Remove unused shader matrices. (#4723)
[oweals/minetest.git] / client / shaders / wielded_shader / opengl_fragment.glsl
2016-10-24 Lars HofhanslShaders: Harmonize Irrlicht and shader fog calculations
2016-10-13 Lars HofhanslUse range-based fog instead of z-plane based.
2015-07-21 RealBadAngelAdd wielded (and CAOs) shader