settings->setDefault("fall_bobbing_amount", "0.0");
settings->setDefault("enable_3d_clouds", "true");
settings->setDefault("cloud_height", "120");
+ settings->setDefault("cloud_radius", "12");
settings->setDefault("menu_clouds", "true");
settings->setDefault("opaque_water", "false");
settings->setDefault("console_color", "(0,0,0)");
settings->setDefault("crosshair_alpha", "255");
settings->setDefault("hud_scaling", "1.0");
settings->setDefault("gui_scaling", "1.0");
+ settings->setDefault("gui_scaling_filter", "false");
+ settings->setDefault("gui_scaling_filter_txr2img", "true");
settings->setDefault("mouse_sensitivity", "0.2");
settings->setDefault("enable_sound", "true");
settings->setDefault("sound_volume", "0.8");
settings->setDefault("generate_normalmaps", "false");
settings->setDefault("normalmaps_strength", "0.6");
settings->setDefault("normalmaps_smooth", "1");
- settings->setDefault("parallax_occlusion_scale", "0.06");
- settings->setDefault("parallax_occlusion_bias", "0.03");
+ settings->setDefault("parallax_occlusion_mode", "1");
+ settings->setDefault("parallax_occlusion_iterations", "4");
+ settings->setDefault("parallax_occlusion_scale", "0.08");
+ settings->setDefault("parallax_occlusion_bias", "0.04");
settings->setDefault("enable_waving_water", "false");
settings->setDefault("water_wave_height", "1.0");
settings->setDefault("water_wave_length", "20.0");
settings->setDefault("emergequeue_limit_diskonly", "32");
settings->setDefault("emergequeue_limit_generate", "32");
settings->setDefault("num_emerge_threads", "1");
+ settings->setDefault("secure.enable_security", "false");
+ settings->setDefault("secure.trusted_mods", "");
// physics stuff
settings->setDefault("movement_acceleration_default", "3");
settings->setDefault("mg_name", "v6");
settings->setDefault("water_level", "1");
settings->setDefault("chunksize", "5");
- settings->setDefault("mg_flags", "");
+ settings->setDefault("mg_flags", "dungeons");
+ settings->setDefault("mgv6_spflags", "jungles, snowbiomes");
settings->setDefault("enable_floating_dungeons", "true");
// IPv6
settings->setDefault("enable_particles", "false");
settings->setDefault("video_driver", "ogles1");
settings->setDefault("touchtarget", "true");
- settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME "/tmp/");
+ settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
settings->setDefault("touchscreen_threshold","20");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("max_simultaneous_block_sends_per_client", "3");