Added #define WATER_ALPHA in content_mapnode.cpp
[oweals/minetest.git] / src / guiMainMenu.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiMainMenu.h"
21 #include "guiKeyChangeMenu.h"
22 #include "debug.h"
23 #include "serialization.h"
24 #include <string>
25
26
27
28 #include "gettext.h"
29
30 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
31                 gui::IGUIElement* parent, s32 id,
32                 IMenuManager *menumgr,
33                 MainMenuData *data,
34                 IGameCallback *gamecallback
35 ):
36         GUIModalMenu(env, parent, id, menumgr),
37         m_data(data),
38         m_accepted(false),
39         m_gamecallback(gamecallback)
40 {
41         assert(m_data);
42         this->env = env;
43         this->parent = parent;
44         this->id = id;
45         this->menumgr = menumgr;
46 }
47
48 GUIMainMenu::~GUIMainMenu()
49 {
50         removeChildren();
51 }
52
53 void GUIMainMenu::removeChildren()
54 {
55         const core::list<gui::IGUIElement*> &children = getChildren();
56         core::list<gui::IGUIElement*> children_copy;
57         for(core::list<gui::IGUIElement*>::ConstIterator
58                         i = children.begin(); i != children.end(); i++)
59         {
60                 children_copy.push_back(*i);
61         }
62         for(core::list<gui::IGUIElement*>::Iterator
63                         i = children_copy.begin();
64                         i != children_copy.end(); i++)
65         {
66                 (*i)->remove();
67         }
68 }
69
70 void GUIMainMenu::regenerateGui(v2u32 screensize)
71 {
72         std::wstring text_name;
73         std::wstring text_address;
74         std::wstring text_port;
75         bool creative_mode;
76         bool enable_damage;
77         bool fancy_trees;
78         bool smooth_lighting;
79         
80         // Client options
81         {
82                 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
83                 if(e != NULL)
84                         text_name = e->getText();
85                 else
86                         text_name = m_data->name;
87         }
88         {
89                 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
90                 if(e != NULL)
91                         text_address = e->getText();
92                 else
93                         text_address = m_data->address;
94         }
95         {
96                 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
97                 if(e != NULL)
98                         text_port = e->getText();
99                 else
100                         text_port = m_data->port;
101         }
102         {
103                 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
104                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
105                         fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
106                 else
107                         fancy_trees = m_data->fancy_trees;
108         }
109         {
110                 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
111                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
112                         smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
113                 else
114                         smooth_lighting = m_data->smooth_lighting;
115         }
116         
117         // Server options
118         {
119                 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
120                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
121                         creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
122                 else
123                         creative_mode = m_data->creative_mode;
124         }
125         {
126                 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
127                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
128                         enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
129                 else
130                         enable_damage = m_data->enable_damage;
131         }
132
133         /*
134                 Remove stuff
135         */
136         removeChildren();
137         
138         /*
139                 Calculate new sizes and positions
140         */
141         
142         v2s32 size(620, 430);
143
144         core::rect<s32> rect(
145                         screensize.X/2 - size.X/2,
146                         screensize.Y/2 - size.Y/2,
147                         screensize.X/2 + size.X/2,
148                         screensize.Y/2 + size.Y/2
149         );
150
151         DesiredRect = rect;
152         recalculateAbsolutePosition(false);
153
154         //v2s32 size = rect.getSize();
155
156         /*
157                 Add stuff
158         */
159
160         /*
161                 Client section
162         */
163
164         v2s32 topleft_client(40, 0);
165         v2s32 size_client = size - v2s32(40, 0);
166         
167         changeCtype("");
168         {
169                 core::rect<s32> rect(0, 0, 20, 125);
170                 rect += topleft_client + v2s32(-15, 60);
171                 const wchar_t *text = L"C\nL\nI\nE\nN\nT";
172                 //gui::IGUIStaticText *t =
173                 Environment->addStaticText(text, rect, false, true, this, -1);
174                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
175         }
176
177         // Nickname + password
178         {
179                 core::rect<s32> rect(0, 0, 110, 20);
180                 rect += topleft_client + v2s32(35, 50+6);
181                 Environment->addStaticText(wgettext("Name/Password"), 
182                         rect, false, true, this, -1);
183         }
184         changeCtype("C");
185         {
186                 core::rect<s32> rect(0, 0, 230, 30);
187                 rect += topleft_client + v2s32(160, 50);
188                 gui::IGUIElement *e = 
189                 Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
190                 if(text_name == L"")
191                         Environment->setFocus(e);
192         }
193         {
194                 core::rect<s32> rect(0, 0, 120, 30);
195                 rect += topleft_client + v2s32(size_client.X-60-100, 50);
196                 gui::IGUIEditBox *e =
197                 Environment->addEditBox(L"", rect, true, this, 264);
198                 e->setPasswordBox(true);
199
200         }
201         changeCtype("");
202         // Address + port
203         {
204                 core::rect<s32> rect(0, 0, 110, 20);
205                 rect += topleft_client + v2s32(35, 100+6);
206                 Environment->addStaticText(wgettext("Address/Port"),
207                         rect, false, true, this, -1);
208         }
209         changeCtype("C");
210         {
211                 core::rect<s32> rect(0, 0, 230, 30);
212                 rect += topleft_client + v2s32(160, 100);
213                 gui::IGUIElement *e = 
214                 Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
215                 if(text_name != L"")
216                         Environment->setFocus(e);
217         }
218         {
219                 core::rect<s32> rect(0, 0, 120, 30);
220                 //rect += topleft_client + v2s32(160+250+20, 125);
221                 rect += topleft_client + v2s32(size_client.X-60-100, 100);
222                 Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
223         }
224         changeCtype("");
225         {
226                 core::rect<s32> rect(0, 0, 400, 20);
227                 rect += topleft_client + v2s32(160, 100+35);
228                 Environment->addStaticText(wgettext("Leave address blank to start a local server."),
229                         rect, false, true, this, -1);
230         }
231         {
232                 core::rect<s32> rect(0, 0, 250, 30);
233                 rect += topleft_client + v2s32(35, 150);
234                 Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
235                         wgettext("Fancy trees")); 
236         }
237         {
238                 core::rect<s32> rect(0, 0, 250, 30);
239                 rect += topleft_client + v2s32(35, 150+30);
