"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-04-03 23:18+0200\n"
-"PO-Revision-Date: 2020-05-14 11:41+0000\n"
-"Last-Translator: Mivik <mivik@qq.com>\n"
+"PO-Revision-Date: 2020-06-12 13:13+0000\n"
+"Last-Translator: ferrumcccp <wushuzhen1975@icloud.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"minetest/minetest/zh_Hans/>\n"
"Language: zh_CN\n"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The minimal development test is meant for developers."
-msgstr "警告: 最小化开发测试为开发者提供。"
+msgstr "警告: 最小化开发测试是为开发者提供的。"
#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
#: builtin/mainmenu/pkgmgr.lua
msgid "Failed to install $1 to $2"
-msgstr "安装 $1 到 $2 失败"
+msgstr "无法把$1安装到$2"
#: builtin/mainmenu/pkgmgr.lua
msgid "Install Mod: Unable to find real mod name for: $1"
#: src/client/game.cpp
msgid "Debug info shown"
-msgstr "è°\83è¯\95ä¿¡æ\81¯å\88\87æ\8d¢é\94®"
+msgstr "è°\83è¯\95ä¿¡æ\81¯å·²æ\98¾ç¤º"
#: src/client/game.cpp
msgid "Debug info, profiler graph, and wireframe hidden"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Double tap \"jump\" to toggle fly"
-msgstr "è¿\9eæ\8c\89两次â\80\9cè·³â\80\9då\88\87æ\8d¢飞行模式"
+msgstr "è¿\9eæ\8c\89两次â\80\9cè·³â\80\9då\90¯ç\94¨/ç¦\81ç\94¨飞行模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Drop"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle chat log"
-msgstr "å¼\80å\85³聊天记录"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨聊天记录"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fast"
-msgstr "å¼\80å\85³快速移动模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨快速移动模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fly"
-msgstr "å¼\80å\85³飞行模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨飞行模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle fog"
-msgstr "å¼\80å\85³雾"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨雾"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle minimap"
-msgstr "å¼\80å\85³小地图"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨小地图"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle noclip"
-msgstr "å¼\80å\85³穿墙模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨穿墙模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle pitchmove"
-msgstr "å¼\80å\85³仰角移动模式"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨仰角移动模式"
#: src/gui/guiKeyChangeMenu.cpp
msgid "press key"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of ridged mountains."
-msgstr "控制山脊形状/大小的2D噪声。"
+msgstr "控制山脊形状/大小的2D噪点。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of rolling hills."
-msgstr "控制丘陵形状/大小的2D噪声。"
+msgstr "控制丘陵形状/大小的2D噪点。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of step mountains."
-msgstr "控制平缓山形状/大小的2D噪声。"
+msgstr "控制平缓山形状/大小的2D噪点。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of ridged mountain ranges."
-msgstr "控制山脊区域的大小/频率的2D噪声。"
+msgstr "控制山脊区域的大小/频率的2D噪点。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of rolling hills."
-msgstr "控制丘陵的大小/频率的2D噪声。"
+msgstr "控制丘陵的大小/频率的2D噪点。"
#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of step mountain ranges."
-msgstr "控制平缓山的大小/频率的2D噪声。"
+msgstr "控制平缓山的大小/频率的2D噪点。"
#: src/settings_translation_file.cpp
msgid "2D noise that locates the river valleys and channels."
-msgstr "确定河谷及河道位置的2D噪声。"
+msgstr "确定河谷及河道位置的2D噪点。"
#: src/settings_translation_file.cpp
msgid "3D clouds"
#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
-msgstr "定义巨型洞穴的3D噪声。"
+msgstr "定义巨型洞穴的3D噪点。"
#: src/settings_translation_file.cpp
msgid ""
"3D noise defining mountain structure and height.\n"
"Also defines structure of floatland mountain terrain."
msgstr ""
-"定义山丘结构和高度的3D噪声。\n"
+"定义山丘结构和高度的3D噪点。\n"
"也定义悬空岛山丘地形。"
#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
-msgstr "定义河谷壁的结构的3D噪声。"
+msgstr "定义河谷壁的结构的3D噪点。"
#: src/settings_translation_file.cpp
msgid "3D noise defining terrain."
-msgstr "定义地形的3D噪声。"
+msgstr "定义地形的3D噪点。"
#: src/settings_translation_file.cpp
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
-msgstr "用于突出崖、悬崖等的3D噪声。通常变化小。"
+msgstr "用于突出崖、悬崖等的3D噪点。通常变化小。"
#: src/settings_translation_file.cpp
msgid "3D noise that determines number of dungeons per mapchunk."
