graphics_task_DECL
{
- register graphics_task_state_type graphics_task_current_state;
- register graphics_task_CHAR *graphics_task_cp, *graphics_task_bp;
- register int graphics_task_act;
+ graphics_task_state_type graphics_task_current_state;
+ graphics_task_CHAR *graphics_task_cp, *graphics_task_bp;
+ int graphics_task_act;
static int graphics_task_get_next_buffer()
{
- register graphics_task_CHAR *dest = graphics_task_current_buffer->graphics_task_ch_buf;
- register graphics_task_CHAR *source = graphics_tasktext - 1; /* copy prev. char, too */
- register int number_to_move, i;
+ graphics_task_CHAR *dest = graphics_task_current_buffer->graphics_task_ch_buf;
+ graphics_task_CHAR *source = graphics_tasktext - 1; /* copy prev. char, too */
+ int number_to_move, i;
int ret_val;
if ( graphics_task_c_buf_p > &graphics_task_current_buffer->graphics_task_ch_buf[graphics_task_n_chars + 1] )
static graphics_task_state_type graphics_task_get_previous_state()
{
- register graphics_task_state_type graphics_task_current_state;
- register graphics_task_CHAR *graphics_task_cp;
+ graphics_task_state_type graphics_task_current_state;
+ graphics_task_CHAR *graphics_task_cp;
- register graphics_task_CHAR *graphics_task_bp = graphics_tasktext;
+ graphics_task_CHAR *graphics_task_bp = graphics_tasktext;
graphics_task_current_state = graphics_task_start;
if ( graphics_task_bp[-1] == '\n' )
*/
#ifdef graphics_task_USE_PROTOS
-static graphics_task_state_type graphics_task_try_NUL_trans( register graphics_task_state_type graphics_task_current_state )
+static graphics_task_state_type graphics_task_try_NUL_trans( graphics_task_state_type graphics_task_current_state )
#else
static graphics_task_state_type graphics_task_try_NUL_trans( graphics_task_current_state )
-register graphics_task_state_type graphics_task_current_state;
+graphics_task_state_type graphics_task_current_state;
#endif
{
- register int graphics_task_is_jam;
- register graphics_task_CHAR *graphics_task_cp = graphics_task_c_buf_p;
+ int graphics_task_is_jam;
+ graphics_task_CHAR *graphics_task_cp = graphics_task_c_buf_p;
graphics_task_current_state = graphics_task_NUL_trans[graphics_task_current_state];
graphics_task_is_jam = (graphics_task_current_state == 0);
#if 0
#ifdef graphics_task_USE_PROTOS
-static void graphics_taskunput( graphics_task_CHAR c, register graphics_task_CHAR *graphics_task_bp )
+static void graphics_taskunput( graphics_task_CHAR c, graphics_task_CHAR *graphics_task_bp )
#else
static void graphics_taskunput( c, graphics_task_bp )
graphics_task_CHAR c;
-register graphics_task_CHAR *graphics_task_bp;
+graphics_task_CHAR *graphics_task_bp;
#endif
{
- register graphics_task_CHAR *graphics_task_cp = graphics_task_c_buf_p;
+ graphics_task_CHAR *graphics_task_cp = graphics_task_c_buf_p;
/* undo effects of setting up graphics_tasktext */
*graphics_task_cp = graphics_task_hold_char;
if ( graphics_task_cp < graphics_task_current_buffer->graphics_task_ch_buf + 2 )
{ /* need to shift things up to make room */
- register int number_to_move = graphics_task_n_chars + 2; /* +2 for EOB chars */
- register graphics_task_CHAR *dest =
+ int number_to_move = graphics_task_n_chars + 2; /* +2 for EOB chars */
+ graphics_task_CHAR *dest =
&graphics_task_current_buffer->graphics_task_ch_buf[graphics_task_current_buffer->graphics_task_buf_size + 2];
- register graphics_task_CHAR *source =
+ graphics_task_CHAR *source =
&graphics_task_current_buffer->graphics_task_ch_buf[number_to_move];
while ( source > graphics_task_current_buffer->graphics_task_ch_buf )