Add hardware node coloring. Includes:
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135         PROTOCOL_VERSION 27:
136                 backface_culling: backwards compatibility for playing with
137                 newer client on pre-27 servers.
138                 Add nodedef v3 - connected nodeboxes
139         PROTOCOL_VERSION 28:
140                 CPT2_MESHOPTIONS
141         PROTOCOL_VERSION 29:
142                 Server doesn't accept TOSERVER_BREATH anymore
143                 serialization of TileAnimation params changed
144                 TAT_SHEET_2D
145                 Removed client-sided chat perdiction
146         PROTOCOL VERSION 30:
147                 New ContentFeatures serialization version
148                 Add node and tile color and palette
149 */
150
151 #define LATEST_PROTOCOL_VERSION 30
152
153 // Server's supported network protocol range
154 #define SERVER_PROTOCOL_VERSION_MIN 13
155 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
156
157 // Client's supported network protocol range
158 // The minimal version depends on whether
159 // send_pre_v25_init is enabled or not
160 #define CLIENT_PROTOCOL_VERSION_MIN 25
161 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 13
162 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
163
164 // Constant that differentiates the protocol from random data and other protocols
165 #define PROTOCOL_ID 0x4f457403
166
167 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
168                                // base64-encoded SHA-1 (27+\0).
169
170 #define FORMSPEC_API_VERSION 1
171 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
172
173 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
174
175 enum ToClientCommand
176 {
177         TOCLIENT_HELLO = 0x02,
178         /*
179                 Sent after TOSERVER_INIT.
180
181                 u8 deployed serialisation version
182                 u16 deployed network compression mode
183                 u16 deployed protocol version
184                 u32 supported auth methods
185                 std::string username that should be used for legacy hash (for proper casing)
186         */
187         TOCLIENT_AUTH_ACCEPT = 0x03,
188         /*
189                 Message from server to accept auth.
190
191                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
192                 u64 map seed
193                 f1000 recommended send interval
194                 u32 : supported auth methods for sudo mode
195                       (where the user can change their password)
196         */
197         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
198         /*
199                 Sent to client to show it is in sudo mode now.
200         */
201         TOCLIENT_DENY_SUDO_MODE = 0x05,
202         /*
203                 Signals client that sudo mode auth failed.
204         */
205         TOCLIENT_INIT_LEGACY = 0x10,
206         /*
207                 Server's reply to TOSERVER_INIT.
208                 Sent second after connected.
209
210                 [0] u16 TOSERVER_INIT
211                 [2] u8 deployed version
212                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
213                 [12] u64 map seed (new as of 2011-02-27)
214                 [20] f1000 recommended send interval (in seconds) (new as of 14)
215
216                 NOTE: The position in here is deprecated; position is
217                       explicitly sent afterwards
218         */
219         TOCLIENT_ACCESS_DENIED = 0x0A,
220         /*
221                 u8 reason
222                 std::string custom reason (if needed, otherwise "")
223                 u8 (bool) reconnect
224         */
225         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
226         TOCLIENT_ADDNODE = 0x21,
227         /*
228                 v3s16 position
229                 serialized mapnode
230                 u8 keep_metadata // Added in protocol version 22
231         */
232         TOCLIENT_REMOVENODE = 0x22,
233
234         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
235         /*
236                 [0] u16 command
237                 // Followed by an arbitary number of these:
238                 // Number is determined from packet length.
239                 [N] u16 peer_id
240                 [N+2] v3s32 position*100
241                 [N+2+12] v3s32 speed*100
242                 [N+2+12+12] s32 pitch*100
243                 [N+2+12+12+4] s32 yaw*100
244         */
245
246         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
247         /*
248                 [0] u16 command
249                 // Followed by an arbitary number of these:
250                 // Number is determined from packet length.
