math: use the rounding idiom consistently
[oweals/musl.git] / src / math / acoshf.c
1 #include "libm.h"
2
3 #if FLT_EVAL_METHOD==2
4 #undef sqrtf
5 #define sqrtf sqrtl
6 #elif FLT_EVAL_METHOD==1
7 #undef sqrtf
8 #define sqrtf sqrt
9 #endif
10
11 /* acosh(x) = log(x + sqrt(x*x-1)) */
12 float acoshf(float x)
13 {
14         union {float f; uint32_t i;} u = {x};
15         uint32_t a = u.i & 0x7fffffff;
16
17         if (a < 0x3f800000+(1<<23))
18                 /* |x| < 2, invalid if x < 1 or nan */
19                 /* up to 2ulp error in [1,1.125] */
20                 return log1pf(x-1 + sqrtf((x-1)*(x-1)+2*(x-1)));
21         if (a < 0x3f800000+(12<<23))
22                 /* |x| < 0x1p12 */
23                 return logf(2*x - 1/(x+sqrtf(x*x-1)));
24         /* x >= 0x1p12 */
25         return logf(x) + 0.693147180559945309417232121458176568f;
26 }