240                 Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
241                                 wgettext("Smooth Lighting"));
242         }
243         // Start game button
244         {
245                 core::rect<s32> rect(0, 0, 180, 30);
246                 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
247                 rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
248                 Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
249                         wgettext("Start Game / Connect"));
250         }
251
252         // Key change button
253         {
254                 core::rect<s32> rect(0, 0, 100, 30);
255                 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
256                 rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
257                 Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
258                         wgettext("Change keys"));
259         }
260         /*
261                 Server section
262         */
263
264         v2s32 topleft_server(40, 250);
265         v2s32 size_server = size - v2s32(40, 0);
266         
267         {
268                 core::rect<s32> rect(0, 0, 20, 125);
269                 rect += topleft_server + v2s32(-15, 40);
270                 const wchar_t *text = L"S\nE\nR\nV\nE\nR";
271                 //gui::IGUIStaticText *t =
272                 Environment->addStaticText(text, rect, false, true, this, -1);
273                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
274         }
275
276         // Server parameters
277         {
278                 core::rect<s32> rect(0, 0, 250, 30);
279                 rect += topleft_server + v2s32(35, 30);
280                 Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
281                         wgettext("Creative Mode"));
282         }
283         {
284                 core::rect<s32> rect(0, 0, 250, 30);
285                 rect += topleft_server + v2s32(35, 60);
286                 Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
287                         wgettext("Enable Damage"));
288         }
289         // Map delete button
290         {
291                 core::rect<s32> rect(0, 0, 130, 30);
292                 //rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
293                 rect += topleft_server + v2s32(40, 100+25);
294                 Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
295                           wgettext("Delete map"));
296         }
297         changeCtype("C");
298 }
299
300 void GUIMainMenu::drawMenu()
301 {
302         gui::IGUISkin* skin = Environment->getSkin();
303         if (!skin)
304                 return;
305         video::IVideoDriver* driver = Environment->getVideoDriver();
306         
307         /*video::SColor bgcolor(140,0,0,0);
308         driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
309
310         video::SColor bgcolor(140,0,0,0);
311
312         {
313                 core::rect<s32> rect(0, 0, 620, 230);
314                 rect += AbsoluteRect.UpperLeftCorner;
315                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
316         }
317
318         {
319                 core::rect<s32> rect(0, 250, 620, 430);
320                 rect += AbsoluteRect.UpperLeftCorner;
321                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
322         }
323
324         gui::IGUIElement::draw();
325 }
326
327 void GUIMainMenu::acceptInput()
328 {
329         {
330                 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
331                 if(e != NULL)
332                         m_data->name = e->getText();
333         }
334         {
335                 gui::IGUIElement *e = getElementFromId(264);
336                 if(e != NULL)
337                         m_data->password = e->getText();
338         }
339         {
340                 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
341                 if(e != NULL)
342                         m_data->address = e->getText();
343         }
344         {
345                 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
346                 if(e != NULL)
347                         m_data->port = e->getText();
348         }
349         {
350                 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
351                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
352                         m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
353         }
354         {
355                 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
356                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
357                         m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
358         }
359         {
360                 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
361                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
362                         m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
363         }
364         {
365                 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
366                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
367                         m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
368         }
369         
370         m_accepted = true;
371 }
372
373 bool GUIMainMenu::OnEvent(const SEvent& event)
374 {
375         if(event.EventType==EET_KEY_INPUT_EVENT)
376         {
377                 if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
378                 {
379                         m_gamecallback->exitToOS();
380                         quitMenu();
381                         return true;
382                 }
383                 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
384                 {
385                         acceptInput();
386                         quitMenu();
387                         return true;
388                 }
389         }
390         if(event.EventType==EET_GUI_EVENT)
391         {
392                 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
393                                 && isVisible())
394                 {
395                         if(!canTakeFocus(event.GUIEvent.Element))
396                         {
397                                 dstream<<"GUIMainMenu: Not allowing focus change."
398                                                 <<std::endl;
399                                 // Returning true disables focus change
400                                 return true;
401                         }
402                 }
403                 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
404                 {
405                         switch(event.GUIEvent.Caller->getID())
406                         {
407                         case GUI_ID_JOIN_GAME_BUTTON: // Start game
408                                 acceptInput();
409                                 quitMenu();
410                                 return true;
411                         case GUI_ID_CHANGE_KEYS_BUTTON: {
412                                 GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
413                                 kmenu->drop();
414                                 return true;
415                         }
416                         case GUI_ID_DELETE_MAP_BUTTON: // Delete map
417                                 // Don't accept input data, just set deletion request
418                                 m_data->delete_map = true;
419                                 m_accepted = true;
420                                 quitMenu();
421                                 return true;
422                         }
423                 }
424                 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
425                 {
426                         switch(event.GUIEvent.Caller->getID())
427                         {
428                                 case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
429                                 acceptInput();
430                                 quitMenu();
431                                 return true;
432                         }
433                 }
434         }
435
436         return Parent ? Parent->OnEvent(event) : false;
437 }
438