3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
55 Version raised to force 'fly' and 'fast' privileges into effect.
56 Node metadata change (came in later; somewhat incompatible)
58 TileDef in ContentFeatures
61 TOCLIENT_INVENTORY_FORMSPEC
64 TOSERVER_INVENTORY_FIELDS
66 TOCLIENT_DETACHED_INVENTORY
68 InventoryList field "Width" (deserialization fails with old versions)
70 Added transfer of player pressed keys to the server
71 Added new messages for mesh and bone animation, as well as attachments
72 GENERIC_CMD_SET_ANIMATION
73 GENERIC_CMD_SET_BONE_POSITION
74 GENERIC_CMD_SET_ATTACHMENT
76 Serialization format changes
78 TOCLIENT_SHOW_FORMSPEC
80 Serialization format change: include backface_culling flag in TileDef
81 Added rightclickable field in nodedef
82 TOCLIENT_SPAWN_PARTICLE
83 TOCLIENT_ADD_PARTICLESPAWNER
84 TOCLIENT_DELETE_PARTICLESPAWNER
86 damageGroups added to ToolCapabilities
87 sound_place added to ItemDefinition
89 GENERIC_CMD_SET_PHYSICS_OVERRIDE
94 TOCLIENT_HUD_SET_FLAGS
98 range added to ItemDefinition
99 drowning, leveled and liquid_range added to ContentFeatures
100 stepheight and collideWithObjects added to object properties
101 version, heat and humidity transfer in MapBock
102 automatic_face_movement_dir and automatic_face_movement_dir_offset
103 added to object properties
107 TOSERVER_CLIENT_READY
109 ContentFeatures version 7
110 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
112 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119 for standard error, keeping customisation possible. This
121 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
123 Add new opcode TOSERVER_INIT for client presentation to server
124 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126 for the three supported auth mechanisms around srp
127 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128 for sudo mode handling (auth mech generic way of changing password).
129 Add TOCLIENT_HELLO for presenting server to client after client
131 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
134 Add TileDef tileable_horizontal, tileable_vertical flags
136 backface_culling: backwards compatibility for playing with
137 newer client on pre-27 servers.
138 Add nodedef v3 - connected nodeboxes
142 Server doesn't accept TOSERVER_BREATH anymore
143 serialization of TileAnimation params changed
145 Removed client-sided chat perdiction
147 New ContentFeatures serialization version
148 Add node and tile color and palette
151 #define LATEST_PROTOCOL_VERSION 30
153 // Server's supported network protocol range
154 #define SERVER_PROTOCOL_VERSION_MIN 13
155 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
157 // Client's supported network protocol range
158 // The minimal version depends on whether
159 // send_pre_v25_init is enabled or not
160 #define CLIENT_PROTOCOL_VERSION_MIN 25
161 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 13
162 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
164 // Constant that differentiates the protocol from random data and other protocols
165 #define PROTOCOL_ID 0x4f457403
167 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
168 // base64-encoded SHA-1 (27+\0).
170 #define FORMSPEC_API_VERSION 1
171 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
173 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
177 TOCLIENT_HELLO = 0x02,
179 Sent after TOSERVER_INIT.
181 u8 deployed serialisation version
182 u16 deployed network compression mode
183 u16 deployed protocol version
184 u32 supported auth methods
185 std::string username that should be used for legacy hash (for proper casing)
187 TOCLIENT_AUTH_ACCEPT = 0x03,
189 Message from server to accept auth.
191 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
193 f1000 recommended send interval
194 u32 : supported auth methods for sudo mode
195 (where the user can change their password)
197 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
199 Sent to client to show it is in sudo mode now.
201 TOCLIENT_DENY_SUDO_MODE = 0x05,
203 Signals client that sudo mode auth failed.
205 TOCLIENT_INIT_LEGACY = 0x10,
207 Server's reply to TOSERVER_INIT.
208 Sent second after connected.
210 [0] u16 TOSERVER_INIT
211 [2] u8 deployed version
212 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
213 [12] u64 map seed (new as of 2011-02-27)
214 [20] f1000 recommended send interval (in seconds) (new as of 14)
216 NOTE: The position in here is deprecated; position is
217 explicitly sent afterwards
219 TOCLIENT_ACCESS_DENIED = 0x0A,
222 std::string custom reason (if needed, otherwise "")
225 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
226 TOCLIENT_ADDNODE = 0x21,
230 u8 keep_metadata // Added in protocol version 22
232 TOCLIENT_REMOVENODE = 0x22,
234 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
237 // Followed by an arbitary number of these:
238 // Number is determined from packet length.
240 [N+2] v3s32 position*100
241 [N+2+12] v3s32 speed*100
242 [N+2+12+12] s32 pitch*100
243 [N+2+12+12+4] s32 yaw*100
246 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
249 // Followed by an arbitary number of these:
250 // Number is determined from packet length.
