3 #if LDBL_MANT_DIG == 53 && LDBL_MAX_EXP == 1024
4 long double ceill(long double x)
8 #elif (LDBL_MANT_DIG == 64 || LDBL_MANT_DIG == 113) && LDBL_MAX_EXP == 16384
10 static const long double toint = 1/LDBL_EPSILON;
12 long double ceill(long double x)
14 union ldshape u = {x};
15 int e = u.i.se & 0x7fff;
18 if (e >= 0x3fff+LDBL_MANT_DIG-1 || x == 0)
20 /* y = int(x) - x, where int(x) is an integer neighbor of x */
22 y = x - toint + toint - x;
24 y = x + toint - toint - x;
25 /* special case because of non-nearest rounding modes */
28 return u.i.se >> 15 ? -0.0 : 1;