251                 [N] u16 peer_id
252                 [N] char[20] name
253         */
254
255         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
256
257         TOCLIENT_SECTORMETA = 0x26, // Obsolete
258         /*
259                 [0] u16 command
260                 [2] u8 sector count
261                 [3...] v2s16 pos + sector metadata
262         */
263
264         TOCLIENT_INVENTORY = 0x27,
265         /*
266                 [0] u16 command
267                 [2] serialized inventory
268         */
269
270         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
271         /*
272                 Sent as unreliable.
273
274                 u16 number of player positions
275                 for each player:
276                         u16 peer_id
277                         v3s32 position*100
278                         v3s32 speed*100
279                         s32 pitch*100
280                         s32 yaw*100
281                 u16 count of blocks
282                 for each block:
283                         v3s16 blockpos
284                         block objects
285         */
286
287         TOCLIENT_TIME_OF_DAY = 0x29,
288         /*
289                 u16 time (0-23999)
290                 Added in a later version:
291                 f1000 time_speed
292         */
293
294         // (oops, there is some gap here)
295
296         TOCLIENT_CHAT_MESSAGE = 0x30,
297         /*
298                 u16 length
299                 wstring message
300         */
301
302         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
303         /*
304                 u16 count of removed objects
305                 for all removed objects {
306                         u16 id
307                 }
308                 u16 count of added objects
309                 for all added objects {
310                         u16 id
311                         u8 type
312                         u32 initialization data length
313                         string initialization data
314                 }
315         */
316
317         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
318         /*
319                 for all objects
320                 {
321                         u16 id
322                         u16 message length
323                         string message
324                 }
325         */
326
327         TOCLIENT_HP = 0x33,
328         /*
329                 u8 hp
330         */
331
332         TOCLIENT_MOVE_PLAYER = 0x34,
333         /*
334                 v3f1000 player position
335                 f1000 player pitch
336                 f1000 player yaw
337         */
338
339         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
340         /*
341                 u16 reason_length
342                 wstring reason
343         */
344
345         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
346         /*
347                 u16 count of player items
348                 for all player items {
349                         u16 peer id
350                         u16 length of serialized item
351                         string serialized item
352                 }
353         */
354
355         TOCLIENT_DEATHSCREEN = 0x37,
356         /*
357                 u8 bool set camera point target
358                 v3f1000 camera point target (to point the death cause or whatever)
359         */
360
361         TOCLIENT_MEDIA = 0x38,
362         /*
363                 u16 total number of texture bunches
364                 u16 index of this bunch
365                 u32 number of files in this bunch
366                 for each file {
367                         u16 length of name
368                         string name
369                         u32 length of data
370                         data
371                 }
372                 u16 length of remote media server url (if applicable)
373                 string url
374         */
375
376         TOCLIENT_TOOLDEF = 0x39,
377         /*
378                 u32 length of the next item
379                 serialized ToolDefManager
380         */
381
382         TOCLIENT_NODEDEF = 0x3a,
383         /*
384                 u32 length of the next item
385                 serialized NodeDefManager
386         */
387
388         TOCLIENT_CRAFTITEMDEF = 0x3b,
389         /*
390                 u32 length of the next item
391                 serialized CraftiItemDefManager
392         */
393
394         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
395
396         /*
397                 u32 number of files
398                 for each texture {
399                         u16 length of name
400                         string name
401                         u16 length of sha1_digest
402                         string sha1_digest
403                 }
404         */
405
406         TOCLIENT_ITEMDEF = 0x3d,
407         /*
408                 u32 length of next item
409                 serialized ItemDefManager
410         */
411
412         TOCLIENT_PLAY_SOUND = 0x3f,
413         /*
414                 s32 sound_id
415                 u16 len
416                 u8[len] sound name
417                 s32 gain*1000
418                 u8 type (0=local, 1=positional, 2=object)
419                 s32[3] pos_nodes*10000
420                 u16 object_id
421                 u8 loop (bool)
422         */
423
424         TOCLIENT_STOP_SOUND = 0x40,
425         /*
426                 s32 sound_id
