the old implementation preallocated a buffer in order to try to avoid
calling vsnprintf more than once. not only did this potentially lead
to memory fragmentation from trimming with realloc; it also pulled in
realloc/free, which otherwise might not be needed in a static linked
program.
#include <stdarg.h>
#include <stdlib.h>
-#define GUESS 240U
-
int vasprintf(char **s, const char *fmt, va_list ap)
{
va_list ap2;
- char *a;
- int l=GUESS;
-
- if (!(a=malloc(GUESS))) return -1;
-
va_copy(ap2, ap);
- l=vsnprintf(a, GUESS, fmt, ap2);
+ int l = vsnprintf(0, 0, fmt, ap2);
va_end(ap2);
- if (l<GUESS) {
- char *b = realloc(a, l+1U);
- *s = b ? b : a;
- return l;
- }
- free(a);
if (l<0 || !(*s=malloc(l+1U))) return -1;
return vsnprintf(*s, l+1U, fmt, ap);
}