255 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
257 TOCLIENT_SECTORMETA = 0x26, // Obsolete
261 [3...] v2s16 pos + sector metadata
264 TOCLIENT_INVENTORY = 0x27,
267 [2] serialized inventory
270 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
274 u16 number of player positions
287 TOCLIENT_TIME_OF_DAY = 0x29,
290 Added in a later version:
294 // (oops, there is some gap here)
296 TOCLIENT_CHAT_MESSAGE = 0x30,
302 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
304 u16 count of removed objects
305 for all removed objects {
308 u16 count of added objects
309 for all added objects {
312 u32 initialization data length
313 string initialization data
317 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
332 TOCLIENT_MOVE_PLAYER = 0x34,
334 v3f1000 player position
339 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
345 TOCLIENT_PLAYERITEM = 0x36, // Obsolete
347 u16 count of player items
348 for all player items {
350 u16 length of serialized item
351 string serialized item
355 TOCLIENT_DEATHSCREEN = 0x37,
357 u8 bool set camera point target
358 v3f1000 camera point target (to point the death cause or whatever)
361 TOCLIENT_MEDIA = 0x38,
363 u16 total number of texture bunches
364 u16 index of this bunch
365 u32 number of files in this bunch
372 u16 length of remote media server url (if applicable)
376 TOCLIENT_TOOLDEF = 0x39,
378 u32 length of the next item
379 serialized ToolDefManager
382 TOCLIENT_NODEDEF = 0x3a,
384 u32 length of the next item
385 serialized NodeDefManager
388 TOCLIENT_CRAFTITEMDEF = 0x3b,
390 u32 length of the next item
391 serialized CraftiItemDefManager
394 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
401 u16 length of sha1_digest
406 TOCLIENT_ITEMDEF = 0x3d,
408 u32 length of next item
409 serialized ItemDefManager
412 TOCLIENT_PLAY_SOUND = 0x3f,
418 u8 type (0=local, 1=positional, 2=object)
419 s32[3] pos_nodes*10000
424 TOCLIENT_STOP_SOUND = 0x40,
429 TOCLIENT_PRIVILEGES = 0x41,
431 u16 number of privileges
437 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
443 TOCLIENT_DETACHED_INVENTORY = 0x43,
448 [2] serialized inventory
451 TOCLIENT_SHOW_FORMSPEC = 0x44,
460 TOCLIENT_MOVEMENT = 0x45,
462 f1000 movement_acceleration_default
463 f1000 movement_acceleration_air
464 f1000 movement_acceleration_fast
465 f1000 movement_speed_walk
466 f1000 movement_speed_crouch
467 f1000 movement_speed_fast
468 f1000 movement_speed_climb
469 f1000 movement_speed_jump
470 f1000 movement_liquid_fluidity
471 f1000 movement_liquid_fluidity_smooth
472 f1000 movement_liquid_sink
473 f1000 movement_gravity
476 TOCLIENT_SPAWN_PARTICLE = 0x46,
483 u8 bool collisiondetection
490 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
504 u8 bool collisiondetection
512 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
517 TOCLIENT_HUDADD = 0x49,
536 TOCLIENT_HUDRM = 0x4a,
541 TOCLIENT_HUDCHANGE = 0x4b,
551 TOCLIENT_HUD_SET_FLAGS = 0x4c,
557 TOCLIENT_HUD_SET_PARAM = 0x4d,
564 TOCLIENT_BREATH = 0x4e,
569 TOCLIENT_SET_SKY = 0x4f,
580 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
582 u8 do_override (boolean)
583 u16 day-night ratio 0...65535
586 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
595 TOCLIENT_EYE_OFFSET = 0x52,
601 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
606 TOCLIENT_SRP_BYTES_S_B = 0x60,
608 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
614 TOCLIENT_NUM_MSG_TYPES = 0x61,
619 TOSERVER_INIT = 0x02,
621 Sent first after connected.
623 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
624 u16 supported network compression modes
625 u16 minimum supported network protocol version
626 u16 maximum supported network protocol version
627 std::string player name
630 TOSERVER_INIT_LEGACY = 0x10,
632 Sent first after connected.
634 [0] u16 TOSERVER_INIT_LEGACY
635 [2] u8 SER_FMT_VER_HIGHEST_READ
636 [3] u8[20] player_name
637 [23] u8[28] password (new in some version)
638 [51] u16 minimum supported network protocol version (added sometime)
639 [53] u16 maximum supported network protocol version (added later than the previous one)
