New normalmaps for some nodes
[oweals/minetest_game.git] / mods / default /
2015-08-19 RealBadAngelNew normalmaps for some nodes
2015-08-18 RealBadAngelAdd tiling info for grass nodes
2015-08-17 paramatDefault: New stone brick and desert stone brick textures
2015-08-17 paramatDefault: Change to 'pixelbox2' long grass textures...
2015-08-15 paramatDefault: New grass textures, new footprint overlay...
2015-08-14 paramatDefault: New darker jungletree_top and junglewood textures
2015-08-10 paramatDefault: Rename pine tree nodes, textures and mapgen...
2015-08-09 paramatDefault/trees: Combine sapling ABMs into one ABM
2015-08-07 paramatBiomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distrib...
2015-08-04 Craig DavisonFix mese block alias
2015-08-04 paramatDefault/functions: Reduce lavacooling ABM/sound overload
2015-07-30 paramatAdd biomes for mgv5 and mgv7
2015-07-29 paramatDefault: Thicker snow nodebox
2015-07-28 paramatDefault: Add papyrus schematic 595/head
2015-07-27 paramatDefault: New appletree schematic with tuned apple chance
2015-07-27 paramatDefault/mapgen: Disable nyancats in singlenode mapgen
2015-07-23 paramatDefault: Add improved mgv5/mgv7 tree schematics
2015-07-20 paramatDefault: Add biome API tree schematics and enable growi...
2015-07-17 Rui914Fix not_in_creative_inventory
2015-07-14 RealBadAngelBetter default stone normalmap, sharpened a bit
2015-07-13 RealBadAngelAdd new texture for leaves, jungle leaves and style...
2015-07-12 paramatDefault: New ice texture by Gambit and asl97
2015-07-12 paramatDefault: Add savanna nodes, textures, crafting and...
2015-07-12 RealBadAngelAdd some normalmaps with heightmap in alpha channel
2015-07-12 jpImproved diamond block texture (from #548)
2015-07-05 paramatDefault/trees: Add checks for air/ignore/needles to...
2015-07-01 paramatDefault/mapgen: Add missing spaces
2015-06-23 AmazAdd the listring functionality https://github.com/minet...
2015-06-22 MarcinFix node placing sound being heard on left channel...
2015-06-18 paramatFix is_ground_content settings for nodes
2015-06-17 NovatuxFix bookshelf's allow_metadata_inventory_move (check...
2015-06-08 tenplus1word-wrap book text
2015-06-07 paramatDefault/functions: Fix cactus growing by rotation again...
2015-06-07 ShadowNinjaMake books writable
2015-06-07 paramatDefault/functions: Fix cacti not growing when rotation...
2015-06-07 paramatDefault/nodes: Match river_water post_effect_colour...
2015-06-07 CalinouRemove deprecated ore generation code
2015-06-06 CalinouImprove water post effect color
2015-06-02 paramatDefault: New obsidian brick texture. Add river water...
2015-05-31 paramatDefault: New sandstone brick texture
2015-05-14 CalinouMake some common nodes let light pass through
2015-05-14 NovatuxApples give 2 HP instead of 1 HP, bread gives 5 HP...
2015-05-14 CalinouGive 24 rails per craft instead of 15
2015-05-14 WuzzyUse connect_to_raillike for rail
2015-05-12 paramatDefault/mapgen: Add sandstone alias for sandstone biome...
2015-05-12 WuzzyMake TNT respect on_blast, implement on_blast for some...
2015-05-12 paramatDefault/mapgen: Add mapgen aliases for sandstone brick...
2015-05-11 paramatDefault/nodes: Increase meselamp light level to light_m...
2015-05-11 paramatDefault/mapgen: Make register function selection compat...
2015-04-27 HybridDogallow overriding papyrus and cactus grow functions
2015-04-23 paramatDefault/mapgen: Add dry shrub to mgv6 tundra
2015-04-19 paramatDefault/mapgen: Add alias for river water source
2015-04-19 paramatDefault: Add river_water nodes
2015-04-06 paramatDefault/nodes: Make water, lava and ice is_ground_conte...
2015-04-05 paramatDefault/mapgen: Fix missing num_spawn_by = 1 line for...
2015-03-29 paramatDefault/mapgen.lua: Remove ores absheight flags. Add...
2015-03-29 BlockMenAdd Meselamps 446/head
2015-03-27 paramatdefault/mapgen.lua: Register mgv6 decorations
2015-03-17 paramatdefault/mapgen.lua: Update biomes for new biome API
2015-02-28 ThatGraemeGuyRemove dupe aliases (fixes #438)
2015-02-28 CalinouMake some tools dig faster
2015-02-28 jpOptimize textures and model (use *.b3d instead *.x)
2015-02-22 paramatmapgen.lua: Add dirt/sand/gravel blob ores for mgv5...
2015-02-12 Craig DavisonFix typo in survival formspec & create legacy file
2015-01-25 jeanpatrick.guerre... Textures Update
2015-01-24 MT-ModderMossycobble fixes
2015-01-10 PilzAdamFix typo in water_flowing tile animation Also add missi...
2015-01-10 PilzAdamClarify comment in default:grass_1
2015-01-10 PilzAdamRestructure default/nodes.lua
2015-01-10 PilzAdamAdd tree growing functions to game_api.txt
2015-01-10 PilzAdamRemove weird constants in default
2015-01-10 PilzAdamRemove useless, empty callbacks
2015-01-10 paramatSimple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-01-10 Lean RadaChange furnace fire icons
2014-12-13 PilzAdamFix typo in furnace.lua
2014-12-12 PilzAdamGive 4 obsidianbrick for 4 obsidian
2014-12-12 paramatPinetree (by sfan5, from mg mapgen) lua generation...
2014-12-12 CalinouAdd 3D signs
2014-12-12 ShadowNinjaAdd white to the crack texture
2014-12-12 HybridDogAdd obsidianbrick
2014-12-07 PilzAdamCorrect node definitons for pine saplings and pine... 374/head
2014-12-06 PilzAdamRewrite furnace 373/head
2014-12-06 PilzAdamRemove remains of weather
2014-12-06 PilzAdamSet param2 to 1 if player places leaves 367/head
2014-12-06 PilzAdamMove leafdecay doc to game_api.txt
2014-12-06 PilzAdamAllow the group book to be placed into bookshelfs 369/head
2014-12-06 PilzAdamFix possible stacking of books in bookshelf
2014-12-03 PilzAdamAdd all saplings to group sapling
2014-12-03 PilzAdamAdd missing groups to pine sapling
2014-11-30 Craig DavisonFix some undeclared global variables
2014-11-30 paramatPine tree, pine needles, pine sapling and pinewood...
2014-11-23 kilbithNew ladder texture
2014-11-21 PenguinDadFix leaking globals in flowers and default mapgen.lua
2014-11-16 paramatDefault and flowers: only run on-generated functions...
2014-11-08 kilbithNew grass(plant) and leaves textures
2014-10-05 kilbithAdd new ore blocks textures
2014-10-03 BlockMenTweak some textures, new chest texture
2014-10-03 BlockMenAdd improved grass textures by @Philipbenr (slightly...
2014-10-02 BlockMenUse new optional framed glasslike drawtype
2014-09-27 BlockMenMake new textures fit existing style
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