void *a[COUNT];
} builtin, *head;
+static int slot;
static volatile int lock[2];
void __funcs_on_exit()
{
- int i;
void (*func)(void *), *arg;
LOCK(lock);
- for (; head; head=head->next) for (i=COUNT-1; i>=0; i--) {
- if (!head->f[i]) continue;
- func = head->f[i];
- arg = head->a[i];
- head->f[i] = 0;
+ for (; head; head=head->next, slot=COUNT) while(slot-->0) {
+ func = head->f[slot];
+ arg = head->a[slot];
UNLOCK(lock);
func(arg);
LOCK(lock);
int __cxa_atexit(void (*func)(void *), void *arg, void *dso)
{
- int i;
-
LOCK(lock);
/* Defer initialization of head so it can be in BSS */
if (!head) head = &builtin;
/* If the current function list is full, add a new one */
- if (head->f[COUNT-1]) {
+ if (slot==COUNT) {
struct fl *new_fl = calloc(sizeof(struct fl), 1);
if (!new_fl) {
UNLOCK(lock);
}
new_fl->next = head;
head = new_fl;
+ slot = 0;
}
/* Append function to the list. */
- for (i=0; i<COUNT && head->f[i]; i++);
- head->f[i] = func;
- head->a[i] = arg;
+ head->f[slot] = func;
+ head->a[slot] = arg;
+ slot++;
UNLOCK(lock);
return 0;