-msgstr "确定每个地图块的地窖数量的3D噪声。"
+msgstr "确定每个地图块的地窖数量的3D噪点。"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "Apple trees noise"
-msgstr "苹果树噪音"
+msgstr "苹果树噪点"
#: src/settings_translation_file.cpp
msgid "Arm inertia"
#: src/settings_translation_file.cpp
msgid "Beach noise"
-msgstr "海滩噪音"
+msgstr "海滩噪点"
#: src/settings_translation_file.cpp
msgid "Beach noise threshold"
-msgstr "海滩噪音阈值"
+msgstr "海滩噪点阈值"
#: src/settings_translation_file.cpp
msgid "Bilinear filtering"
#: src/settings_translation_file.cpp
msgid "Biome API temperature and humidity noise parameters"
-msgstr "群落 API 温度和湿度噪声参数"
+msgstr "群落 API 温度和湿度噪点参数"
#: src/settings_translation_file.cpp
msgid "Biome noise"
-msgstr "生态噪声"
+msgstr "生态噪点"
#: src/settings_translation_file.cpp
msgid "Bits per pixel (aka color depth) in fullscreen mode."
#: src/settings_translation_file.cpp
msgid "Camera update toggle key"
-msgstr "é\95\9c头æ\9b´æ\96°å¼\80å\85³键"
+msgstr "é\95\9c头æ\9b´æ\96°å\90¯ç\94¨/ç¦\81ç\94¨键"
#: src/settings_translation_file.cpp
msgid "Cave noise"
-msgstr "洞穴噪音"
+msgstr "洞穴噪点"
#: src/settings_translation_file.cpp
msgid "Cave noise #1"
-msgstr "洞穴噪音 #1"
+msgstr "洞穴噪点 #1"
#: src/settings_translation_file.cpp
msgid "Cave noise #2"
-msgstr "洞穴噪音 #2"
+msgstr "洞穴噪点 #2"
#: src/settings_translation_file.cpp
msgid "Cave width"
#: src/settings_translation_file.cpp
msgid "Cave1 noise"
-msgstr "洞穴1噪音"
+msgstr "洞穴1噪点"
#: src/settings_translation_file.cpp
msgid "Cave2 noise"
-msgstr "洞穴2噪音"
+msgstr "洞穴2噪点"
#: src/settings_translation_file.cpp
msgid "Cavern limit"
#: src/settings_translation_file.cpp
msgid "Cavern noise"
-msgstr "大型洞穴噪音"
+msgstr "大型洞穴噪点"
#: src/settings_translation_file.cpp
msgid "Cavern taper"
#: src/settings_translation_file.cpp
msgid "Chat toggle key"
-msgstr "è\81\8a天å¼\80å\85³键"
+msgstr "è\81\8a天å\90¯ç\94¨/ç¦\81ç\94¨键"
#: src/settings_translation_file.cpp
msgid "Chatcommands"
"Continuous forward movement, toggled by autoforward key.\n"
"Press the autoforward key again or the backwards movement to disable."
msgstr ""
-"è\87ªå\8a¨å\89\8dè¿\9bï¼\8cé\80\9aè¿\87è\87ªå\8a¨å\89\8dè¿\9bé\94®å\88\87æ\8d¢。\n"
+"è\87ªå\8a¨å\89\8dè¿\9bï¼\8cé\80\9aè¿\87è\87ªå\8a¨å\89\8dè¿\9bé\94®å\90¯ç\94¨/ç¦\81ç\94¨。\n"
"再次按下自动前进键或后退以关闭。"
#: src/settings_translation_file.cpp
"intensive noise calculations."
msgstr ""
"控制洞穴通道宽度,设置较小值以创建较宽通道。\n"
-"值>=10.0则完全关闭通道生成,避免大量噪声计算。"
+"值>=10.0则完全关闭通道生成,避免大量噪点\n"
+"计算。"
#: src/settings_translation_file.cpp
msgid "Crash message"
#: src/settings_translation_file.cpp
msgid "Debug info toggle key"
-msgstr "è°\83è¯\95ä¿¡æ\81¯å¼\80å\85³键"
+msgstr "è°\83è¯\95ä¿¡æ\81¯å\90¯ç\94¨/ç¦\81ç\94¨键"
#: src/settings_translation_file.cpp
msgid "Debug log file size threshold"
#: src/settings_translation_file.cpp
msgid "Desert noise threshold"
-msgstr "沙漠噪声阈值"
+msgstr "沙漠噪点阈值"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "Double-tapping the jump key toggles fly mode."