427         */
428
429         TOCLIENT_PRIVILEGES = 0x41,
430         /*
431                 u16 number of privileges
432                 for each privilege
433                         u16 len
434                         u8[len] privilege
435         */
436
437         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
438         /*
439                 u32 len
440                 u8[len] formspec
441         */
442
443         TOCLIENT_DETACHED_INVENTORY = 0x43,
444         /*
445                 [0] u16 command
446                 u16 len
447                 u8[len] name
448                 [2] serialized inventory
449         */
450
451         TOCLIENT_SHOW_FORMSPEC = 0x44,
452         /*
453                 [0] u16 command
454                 u32 len
455                 u8[len] formspec
456                 u16 len
457                 u8[len] formname
458         */
459
460         TOCLIENT_MOVEMENT = 0x45,
461         /*
462                 f1000 movement_acceleration_default
463                 f1000 movement_acceleration_air
464                 f1000 movement_acceleration_fast
465                 f1000 movement_speed_walk
466                 f1000 movement_speed_crouch
467                 f1000 movement_speed_fast
468                 f1000 movement_speed_climb
469                 f1000 movement_speed_jump
470                 f1000 movement_liquid_fluidity
471                 f1000 movement_liquid_fluidity_smooth
472                 f1000 movement_liquid_sink
473                 f1000 movement_gravity
474         */
475
476         TOCLIENT_SPAWN_PARTICLE = 0x46,
477         /*
478                 v3f1000 pos
479                 v3f1000 velocity
480                 v3f1000 acceleration
481                 f1000 expirationtime
482                 f1000 size
483                 u8 bool collisiondetection
484                 u8 bool vertical
485                 u32 len
486                 u8[len] texture
487                 u8 collision_removal
488         */
489
490         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
491         /*
492                 u16 amount
493                 f1000 spawntime
494                 v3f1000 minpos
495                 v3f1000 maxpos
496                 v3f1000 minvel
497                 v3f1000 maxvel
498                 v3f1000 minacc
499                 v3f1000 maxacc
500                 f1000 minexptime
501                 f1000 maxexptime
502                 f1000 minsize
503                 f1000 maxsize
504                 u8 bool collisiondetection
505                 u8 bool vertical
506                 u32 len
507                 u8[len] texture
508                 u32 id
509                 u8 collision_removal
510         */
511
512         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
513         /*
514                 u16 id
515         */
516
517         TOCLIENT_HUDADD = 0x49,
518         /*
519                 u32 id
520                 u8 type
521                 v2f1000 pos
522                 u32 len
523                 u8[len] name
524                 v2f1000 scale
525                 u32 len2
526                 u8[len2] text
527                 u32 number
528                 u32 item
529                 u32 dir
530                 v2f1000 align
531                 v2f1000 offset
532                 v3f1000 world_pos
533                 v2s32 size
534         */
535
536         TOCLIENT_HUDRM = 0x4a,
537         /*
538                 u32 id
539         */
540
541         TOCLIENT_HUDCHANGE = 0x4b,
542         /*
543                 u32 id
544                 u8 stat
545                 [v2f1000 data |
546                  u32 len
547                  u8[len] data |
548                  u32 data]
549         */
550
551         TOCLIENT_HUD_SET_FLAGS = 0x4c,
552         /*
553                 u32 flags
554                 u32 mask
555         */
556
557         TOCLIENT_HUD_SET_PARAM = 0x4d,
558         /*
559                 u16 param
560                 u16 len
561                 u8[len] value
562         */
563
564         TOCLIENT_BREATH = 0x4e,
565         /*
566                 u16 breath
567         */
568
569         TOCLIENT_SET_SKY = 0x4f,
570         /*
571                 u8[4] color (ARGB)
572                 u8 len
573                 u8[len] type
574                 u16 count
575                 foreach count:
576                         u8 len
577                         u8[len] param
578         */
579
580         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
581         /*
582                 u8 do_override (boolean)
583                 u16 day-night ratio 0...65535
584         */
585
586         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
587         /*
588                 v2s32 stand/idle
589                 v2s32 walk
590                 v2s32 dig
591                 v2s32 walk+dig
592                 f1000 frame_speed
593         */
594
595         TOCLIENT_EYE_OFFSET = 0x52,
596         /*
597                 v3f1000 first
598                 v3f1000 third
599         */
600
601         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
602         /*
603                 u32 id
604         */
605
606         TOCLIENT_SRP_BYTES_S_B = 0x60,
607         /*
608                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
609
610                 std::string bytes_s
611                 std::string bytes_B
612         */
613
614         TOCLIENT_NUM_MSG_TYPES = 0x61,
615 };
