- // If we are a soft dependency of another target, break the acquisition from that target now:
+ // If we are a soft dependency of another target, break the acquisition from that target now,
+ // so that we don't re-start:
// we need to delegate to can_interrupt_start() (which can be overridden).
if (! waiting_for_deps && ! waiting_for_console) {
if (! can_interrupt_start()) {
// we need to delegate to can_interrupt_start() (which can be overridden).
if (! waiting_for_deps && ! waiting_for_console) {
if (! can_interrupt_start()) {
- // Well this is awkward: we're going to have to continue starting. We can stop once we've
- // reached the started state.
+ // Well this is awkward: we're going to have to continue starting. We can stop once
+ // we've reached the started state.