Add wielded (and CAOs) shader
authorRealBadAngel <maciej.kasatkin@o2.pl>
Tue, 21 Jul 2015 21:56:41 +0000 (23:56 +0200)
committerRealBadAngel <maciej.kasatkin@o2.pl>
Tue, 21 Jul 2015 21:56:41 +0000 (23:56 +0200)
commit60350699c792b816b20704d59cfbda0894cdba39
tree59e9a369d9ea87804035ee27ea902a81b4f90060
parent5b0c719171eb9ccb8f2829eb1cc8b3fe9f24cd05
Add wielded (and CAOs) shader
client/shaders/wielded_shader/opengl_fragment.glsl [new file with mode: 0644]
client/shaders/wielded_shader/opengl_vertex.glsl [new file with mode: 0644]
src/camera.cpp
src/camera.h
src/client/tile.cpp
src/client/tile.h
src/mesh.cpp
src/mesh.h
src/nodedef.cpp
src/wieldmesh.cpp
src/wieldmesh.h