Improved parallax mapping. Generate heightmaps on the fly.
[oweals/minetest.git] / src / defaultsettings.cpp
index 0acb4a730773d30dc387baf675f3588ade19373d..eab81009f35a3beb2e7ff86e0e0d65ea673f2f7a 100644 (file)
@@ -127,6 +127,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("fall_bobbing_amount", "0.0");
        settings->setDefault("enable_3d_clouds", "true");
        settings->setDefault("cloud_height", "120");
+       settings->setDefault("cloud_radius", "12");
        settings->setDefault("menu_clouds", "true");
        settings->setDefault("opaque_water", "false");
        settings->setDefault("console_color", "(0,0,0)");
@@ -137,6 +138,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("crosshair_alpha", "255");
        settings->setDefault("hud_scaling", "1.0");
        settings->setDefault("gui_scaling", "1.0");
+       settings->setDefault("gui_scaling_filter", "false");
+       settings->setDefault("gui_scaling_filter_txr2img", "true");
        settings->setDefault("mouse_sensitivity", "0.2");
        settings->setDefault("enable_sound", "true");
        settings->setDefault("sound_volume", "0.8");
@@ -157,8 +160,10 @@ void set_default_settings(Settings *settings)
        settings->setDefault("generate_normalmaps", "false");
        settings->setDefault("normalmaps_strength", "0.6");
        settings->setDefault("normalmaps_smooth", "1");
-       settings->setDefault("parallax_occlusion_scale", "0.06");
-       settings->setDefault("parallax_occlusion_bias", "0.03");
+       settings->setDefault("parallax_occlusion_mode", "1");
+       settings->setDefault("parallax_occlusion_iterations", "4");
+       settings->setDefault("parallax_occlusion_scale", "0.08");
+       settings->setDefault("parallax_occlusion_bias", "0.04");
        settings->setDefault("enable_waving_water", "false");
        settings->setDefault("water_wave_height", "1.0");
        settings->setDefault("water_wave_length", "20.0");
@@ -269,6 +274,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("emergequeue_limit_diskonly", "32");
        settings->setDefault("emergequeue_limit_generate", "32");
        settings->setDefault("num_emerge_threads", "1");
+       settings->setDefault("secure.enable_security", "false");
+       settings->setDefault("secure.trusted_mods", "");
 
        // physics stuff
        settings->setDefault("movement_acceleration_default", "3");
@@ -293,7 +300,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("mg_name", "v6");
        settings->setDefault("water_level", "1");
        settings->setDefault("chunksize", "5");
-       settings->setDefault("mg_flags", "");
+       settings->setDefault("mg_flags", "dungeons");
+       settings->setDefault("mgv6_spflags", "jungles, snowbiomes");
        settings->setDefault("enable_floating_dungeons", "true");
 
        // IPv6
@@ -319,7 +327,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("enable_particles", "false");
        settings->setDefault("video_driver", "ogles1");
        settings->setDefault("touchtarget", "true");
-       settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME "/tmp/");
+       settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
        settings->setDefault("touchscreen_threshold","20");
        settings->setDefault("smooth_lighting", "false");
        settings->setDefault("max_simultaneous_block_sends_per_client", "3");