Implement adding velocity to player from Lua
authorsfan5 <sfan5@live.de>
Tue, 16 Jul 2019 12:00:42 +0000 (14:00 +0200)
committersfan5 <sfan5@live.de>
Sat, 10 Aug 2019 17:44:27 +0000 (19:44 +0200)
commitcf64054390970f3cf974afb2b174340a3e1da382
tree9f3a62d3f935ae76f00fb1c0002f9ba59e59f219
parentb19400aa74f30ef61ba0c1bb4a25a978e7cf4125
Implement adding velocity to player from Lua

The intended usecase is knockback, but there's potential for more.
14 files changed:
doc/lua_api.txt
src/client/client.h
src/client/localplayer.cpp
src/client/localplayer.h
src/content_sao.cpp
src/content_sao.h
src/network/clientopcodes.cpp
src/network/clientpackethandler.cpp
src/network/networkprotocol.h
src/network/serveropcodes.cpp
src/script/lua_api/l_object.cpp
src/script/lua_api/l_object.h
src/server.cpp
src/server.h