-msgstr "è¿\9eæ\8c\89两次â\80\9cè·³è·\83â\80\9dé\94®å\88\87æ\8d¢飞行模式。"
+msgstr "è¿\9eæ\8c\89两次â\80\9cè·³è·\83â\80\9dé\94®å\90¯ç\94¨/ç¦\81ç\94¨飞行模式。"
#: src/settings_translation_file.cpp
msgid "Drop item key"
#: src/settings_translation_file.cpp
msgid "Dungeon noise"
-msgstr "地窖噪声"
+msgstr "地窖噪点"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "Factor noise"
-msgstr "系数噪音"
+msgstr "系数噪点"
#: src/settings_translation_file.cpp
msgid "Fall bobbing factor"
msgstr "坠落上下摆动系数"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Fallback font path"
-msgstr "后备字体"
+msgstr "后备字体路径"
#: src/settings_translation_file.cpp
msgid "Fallback font shadow"
#: src/settings_translation_file.cpp
msgid "Filler depth noise"
-msgstr "填充深度噪声"
+msgstr "填充深度噪点"
#: src/settings_translation_file.cpp
msgid "Filmic tone mapping"
#: src/settings_translation_file.cpp
msgid "First of 4 2D noises that together define hill/mountain range height."
-msgstr "定义决定丘陵/山地范围高度的4个2D噪声的第一项。"
+msgstr "定义决定丘陵/山地范围高度的4个2D噪点的第一项。"
#: src/settings_translation_file.cpp
msgid "First of two 3D noises that together define tunnels."
-msgstr "定义决定通道的2个3D噪音的第一项。"
+msgstr "定义决定通道的2个3D噪点的第一项。"
#: src/settings_translation_file.cpp
msgid "Fixed map seed"
#: src/settings_translation_file.cpp
msgid "Fog toggle key"
-msgstr "é\9b¾å¼\80å\85³键"
+msgstr "é\9b¾å\90¯ç\94¨/ç¦\81ç\94¨键"
#: src/settings_translation_file.cpp
msgid "Font bold by default"
#: src/settings_translation_file.cpp
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
-msgstr "定义决定丘陵/山地范围高度的4个2D噪声的第四项。"
+msgstr "定义决定丘陵/山地范围高度的4个2D噪点的第四项。"
#: src/settings_translation_file.cpp
msgid "Fractal type"
#: src/settings_translation_file.cpp
msgid "Ground noise"
-msgstr "地面噪声"
+msgstr "地面噪点"
#: src/settings_translation_file.cpp
msgid "HTTP mods"
#: src/settings_translation_file.cpp
msgid "HUD toggle key"
-msgstr "HUD 开关键"
+msgstr "HUD启用/禁用键"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "Heat blend noise"
-msgstr "热混合噪声"
+msgstr "热混合噪点"
#: src/settings_translation_file.cpp
msgid "Heat noise"
-msgstr "热噪声"
+msgstr "热噪点"
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
#: src/settings_translation_file.cpp
msgid "Height noise"
-msgstr "高度噪声"
+msgstr "高度噪点"
#: src/settings_translation_file.cpp
msgid "Height select noise"
-msgstr "高度选择噪声"
+msgstr "高度选择噪点"
#: src/settings_translation_file.cpp
msgid "High-precision FPU"
#: src/settings_translation_file.cpp
msgid "Hilliness1 noise"
-msgstr "山丘噪声 #1"
+msgstr "山丘噪点 #1"
#: src/settings_translation_file.cpp
msgid "Hilliness2 noise"
-msgstr "山丘噪声 #2"
+msgstr "山丘噪点 #2"
#: src/settings_translation_file.cpp
msgid "Hilliness3 noise"
-msgstr "山丘噪声 #3"
+msgstr "山丘噪点 #3"
#: src/settings_translation_file.cpp
msgid "Hilliness4 noise"
-msgstr "山丘噪声 #4"
+msgstr "山丘噪点 #4"
#: src/settings_translation_file.cpp
msgid "Homepage of server, to be displayed in the serverlist."
#: src/settings_translation_file.cpp
msgid "Humidity blend noise"
-msgstr "湿度混合噪声"
+msgstr "湿度混合噪点"
#: src/settings_translation_file.cpp
msgid "Humidity noise"
-msgstr "湿度噪声"
+msgstr "湿度噪点"
#: src/settings_translation_file.cpp
msgid "Humidity variation for biomes."
