math: use the rounding idiom consistently
[oweals/musl.git] / src / math / __rem_pio2.c
1 /* origin: FreeBSD /usr/src/lib/msun/src/e_rem_pio2.c */
2 /*
3  * ====================================================
4  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
5  *
6  * Developed at SunSoft, a Sun Microsystems, Inc. business.
7  * Permission to use, copy, modify, and distribute this
8  * software is freely granted, provided that this notice
9  * is preserved.
10  * ====================================================
11  *
12  * Optimized by Bruce D. Evans.
13  */
14 /* __rem_pio2(x,y)
15  *
16  * return the remainder of x rem pi/2 in y[0]+y[1]
17  * use __rem_pio2_large() for large x
18  */
19
20 #include "libm.h"
21
22 #if FLT_EVAL_METHOD==0 || FLT_EVAL_METHOD==1
23 #define EPS DBL_EPSILON
24 #elif FLT_EVAL_METHOD==2
25 #define EPS LDBL_EPSILON
26 #endif
27
28 /*
29  * invpio2:  53 bits of 2/pi
30  * pio2_1:   first  33 bit of pi/2
31  * pio2_1t:  pi/2 - pio2_1
32  * pio2_2:   second 33 bit of pi/2
33  * pio2_2t:  pi/2 - (pio2_1+pio2_2)
34  * pio2_3:   third  33 bit of pi/2
35  * pio2_3t:  pi/2 - (pio2_1+pio2_2+pio2_3)
36  */
37 static const double
38 toint   = 1.5/EPS,
39 invpio2 = 6.36619772367581382433e-01, /* 0x3FE45F30, 0x6DC9C883 */
40 pio2_1  = 1.57079632673412561417e+00, /* 0x3FF921FB, 0x54400000 */
41 pio2_1t = 6.07710050650619224932e-11, /* 0x3DD0B461, 0x1A626331 */
42 pio2_2  = 6.07710050630396597660e-11, /* 0x3DD0B461, 0x1A600000 */
43 pio2_2t = 2.02226624879595063154e-21, /* 0x3BA3198A, 0x2E037073 */
44 pio2_3  = 2.02226624871116645580e-21, /* 0x3BA3198A, 0x2E000000 */
45 pio2_3t = 8.47842766036889956997e-32; /* 0x397B839A, 0x252049C1 */
46
47 /* caller must handle the case when reduction is not needed: |x| ~<= pi/4 */
48 int __rem_pio2(double x, double *y)
49 {
50         union {double f; uint64_t i;} u = {x};
51         double_t z,w,t,r,fn;
52         double tx[3],ty[2];
53         uint32_t ix;
54         int sign, n, ex, ey, i;
55
56         sign = u.i>>63;
57         ix = u.i>>32 & 0x7fffffff;
58         if (ix <= 0x400f6a7a) {  /* |x| ~<= 5pi/4 */
59                 if ((ix & 0xfffff) == 0x921fb)  /* |x| ~= pi/2 or 2pi/2 */
60                         goto medium;  /* cancellation -- use medium case */
61                 if (ix <= 0x4002d97c) {  /* |x| ~<= 3pi/4 */
62                         if (!sign) {
63                                 z = x - pio2_1;  /* one round good to 85 bits */
64                                 y[0] = z - pio2_1t;
65                                 y[1] = (z-y[0]) - pio2_1t;
66                                 return 1;
67                         } else {
68                                 z = x + pio2_1;
69                                 y[0] = z + pio2_1t;
70                                 y[1] = (z-y[0]) + pio2_1t;
71                                 return -1;
72                         }
73                 } else {
74                         if (!sign) {
75                                 z = x - 2*pio2_1;
76                                 y[0] = z - 2*pio2_1t;
77                                 y[1] = (z-y[0]) - 2*pio2_1t;
78                                 return 2;
79                         } else {
80                                 z = x + 2*pio2_1;
81                                 y[0] = z + 2*pio2_1t;
82                                 y[1] = (z-y[0]) + 2*pio2_1t;
83                                 return -2;
84                         }
85                 }
86         }
87         if (ix <= 0x401c463b) {  /* |x| ~<= 9pi/4 */
88                 if (ix <= 0x4015fdbc) {  /* |x| ~<= 7pi/4 */
89                         if (ix == 0x4012d97c)  /* |x| ~= 3pi/2 */
