2019-09-12 |
sfan5 | Fix and improve translation strings (#2471) |
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2019-07-16 |
sfan5 | Merge pull request #2322 from Calinou/travis-luacheck... |
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2019-07-16 |
sfan5 | Support for icesheet dungeons in dungeon_loot |
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2019-05-03 |
Paramat | Fix trapdoor side textures and orientations |
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2019-03-30 |
HybridDog | fire: Document flammable group, a little code cleanup |
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2018-12-20 |
Ryan Nolan | Doors: Allow on_rightclick to be overidden |
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2018-11-28 |
rubenwardy | Add sfinv.get_page() |
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2018-10-09 |
random-geek | Add blueberry bushes |
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2018-10-03 |
Paramat | Stairs: Add field to determine world-aligned textures... |
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2018-08-28 |
Paramat | Game_api.txt: Update and improve dye documentation |
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2018-07-13 |
TumeniNodes | Biomes: Add pine bush to taiga and snowy grassland |
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2018-06-19 |
bell07 | Disallow digging a bed if in use |
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2018-03-28 |
Andrew Ward | Add formspec theming, remove sfinv's dependency on... |
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2018-03-13 |
Paramat | Rename 'subgame' to 'game' |
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2018-02-20 |
Tim | Bones: Iterate player inventory lists dynamically ... |
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2018-01-02 |
MarkuBu | Xpanes: Add optional 'use_texture_alpha' parameter... |
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2017-11-27 |
ForbiddenJ | Default: Expose open_chests and chest_lid_obstructed |
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2017-11-06 |
paramat | Player API: Set eye height property for new player... |
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2017-10-27 |
sfan5 | Add loot to dungeons (#1921) |
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2017-10-10 |
tenplus1 | TNT: Add tnt.boom defaults |
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2017-08-26 |
tenplus1 | TNT: Add explode_center flag |
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2017-08-18 |
tenplus1 | TNT: Allow a custom explosion sound to be used |
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2017-08-09 |
paramat | Player API: Integrate settable player step height |
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2017-08-06 |
paramat | Player_api: Integrate settable player collisionbox |
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2017-08-01 |
rubenwardy | Separate player code into new mod |
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2017-07-16 |
SmallJoker | Default: Expose the formspec getter functions (#1783) |
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2017-07-02 |
DS-Minetest | Add backface_culling to open chests and fencegates |
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2017-05-01 |
Fernando Carmona... | TNT: Gunpowder (and tnt.burn) will trigger the on_ignit... |
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2017-04-12 |
paramat | Bushes: Add saplings |
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2017-04-12 |
paramat | PB&J Pup: Remove mod |
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2017-02-25 |
MarkuBu | Leafdecay: Node timer based implementation, API |
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2017-02-10 |
rubenwardy | Add sfinv.set_page, plus other helper functions 1549/head |
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2017-01-26 |
rubenwardy | Creative: Add creative.is_enabled_for |
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2016-12-05 |
rubenwardy | Add sfinv.get_homepage_name(player) 1429/head |
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2016-11-27 |
rubenwardy | Sfinv: Add sfinv to allow tabs to be added to the inventory |
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2016-11-25 |
Auke Kok | Keys: Allow easy sharing of access without commands |
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2016-11-21 |
Auke Kok | Carts: Merge boost_cart as "carts" mod |
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2016-11-07 |
Fernando Carmona... | Fire / tnt: Make flint-and-steel use node on_ignite... |
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2016-11-02 |
Fernando Carmona... | Bucket: Allow buckets to trigger the on_punch of entiti... |
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2016-10-25 |
LNJ | game_api.txt: Add new metal sounds func. |
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2016-10-12 |
paramat | Bucket: Add optional 'force-renew' bool to registration |
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2016-10-11 |
bas080 | Store registered plant on namespace |
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2016-10-10 |
tenplus1 | Tnt: Various optimisations |
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2016-09-10 |
Auke Kok | Xpanes: Convert to connected nodeboxes |
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2016-08-05 |
Tim | Screwdriver: disallow rotation with `on_rotate = false` |
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2016-07-18 |
rubenwardy | Move nyancats into a separate mod |
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2016-07-05 |
tenplus1 | Game_api.txt: Add position table reference |
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2016-07-05 |
tenplus1 | Game_api.txt: Add API information for sethome functions |
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2016-06-27 |
tenplus1 | Creative: Document creative.formspec_add in game_api.txt |
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2016-06-14 |
Auke Kok | Stairs: Add mossy cobble slab and stair |
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2016-05-01 |
rubenwardy | Add give_initial_items API |
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2016-04-30 |
Auke Kok | TNT: Allow mods to override entity physics. |
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2016-04-26 |
Auke Kok | TNT: Add on_blast to all nodes with an inventory |
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2016-04-16 |
Auke Kok | Fix API docs after various changes. |
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2016-04-16 |
red-001 | Add TNT API. |
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2016-03-21 |
Rui914 | Create API for registration of fence gate. |
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2016-03-13 |
Auke Kok | Basic stone walls, using NDT_CONNECTED. |
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2016-03-11 |
red-001 | Add an on_burn callback. |
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2016-03-06 |
red-001 | Fix markdown formating in `game_api.txt`. |
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2016-02-18 |
Auke Kok | Doors: Allow arbitrary recipe to be passed, even nil |
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2016-02-13 |
Auke Kok | New mesh door models, and extensive door API |
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2016-02-03 |
Auke Kok | Create API for fence.register, and use it. |
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2015-10-11 |
PilzAdam | Fix wrong nomenclature in game_api.txt |
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2015-09-30 |
paramat | Rename to Minetest Game |
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2015-06-07 |
Wuzzy | Add gunpowder trails |
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2015-05-14 |
Novatux | Add screwdriver callbacks, and code them for doors... |
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2015-05-14 |
Wuzzy | Use connect_to_raillike for rail |
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2015-02-28 |
MT-Modder | Add reverse recipes for hoes |
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2015-02-24 |
BlockMen | Add beds |
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2015-02-13 |
Jeija | Clean up trapdoors code and make them more flexible... 0.4.12 |
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2015-01-10 |
PilzAdam | Add tree growing functions to game_api.txt |
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2015-01-10 |
PilzAdam | Remove weird constants in default |
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2014-12-06 |
PilzAdam | Move doc for dyes to game_api.txt 370/head |
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2014-12-06 |
PilzAdam | Set param2 to 1 if player places leaves 367/head |
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2014-12-06 |
PilzAdam | Move leafdecay doc to game_api.txt |
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2014-09-16 |
BlockMen | Fix xpanes API |
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2014-08-07 |
Jat | Add API doors : Sound for door open and close. |
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2014-07-06 |
BlockMen | Rename functions, update API |
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2014-07-06 |
webdesigner97 | Add a minetest_game API documentation |
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