1 /* origin: FreeBSD /usr/src/lib/msun/ld80/k_cosl.c */
3 * ====================================================
4 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
5 * Copyright (c) 2008 Steven G. Kargl, David Schultz, Bruce D. Evans.
7 * Developed at SunSoft, a Sun Microsystems, Inc. business.
8 * Permission to use, copy, modify, and distribute this
9 * software is freely granted, provided that this notice
11 * ====================================================
17 #if LDBL_MANT_DIG == 64 && LDBL_MAX_EXP == 16384
19 * ld80 version of __cos.c. See __cos.c for most comments.
22 * Domain [-0.7854, 0.7854], range ~[-2.43e-23, 2.425e-23]:
23 * |cos(x) - c(x)| < 2**-75.1
25 * The coefficients of c(x) were generated by a pari-gp script using
26 * a Remez algorithm that searches for the best higher coefficients
27 * after rounding leading coefficients to a specified precision.
29 * Simpler methods like Chebyshev or basic Remez barely suffice for
30 * cos() in 64-bit precision, because we want the coefficient of x^2
31 * to be precisely -0.5 so that multiplying by it is exact, and plain
32 * rounding of the coefficients of a good polynomial approximation only
33 * gives this up to about 64-bit precision. Plain rounding also gives
34 * a mediocre approximation for the coefficient of x^4, but a rounding
35 * error of 0.5 ulps for this coefficient would only contribute ~0.01
36 * ulps to the final error, so this is unimportant. Rounding errors in
37 * higher coefficients are even less important.
39 * In fact, coefficients above the x^4 one only need to have 53-bit
40 * precision, and this is more efficient. We get this optimization
41 * almost for free from the complications needed to search for the best
42 * higher coefficients.
44 static const long double
45 C1 = 0.0416666666666666666136L; /* 0xaaaaaaaaaaaaaa9b.0p-68 */
48 C2 = -0.0013888888888888874, /* -0x16c16c16c16c10.0p-62 */
49 C3 = 0.000024801587301571716, /* 0x1a01a01a018e22.0p-68 */
50 C4 = -0.00000027557319215507120, /* -0x127e4fb7602f22.0p-74 */
51 C5 = 0.0000000020876754400407278, /* 0x11eed8caaeccf1.0p-81 */
52 C6 = -1.1470297442401303e-11, /* -0x19393412bd1529.0p-89 */
53 C7 = 4.7383039476436467e-14; /* 0x1aac9d9af5c43e.0p-97 */
55 long double __cosl(long double x, long double y)
60 r = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*(C6+z*C7))))));
63 return w + (((1.0-w)-hz) + (z*r-x*y));