90                                 goto medium;
91                         if (!sign) {
92                                 z = x - 3*pio2_1;
93                                 y[0] = z - 3*pio2_1t;
94                                 y[1] = (z-y[0]) - 3*pio2_1t;
95                                 return 3;
96                         } else {
97                                 z = x + 3*pio2_1;
98                                 y[0] = z + 3*pio2_1t;
99                                 y[1] = (z-y[0]) + 3*pio2_1t;
100                                 return -3;
101                         }
102                 } else {
103                         if (ix == 0x401921fb)  /* |x| ~= 4pi/2 */
104                                 goto medium;
105                         if (!sign) {
106                                 z = x - 4*pio2_1;
107                                 y[0] = z - 4*pio2_1t;
108                                 y[1] = (z-y[0]) - 4*pio2_1t;
109                                 return 4;
110                         } else {
111                                 z = x + 4*pio2_1;
112                                 y[0] = z + 4*pio2_1t;
113                                 y[1] = (z-y[0]) + 4*pio2_1t;
114                                 return -4;
115                         }
116                 }
117         }
118         if (ix < 0x413921fb) {  /* |x| ~< 2^20*(pi/2), medium size */
119 medium:
120                 /* rint(x/(pi/2)), Assume round-to-nearest. */
121                 fn = x*invpio2 + toint - toint;
122                 n = (int32_t)fn;
123                 r = x - fn*pio2_1;
124                 w = fn*pio2_1t;  /* 1st round, good to 85 bits */
125                 y[0] = r - w;
126                 u.f = y[0];
127                 ey = u.i>>52 & 0x7ff;
128                 ex = ix>>20;
129                 if (ex - ey > 16) { /* 2nd round, good to 118 bits */
130                         t = r;
131                         w = fn*pio2_2;
132                         r = t - w;
133                         w = fn*pio2_2t - ((t-r)-w);
134                         y[0] = r - w;
135                         u.f = y[0];
136                         ey = u.i>>52 & 0x7ff;
137                         if (ex - ey > 49) {  /* 3rd round, good to 151 bits, covers all cases */
138                                 t = r;
139                                 w = fn*pio2_3;
140                                 r = t - w;
141                                 w = fn*pio2_3t - ((t-r)-w);
142                                 y[0] = r - w;
143                         }
144                 }
145                 y[1] = (r - y[0]) - w;
146                 return n;
147         }
148         /*
149          * all other (large) arguments
150          */
151         if (ix >= 0x7ff00000) {  /* x is inf or NaN */
152                 y[0] = y[1] = x - x;
153                 return 0;
154         }
155         /* set z = scalbn(|x|,-ilogb(x)+23) */
156         u.f = x;
157         u.i &= (uint64_t)-1>>12;
158         u.i |= (uint64_t)(0x3ff + 23)<<52;
159         z = u.f;
160         for (i=0; i < 2; i++) {
161                 tx[i] = (double)(int32_t)z;
162                 z     = (z-tx[i])*0x1p24;
163         }
164         tx[i] = z;
165         /* skip zero terms, first term is non-zero */
166         while (tx[i] == 0.0)
167                 i--;
168         n = __rem_pio2_large(tx,ty,(int)(ix>>20)-(0x3ff+23),i+1,1);
169         if (sign) {
170                 y[0] = -ty[0];
171                 y[1] = -ty[1];
172                 return -n;
173         }
174         y[0] = ty[0];
175         y[1] = ty[1];
176         return n;
177 }