#: src/settings_translation_file.cpp
msgid "Mountain height noise"
-msgstr "山高度噪声"
+msgstr "山高度噪点"
#: src/settings_translation_file.cpp
msgid "Mountain noise"
-msgstr "山噪声"
+msgstr "山噪点"
#: src/settings_translation_file.cpp
msgid "Mountain variation noise"
-msgstr "山变化噪声"
+msgstr "山变化噪点"
#: src/settings_translation_file.cpp
msgid "Mountain zero level"
#: src/settings_translation_file.cpp
msgid "Mud noise"
-msgstr "泥土噪声"
+msgstr "泥土噪点"
#: src/settings_translation_file.cpp
msgid ""
msgstr "服务器名称,将显示在提供给玩家的服务器列表。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Near plane"
-msgstr "靠近裁切平面"
+msgstr "近平面"
#: src/settings_translation_file.cpp
msgid "Network"
#: src/settings_translation_file.cpp
msgid "Noises"
-msgstr "噪声"
+msgstr "噪点"
#: src/settings_translation_file.cpp
msgid "Normalmaps sampling"
msgstr "仰角移动键"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Pitch move mode"
-msgstr "第三人称视角"
+msgstr "仰角移动模式"
#: src/settings_translation_file.cpp
msgid ""
#: src/settings_translation_file.cpp
msgid "Profiler"
-msgstr "剖析器"
+msgstr "性能分析"
#: src/settings_translation_file.cpp
msgid "Profiler toggle key"
-msgstr "剖析器切换键"
+msgstr "性能分析启用/禁用键"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Profiling"
-msgstr "Mod 剖析"
+msgstr "Mod 性能分析"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Proportion of large caves that contain liquid."
msgstr "包含液体的大洞穴的比例。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
"corners."
msgstr ""
-"以64个节点的云平方数表示的云区域半径。\n"
-"大于26的值将开始在云区域的拐角处产生急剧的截止。"
+"以64个节点的云立方体的数目表示的云区域半径。\n"
+"大于26的值将开始在云区域的拐角处产生尖锐的边界。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Raises terrain to make valleys around the rivers."
msgstr "抬高地形使河流周围形成山谷。"
msgstr "范围选择键"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Recent Chat Messages"
msgstr "最近聊天消息"
msgstr "自定义默认的主菜单界面。"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Report path"
-msgstr "字体路径"
+msgstr "报告路径"
#: src/settings_translation_file.cpp
#, fuzzy
"READ_PLAYERINFO:32(禁止客户端调用 get_player_names)"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Ridge mountain spread noise"
-msgstr "山脊扩散噪声"
+msgstr "山脊扩散噪点"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Ridge noise"
-msgstr "河流噪音"
+msgstr "河流噪点"
#: src/settings_translation_file.cpp
msgid "Ridge underwater noise"
-msgstr "山脊地下水噪声"
+msgstr "山脊地下水噪点"
#: src/settings_translation_file.cpp
msgid "Ridged mountain size noise"
-msgstr "山脊大小噪声"
+msgstr "山脊大小噪点"
#: src/settings_translation_file.cpp
msgid "Right key"
#: src/settings_translation_file.cpp
msgid "River noise"
-msgstr "河流噪音"
+msgstr "河流噪点"
#: src/settings_translation_file.cpp
msgid "River size"
#: src/settings_translation_file.cpp
msgid "Rolling hill size noise"
-msgstr "山丘大小噪音"
+msgstr "山丘大小噪点"
#: src/settings_translation_file.cpp
msgid "Rolling hills spread noise"
-msgstr "山丘扩散噪音"
+msgstr "山丘扩散噪点"
#: src/settings_translation_file.cpp
msgid "Round minimap"
msgstr ""
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Seabed noise"
-msgstr "æ´\9eç©´å\99ªé\9f³ #1"
+msgstr "æµ·åº\95å\99ªç\82¹"
#: src/settings_translation_file.cpp
-#, fuzzy
msgid "Second of 4 2D noises that together define hill/mountain range height."
-msgstr "定义tunnels的最初2个3D噪音。"
+msgstr "定义山/山丘范围高度的4个2D噪点的第二项。"
#: src/settings_translation_file.cpp
#, fuzzy
#: src/settings_translation_file.cpp
msgid "Toggle camera mode key"
-msgstr "å\88\87æ\8d¢拍照模式键"
+msgstr "å\90¯ç\94¨/ç¦\81ç\94¨拍照模式键"
#: src/settings_translation_file.cpp
msgid "Tooltip delay"