Convert sound_play uses in builtin to ephemeral
authorsfan5 <sfan5@live.de>
Sat, 25 Jan 2020 20:57:29 +0000 (21:57 +0100)
committersfan5 <sfan5@live.de>
Sat, 1 Feb 2020 19:31:41 +0000 (20:31 +0100)
builtin/game/falling.lua
builtin/game/item.lua

index 950d6b56fe95830361014f668748ec7b4486f708..4dd60de05c6bbc89935685869c24aea090f754e0 100644 (file)
@@ -128,7 +128,7 @@ core.register_entity(":__builtin:falling_node", {
                                        meta:from_table(self.meta)
                                end
                                if def.sounds and def.sounds.place then
-                                       core.sound_play(def.sounds.place, {pos = np})
+                                       core.sound_play(def.sounds.place, {pos = np}, true)
                                end
                        end
                        self.object:remove()
@@ -154,7 +154,7 @@ local function convert_to_falling_node(pos, node)
 
        local def = core.registered_nodes[node.name]
        if def and def.sounds and def.sounds.fall then
-               core.sound_play(def.sounds.fall, {pos = pos})
+               core.sound_play(def.sounds.fall, {pos = pos}, true)
        end
 
        obj:get_luaentity():set_node(node, metatable)
@@ -187,7 +187,7 @@ local function drop_attached_node(p)
                def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
        end
        if def and def.sounds and def.sounds.fall then
-               core.sound_play(def.sounds.fall, {pos = p})
+               core.sound_play(def.sounds.fall, {pos = p}, true)
        end
        core.remove_node(p)
        for _, item in pairs(drops) do
index 3958cb66fb97cb681d0581a628baaba54650e0dc..cc221b3f5e7fbf859e335cfdc47f3350d8cd6a11 100644 (file)
@@ -475,7 +475,10 @@ function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed
                user:set_hp(user:get_hp() + hp_change)
 
                if def and def.sound and def.sound.eat then
-                       minetest.sound_play(def.sound.eat, { pos = user:get_pos(), max_hear_distance = 16 })
+                       core.sound_play(def.sound.eat, {
+                               pos = user:get_pos(),
+                               max_hear_distance = 16
+                       }, true)
                end
 
                if replace_with_item then
@@ -582,7 +585,10 @@ function core.node_dig(pos, node, digger)
                        if not core.settings:get_bool("creative_mode") then
                                wielded:add_wear(dp.wear)
                                if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
-                                       core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
+                                       core.sound_play(wdef.sound.breaks, {
+                                               pos = pos,
+                                               gain = 0.5
+                                       }, true)
                                end
                        end
                end