{
using std::list;
list<service_record *>::const_iterator i = records.begin();
- for ( ; i != records.end(); i++ ) {
+ for ( ; i != records.end(); ++i ) {
if (strcmp((*i)->get_name().c_str(), name) == 0) {
return *i;
}
{
if (have_console) {
bp_sys::tcsetpgrp(0, bp_sys::getpgrp());
- discard_console_log_buffer();
release_console();
}
force_stop = false;
- // If we are a soft dependency of another target, break the acquisition from that target now:
+ // If we are a soft dependency of another target, break the acquisition from that target now,
+ // so that we don't re-start:
for (auto & dependent : dependents) {
if (dependent->dep_type != dependency_type::REGULAR) {
- if (dependent->holding_acq) {
+ if (dependent->holding_acq && ! dependent->waiting_on) {
dependent->holding_acq = false;
release();
}
}
bool will_restart = (desired_state == service_state_t::STARTED)
- && services->get_auto_restart();
+ && !services->is_shutting_down();
- for (auto dependency : depends_on) {
+ for (auto & dependency : depends_on) {
// we signal dependencies in case they are waiting for us to stop:
dependency.get_to()->dependent_stopped();
}
else if (required_by == 0) {
// This can only be the case if we didn't have start_explicit, since required_by would
// otherwise by non-zero.
+ prop_release = !prop_require;
+ prop_require = false;
+ services->add_prop_queue(this);
services->service_inactive(this);
}
}
- log_service_stopped(service_name);
+ // Start failure will have been logged already, only log if we are stopped for other reasons:
+ if (! start_failed) {
+ log_service_stopped(service_name);
+
+ // If this service chains to another, start the other service now:
+ if (! will_restart && ! start_on_completion.empty()) {
+ try {
+ auto chain_to = services->load_service(start_on_completion.c_str());
+ chain_to->start();
+ }
+ catch (service_load_exc &sle) {
+ log(loglevel_t::ERROR, "Couldn't chain to service ", start_on_completion, ": ",
+ "couldn't load ", sle.service_name, ": ", sle.exc_description);
+ }
+ catch (std::bad_alloc &bae) {
+ log(loglevel_t::ERROR, "Couldn't chain to service ", start_on_completion,
+ ": Out of memory");
+ }
+ }
+ }
notify_listeners(service_event_t::STOPPED);
}
bool service_record::do_auto_restart() noexcept
{
if (auto_restart) {
- return services->get_auto_restart();
+ return !services->is_shutting_down();
}
return false;
}
services->service_inactive(this);
}
else if (issue_stop) {
+ stop_reason = stopped_reason_t::NORMAL;
do_stop();
}
}
services->service_active(this);
}
+ start_failed = false;
+ start_skipped = false;
service_state = service_state_t::STARTING;
waiting_for_deps = true;
if (prop_failure) {
prop_failure = false;
+ stop_reason = stopped_reason_t::DEPFAILED;
failed_to_start(true);
}
notify_listeners(service_event_t::STARTED);
if (onstart_flags.rw_ready) {
- open_control_socket();
+ rootfs_is_rw();
}
if (onstart_flags.log_ready) {
setup_external_log();
void service_record::failed_to_start(bool depfailed, bool immediate_stop) noexcept
{
- if (immediate_stop) {
- service_state = service_state_t::STOPPED;
- if (have_console) {
- bp_sys::tcsetpgrp(0, bp_sys::getpgrp());
- release_console();
- }
- }
-
if (waiting_for_console) {
services->unqueue_console(this);
waiting_for_console = false;
}
-
+
if (start_explicit) {
start_explicit = false;
release(false);
}
-
+
// Cancel start of dependents:
for (auto & dept : dependents) {
switch (dept->dep_type) {
dept->waiting_on = false;
dept->get_from()->dependency_started();
}
- if (dept->holding_acq) {
- dept->holding_acq = false;
- release();
- }
+ }
+
+ // Always release now, so that our desired state will be STOPPED before we call
+ // stopped() below (if we do so). Otherwise it may decide to restart us.
+ if (dept->holding_acq) {
+ dept->holding_acq = false;
+ release(false);
}
}
+ start_failed = true;
log_service_failed(get_name());
notify_listeners(service_event_t::FAILEDSTART);
+
+ if (immediate_stop) {
+ stopped();
+ }
}
bool service_record::bring_up() noexcept
force_stop = true;
if (! pinned_started) {
prop_stop = true;
- services->add_transition_queue(this);
+ services->add_prop_queue(this);
}
}
}
release();
}
- if (bring_down) {
+ if (bring_down && service_state != service_state_t::STOPPED
+ && service_state != service_state_t::STOPPING) {
+ stop_reason = stopped_reason_t::NORMAL;
do_stop();
}
}
// we need to delegate to can_interrupt_start() (which can be overridden).
if (! waiting_for_deps && ! waiting_for_console) {
if (! can_interrupt_start()) {
- // Well this is awkward: we're going to have to continue starting. We can stop once we've
- // reached the started state.
+ // Well this is awkward: we're going to have to continue starting. We can stop once
+ // we've reached the started state.
return;
}
}
if (dept->holding_acq) {
dept->holding_acq = false;
- release();
+ // release without issuing stop, since we should be called only when this
+ // service is already stopped/stopping:
+ release(false);
}
}
}