616
617 enum ToServerCommand
618 {
619         TOSERVER_INIT = 0x02,
620         /*
621                 Sent first after connected.
622
623                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
624                 u16 supported network compression modes
625                 u16 minimum supported network protocol version
626                 u16 maximum supported network protocol version
627                 std::string player name
628         */
629
630         TOSERVER_INIT_LEGACY = 0x10,
631         /*
632                 Sent first after connected.
633
634                 [0] u16 TOSERVER_INIT_LEGACY
635                 [2] u8 SER_FMT_VER_HIGHEST_READ
636                 [3] u8[20] player_name
637                 [23] u8[28] password (new in some version)
638                 [51] u16 minimum supported network protocol version (added sometime)
639                 [53] u16 maximum supported network protocol version (added later than the previous one)
640         */
641
642         TOSERVER_INIT2 = 0x11,
643         /*
644                 Sent as an ACK for TOCLIENT_INIT.
645                 After this, the server can send data.
646
647                 [0] u16 TOSERVER_INIT2
648         */
649
650         TOSERVER_GETBLOCK=0x20, // Obsolete
651         TOSERVER_ADDNODE = 0x21, // Obsolete
652         TOSERVER_REMOVENODE = 0x22, // Obsolete
653
654         TOSERVER_PLAYERPOS = 0x23,
655         /*
656                 [0] u16 command
657                 [2] v3s32 position*100
658                 [2+12] v3s32 speed*100
659                 [2+12+12] s32 pitch*100
660                 [2+12+12+4] s32 yaw*100
661                 [2+12+12+4+4] u32 keyPressed
662                 [2+12+12+4+4+1] u8 fov*80
663                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
664         */
665
666         TOSERVER_GOTBLOCKS = 0x24,
667         /*
668                 [0] u16 command
669                 [2] u8 count
670                 [3] v3s16 pos_0
671                 [3+6] v3s16 pos_1
672                 ...
673         */
674
675         TOSERVER_DELETEDBLOCKS = 0x25,
676         /*
677                 [0] u16 command
678                 [2] u8 count
679                 [3] v3s16 pos_0
680                 [3+6] v3s16 pos_1
681                 ...
682         */
683
684         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
685         /*
686                 [0] u16 command
687                 [2] v3s16 pos
688                 [8] u16 i
689         */
690
691         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
692         /*
693                 length: 13
694                 [0] u16 command
695                 [2] u8 button (0=left, 1=right)
696                 [3] v3s16 blockpos
697                 [9] s16 id
698                 [11] u16 item
699         */
700
701         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
702         /*
703                 length: 17
704                 [0] u16 command
705                 [2] u8 action
706                 [3] v3s16 nodepos_undersurface
707                 [9] v3s16 nodepos_abovesurface
708                 [15] u16 item
709                 actions:
710                 0: start digging (from undersurface)
711                 1: place block (to abovesurface)
712                 2: stop digging (all parameters ignored)
713                 3: digging completed
714         */
715
716         TOSERVER_RELEASE = 0x29, // Obsolete
717
718         // (oops, there is some gap here)
719
720         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
721         /*
722                 v3s16 blockpos
723                 s16 id
724                 u16 textlen
725                 textdata
726         */
727
728         TOSERVER_INVENTORY_ACTION = 0x31,
729         /*
730                 See InventoryAction in inventorymanager.h
731         */
732
733         TOSERVER_CHAT_MESSAGE = 0x32,
734         /*
735                 u16 length
736                 wstring message
737         */
738
739         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
740         /*
741                 v3s16 p
742                 u16 textlen
743                 textdata
744         */
745
746         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
747         /*
748                 length: 7
749                 [0] u16 command
750                 [2] u8 button (0=left, 1=right)
