* return values here are crucial in handling special cases involving
* infinities, NaNs, overflows, and signed zeroes correctly.
*/
- if (x == 0.0 || y == 0.0)
- return (x * y + z);
- if (z == 0.0)
- return (x * y);
if (!isfinite(x) || !isfinite(y))
return (x * y + z);
if (!isfinite(z))
return (z);
+ if (x == 0.0 || y == 0.0)
+ return (x * y + z);
+ if (z == 0.0)
+ return (x * y);
xs = frexpl(x, &ex);
ys = frexpl(y, &ey);