642 TOSERVER_INIT2 = 0x11,
644 Sent as an ACK for TOCLIENT_INIT.
645 After this, the server can send data.
647 [0] u16 TOSERVER_INIT2
650 TOSERVER_GETBLOCK=0x20, // Obsolete
651 TOSERVER_ADDNODE = 0x21, // Obsolete
652 TOSERVER_REMOVENODE = 0x22, // Obsolete
654 TOSERVER_PLAYERPOS = 0x23,
657 [2] v3s32 position*100
658 [2+12] v3s32 speed*100
659 [2+12+12] s32 pitch*100
660 [2+12+12+4] s32 yaw*100
661 [2+12+12+4+4] u32 keyPressed
662 [2+12+12+4+4+1] u8 fov*80
663 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
666 TOSERVER_GOTBLOCKS = 0x24,
675 TOSERVER_DELETEDBLOCKS = 0x25,
684 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
691 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
695 [2] u8 button (0=left, 1=right)
701 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
706 [3] v3s16 nodepos_undersurface
707 [9] v3s16 nodepos_abovesurface
710 0: start digging (from undersurface)
711 1: place block (to abovesurface)
712 2: stop digging (all parameters ignored)
716 TOSERVER_RELEASE = 0x29, // Obsolete
718 // (oops, there is some gap here)
720 TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
728 TOSERVER_INVENTORY_ACTION = 0x31,
730 See InventoryAction in inventorymanager.h
733 TOSERVER_CHAT_MESSAGE = 0x32,
739 TOSERVER_SIGNNODETEXT = 0x33, // obsolete
746 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
750 [2] u8 button (0=left, 1=right)
755 TOSERVER_DAMAGE = 0x35,
760 TOSERVER_PASSWORD_LEGACY = 0x36,
762 Sent to change password.
764 [0] u16 TOSERVER_PASSWORD
765 [2] u8[28] old password
766 [30] u8[28] new password
769 TOSERVER_PLAYERITEM = 0x37,
771 Sent to change selected item.
773 [0] u16 TOSERVER_PLAYERITEM
777 TOSERVER_RESPAWN = 0x38,
782 TOSERVER_INTERACT = 0x39,
787 [5] u32 length of the next item
788 [9] serialized PointedThing
790 0: start digging (from undersurface) or use
791 1: stop digging (all parameters ignored)
793 3: place block or item (to abovesurface)
796 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
799 TOSERVER_REMOVED_SOUNDS = 0x3a,
805 TOSERVER_NODEMETA_FIELDS = 0x3b,
809 u8[len] form name (reserved for future use)
818 TOSERVER_INVENTORY_FIELDS = 0x3c,
821 u8[len] form name (reserved for future use)
830 TOSERVER_REQUEST_MEDIA = 0x40,
832 u16 number of files requested
839 TOSERVER_RECEIVED_MEDIA = 0x41,
844 TOSERVER_BREATH = 0x42, // Obsolete
849 TOSERVER_CLIENT_READY = 0x43,
856 u8[len] full_version_string
859 TOSERVER_FIRST_SRP = 0x50,
861 Belonging to AUTH_MECHANISM_FIRST_SRP.
864 std::string srp verification key
865 u8 is_empty (=1 if password is empty, 0 otherwise)
868 TOSERVER_SRP_BYTES_A = 0x51,
870 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
871 depending on current_login_based_on.
874 u8 current_login_based_on : on which version of the password's
875 hash this login is based on (0 legacy hash,
876 or 1 directly the password)
879 TOSERVER_SRP_BYTES_M = 0x52,
881 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
886 TOSERVER_NUM_MSG_TYPES = 0x53,
892 AUTH_MECHANISM_NONE = 0,
894 // SRP based on the legacy hash
895 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
897 // SRP based on the srp verification key
898 AUTH_MECHANISM_SRP = 1 << 1,
900 // Establishes a srp verification key, for first login and password changing
901 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
904 enum AccessDeniedCode {
905 SERVER_ACCESSDENIED_WRONG_PASSWORD,
906 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
907 SERVER_ACCESSDENIED_SINGLEPLAYER,
908 SERVER_ACCESSDENIED_WRONG_VERSION,
909 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
910 SERVER_ACCESSDENIED_WRONG_NAME,
911 SERVER_ACCESSDENIED_TOO_MANY_USERS,
912 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
913 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
914 SERVER_ACCESSDENIED_SERVER_FAIL,
915 SERVER_ACCESSDENIED_CUSTOM_STRING,
916 SERVER_ACCESSDENIED_SHUTDOWN,
917 SERVER_ACCESSDENIED_CRASH,
918 SERVER_ACCESSDENIED_MAX,
921 enum NetProtoCompressionMode {
922 NETPROTO_COMPRESSION_NONE = 0,
925 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
927 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
928 "The server is running in simple singleplayer mode. You cannot connect.",
929 "Your client's version is not supported.\nPlease contact server administrator.",
930 "Player name contains disallowed characters.",
931 "Player name not allowed.",
933 "Empty passwords are disallowed. Set a password and try again.",
934 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
935 "Server authentication failed. This is likely a server error.",
937 "Server shutting down.",
938 "This server has experienced an internal error. You will now be disconnected."