751                 [3] u16 id
752                 [5] u16 item
753         */
754
755         TOSERVER_DAMAGE = 0x35,
756         /*
757                 u8 amount
758         */
759
760         TOSERVER_PASSWORD_LEGACY = 0x36,
761         /*
762                 Sent to change password.
763
764                 [0] u16 TOSERVER_PASSWORD
765                 [2] u8[28] old password
766                 [30] u8[28] new password
767         */
768
769         TOSERVER_PLAYERITEM = 0x37,
770         /*
771                 Sent to change selected item.
772
773                 [0] u16 TOSERVER_PLAYERITEM
774                 [2] u16 item
775         */
776
777         TOSERVER_RESPAWN = 0x38,
778         /*
779                 u16 TOSERVER_RESPAWN
780         */
781
782         TOSERVER_INTERACT = 0x39,
783         /*
784                 [0] u16 command
785                 [2] u8 action
786                 [3] u16 item
787                 [5] u32 length of the next item
788                 [9] serialized PointedThing
789                 actions:
790                 0: start digging (from undersurface) or use
791                 1: stop digging (all parameters ignored)
792                 2: digging completed
793                 3: place block or item (to abovesurface)
794                 4: use item
795
796                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
797         */
798
799         TOSERVER_REMOVED_SOUNDS = 0x3a,
800         /*
801                 u16 len
802                 s32[len] sound_id
803         */
804
805         TOSERVER_NODEMETA_FIELDS = 0x3b,
806         /*
807                 v3s16 p
808                 u16 len
809                 u8[len] form name (reserved for future use)
810                 u16 number of fields
811                 for each field:
812                         u16 len
813                         u8[len] field name
814                         u32 len
815                         u8[len] field value
816         */
817
818         TOSERVER_INVENTORY_FIELDS = 0x3c,
819         /*
820                 u16 len
821                 u8[len] form name (reserved for future use)
822                 u16 number of fields
823                 for each field:
824                         u16 len
825                         u8[len] field name
826                         u32 len
827                         u8[len] field value
828         */
829
830         TOSERVER_REQUEST_MEDIA = 0x40,
831         /*
832                 u16 number of files requested
833                 for each file {
834                         u16 length of name
835                         string name
836                 }
837          */
838
839         TOSERVER_RECEIVED_MEDIA = 0x41,
840         /*
841                 <no payload data>
842         */
843
844         TOSERVER_BREATH = 0x42, // Obsolete
845         /*
846                 u16 breath
847         */
848
849         TOSERVER_CLIENT_READY = 0x43,
850         /*
851                 u8 major
852                 u8 minor
853                 u8 patch
854                 u8 reserved
855                 u16 len
856                 u8[len] full_version_string
857         */
858
859         TOSERVER_FIRST_SRP = 0x50,
860         /*
861                 Belonging to AUTH_MECHANISM_FIRST_SRP.
862
863                 std::string srp salt
864                 std::string srp verification key
865                 u8 is_empty (=1 if password is empty, 0 otherwise)
866         */
867
868         TOSERVER_SRP_BYTES_A = 0x51,
869         /*
870                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
871                         depending on current_login_based_on.
872
873                 std::string bytes_A
874                 u8 current_login_based_on : on which version of the password's
875                                             hash this login is based on (0 legacy hash,
876                                             or 1 directly the password)
877         */
878
879         TOSERVER_SRP_BYTES_M = 0x52,
880         /*
881                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
882
883                 std::string bytes_M
884         */
885
886         TOSERVER_NUM_MSG_TYPES = 0x53,
887 };
888
889 enum AuthMechanism
890 {
891         // reserved
892         AUTH_MECHANISM_NONE = 0,
893
894         // SRP based on the legacy hash
895         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
896
897         // SRP based on the srp verification key
898         AUTH_MECHANISM_SRP = 1 << 1,
899
900         // Establishes a srp verification key, for first login and password changing
901         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
902 };
903
904 enum AccessDeniedCode {
905         SERVER_ACCESSDENIED_WRONG_PASSWORD,
906         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
907         SERVER_ACCESSDENIED_SINGLEPLAYER,
908         SERVER_ACCESSDENIED_WRONG_VERSION,
909         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
910         SERVER_ACCESSDENIED_WRONG_NAME,
911         SERVER_ACCESSDENIED_TOO_MANY_USERS,
912         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
913         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
914         SERVER_ACCESSDENIED_SERVER_FAIL,
915         SERVER_ACCESSDENIED_CUSTOM_STRING,
916         SERVER_ACCESSDENIED_SHUTDOWN,
917         SERVER_ACCESSDENIED_CRASH,
918         SERVER_ACCESSDENIED_MAX,
919 };
920
921 enum NetProtoCompressionMode {
922         NETPROTO_COMPRESSION_NONE = 0,
923 };
924
925 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
926         "Invalid password",
927         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
928         "The server is running in simple singleplayer mode.  You cannot connect.",
929         "Your client's version is not supported.\nPlease contact server administrator.",
930         "Player name contains disallowed characters.",
931         "Player name not allowed.",
932         "Too many users.",
933         "Empty passwords are disallowed.  Set a password and try again.",
934         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
935         "Server authentication failed.  This is likely a server error.",
936         "",
937         "Server shutting down.",
938         "This server has experienced an internal error. You will now be disconnected."
939 };
940
941 #endif