
2014-07-05 BlockMenNew textures
2014-07-05 SmallJokerAdd furnace protection, eat some lines of codes
2014-07-05 Sfan5Add fancy inventory for bookshelves
2014-07-05 arsdragonflyAdd a inventory to bookshelf, in which books are unstac...
2014-07-05 BlockMenAdd fancy inventories
2014-07-05 paramatAdd cuboid wieldhand (Sam II)
2014-07-05 marvokAdd mirrored recipes for axes
2014-07-05 Vanessa EzekowitzModify default grasses rather than entirely re-defining...
2014-07-05 CasimirDig upwards for papyrus and cactus
2014-07-05 Sfan5Add Desert Cobblestone
2014-04-11 BlockMenAdd animations for third person view
2014-02-17 4Evergreen4Add animated front texture for active furnace
2014-02-07 Jordan SnellingAdd Sam II
2014-02-07 Jordan SnellingAdded a caped player model, which works like the
2014-01-11 ShadowNinjaFix crash with nil fuel
2013-12-22 ShadowNinjaAdd protection support to signs 229/head
2013-12-08 NovatuxUse minetest.swap_node instead of hacky_swap_node 227/head
2013-12-07 kaezaFix player skin changing code.
2013-12-03 RealBadAngelAdd waving property for leaves and plants. 224/head
2013-11-30 kwolekrExplicitly set values of is_ground_content
2013-11-30 kwolekrAdd is_ground_content setting to grass_1, apple, and...
2013-11-17 PilzAdamRemove / replace all print() calls 0.4.8
2013-11-17 PilzAdamFix indentation, use log() instead of print() and use...
2013-11-09 kaezaRewrite player.lua 217/head
2013-11-08 Vanessa EzekowitzAllow cactus to lay on its side also.
2013-11-08 4Evergreen4Add 6d facedir to logs. 214/head
2013-11-06 BlockMenFix tree growing and jungle sapling growth rate
2013-11-03 4Evergreen4Implemented facedir in the nyan cat rainbow
2013-11-02 NovatuxFix possible crash with grass ABM.
2013-11-02 NovatuxFix grass adding/removing ABM.
2013-11-02 NovatuxMove sapling growing and grass adding/removing ABMs...
2013-11-01 PilzAdamFix stone and wooden axe being slower than hand
2013-11-01 ShadowNinjaAdd and use the stick group
2013-10-05 KahrlRemove mapgen_air alias
2013-09-06 Sfan5Add mapgen_stair_cobble to minetest_game
2013-08-02 BlockMenUpdate drowning 194/head
2013-07-28 prollerSnow default level up
2013-07-27 prollerMelting and freezing
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